Player Matchup

Tiamat
Tiamat
MadSnaxGaming
Tiamat
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 33L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
Over1324
Sun Wukong
Level 83
God Stats
9W - 10L
1,170 SR
Queue Stats
417W - 511L
1,474 Elo+
Party 1
Chang'e
Chang'e
henneysee
Chang'e
Level 32
God Stats
60W - 92L
1,367 SR
Queue Stats
157W - 214L
1,309 Elo+
Party 1
Team Averages
Level 74
1,346 SR
1,468 Elo+

VS

Team Averages
Level 71
1,621 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Chaosswarm
Baron Samedi
Level 106
God Stats
20W - 8L
1,729 SR
Queue Stats
247W - 319L
1,460 Elo+
Solo
Ares
Ares
Swarmdead
Ares
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,485 Elo+
Solo
Izanami
Izanami
karvells
Izanami
Level 68
God Stats
3W - 1L
1,632 SR
Queue Stats
61W - 77L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 5
14,757
820
22,592
18,310
15,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Over1324
Sun Wukong
17
4 / 5 / 8
12,545
697
24,351
32,680
26,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
henneysee
Chang'e
16
2 / 6 / 8
11,513
640
11,247
28,798
12,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaosswarm
Baron Samedi
15
3 / 6 / 10
12,706
706
17,006
28,567
24,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
17
2 / 4 / 16
13,850
769
13,185
24,850
36,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
karvells
Izanami
20
13 / 5 / 4
15,431
857
40,523
20,672
10,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
15
Kills
18
18
Deaths
15
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chaosswarm
Baron Samedi
3
6
10
1.33
L
9
7
5
1.64
L
Sun Wukong
Over1324
Sun Wukong
4
5
8
1.6
W
Ares
2
4
16
2.5
L
Chang'e
henneysee
Chang'e
2
6
8
1
W
Izanami
karvells
Izanami
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,190
Damage
70,714
79,788
Taken
74,089
55,335
Mitigated
71,668
23,420
Healing
23,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chaosswarm
Baron Samedi
17,006
1,152
5,085
11,340
28,567
24,302
108
15,575
12,263
39,196
0
L
22,592
2,560
0
2,540
18,310
15,984
361
6,178
12,132
60,071
0
L
Sun Wukong
Over1324
Sun Wukong
24,351
5,979
0
7,988
32,680
26,376
661
14,195
18,485
0
60,532
W
Ares
13,185
1,950
0
3,559
24,850
36,562
100
10,125
14,405
26,933
0
L
Chang'e
henneysee
Chang'e
11,247
2,421
4,678
8,214
28,798
12,975
177
10,670
18,128
29,220
0
W
Izanami
karvells
Izanami
40,523
33,903
0
3,469
20,672
10,804
2,530
9,505
10,836
0
109,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
41,987
166
Minions Killed
191
6
Camps Cleared
8
948,028
Distance Traveled
895,956
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,706
706
34
2
4
313,956
4
L
Tiamat
14,757
820
69
4
0
295,908
1
L
Sun Wukong
12,545
697
59
3
3
337,245
1
W
Ares
13,850
769
23
1
0
278,035
0
L
Chang'e
11,513
640
38
2
3
314,875
0
W
Izanami
15,431
857
134
7
4
303,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role