Player Matchup

Hou Yi
Hou Yi
BrwnManBrwn
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,629 Elo+
Party 1
Raijin
Raijin
HyperStiff
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,647 Elo+
Party 1
Loki
Loki
PlanetarySwine2
Loki
Level 124
God Stats
2W - 4L
1,466 SR
Queue Stats
225W - 208L
1,618 Elo+
Party 1
Erlang Shen
Erlang Shen
Plizont
Erlang Shen
Level 106
God Stats
0W - 1L
1,265 SR
Queue Stats
121W - 119L
1,583 Elo+
Party 1
Bacchus
Bacchus
TheHalfJewishlad
Bacchus
Level 76
God Stats
4W - 5L
1,810 SR
Queue Stats
103W - 108L
1,589 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,613 Elo+

VS

Team Averages
Level 121
1,470 SR
1,516 Elo+
Merlin
Merlin
Aldruon
Merlin
Level 146
God Stats
11W - 11L
1,559 SR
Queue Stats
358W - 348L
1,572 Elo+
Solo
Skadi
Skadi
ITZK4RMA7
Skadi
Level 125
God Stats
6W - 3L
1,343 SR
Queue Stats
138W - 159L
1,543 Elo+
Solo
Ymir
Ymir
IsNoPro
Ymir
Level 107
God Stats
16W - 19L
1,506 SR
Queue Stats
504W - 521L
1,567 Elo+
Solo
Loki
Loki
Snizzlesnorf1
Loki
Level 100
God Stats
14W - 9L
1,723 SR
Queue Stats
42W - 59L
1,415 Elo+
Solo
Cernunnos
Cernunnos
Xurly
Cernunnos
Level 128
God Stats
4W - 2L
1,217 SR
Queue Stats
446W - 446L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 4 / 4
8,438
402
8,450
15,679
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Raijin
HyperStiff
Raijin
17
5 / 2 / 5
10,982
523
13,175
14,760
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
4 / 0 / 1
11,711
558
8,925
11,649
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Plizont
Erlang Shen
14
0 / 7 / 8
8,896
424
6,482
26,349
19,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 6 / 8
8,632
411
6,212
21,899
28,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aldruon
Merlin
17
6 / 2 / 6
11,535
549
16,322
11,132
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
ITZK4RMA7
Skadi
18
2 / 2 / 2
11,839
564
11,289
9,744
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
IsNoPro
Ymir
14
2 / 3 / 11
10,031
478
5,939
20,218
24,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 3 / 6
10,706
510
8,052
16,386
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Xurly
Cernunnos
20
3 / 1 / 9
12,202
581
13,575
13,624
6,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
10
Kills
18
19
Deaths
11
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aldruon
Merlin
6
2
6
4.5
L
Hou Yi
0
4
4
0.5
L
Raijin
HyperStiff
Raijin
5
2
5
3.75
W
Skadi
ITZK4RMA7
Skadi
2
2
2
1.5
W
Ymir
IsNoPro
Ymir
2
3
11
2.5
L
4
0
1
4.5
L
Erlang Shen
Plizont
Erlang Shen
0
7
8
0.57
W
5
3
6
2.67
L
1
6
8
0.83
W
Cernunnos
Xurly
Cernunnos
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,244
Damage
55,177
90,336
Taken
71,104
64,506
Mitigated
48,930
17,776
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aldruon
Merlin
16,322
972
0
1,792
11,132
5,643
475
4,055
7,077
102,176
0
L
Hou Yi
8,450
4,498
0
3,435
15,679
5,864
108
3,280
12,399
0
65,825
L
Raijin
HyperStiff
Raijin
13,175
1,774
0
3,528
14,760
5,997
344
5,373
9,387
99,520
0
W
Skadi
ITZK4RMA7
Skadi
11,289
4,402
0
720
9,744
4,939
4,073
3,285
6,459
0
101,768
W
Ymir
IsNoPro
Ymir
5,939
1,565
0
3,008
20,218
24,326
30
8,089
12,129
24,462
0
L
8,925
954
0
1,000
11,649
5,057
222
2,007
9,642
0
93,729
L
Erlang Shen
Plizont
Erlang Shen
6,482
4,194
0
7,604
26,349
19,239
0
6,155
20,194
0
75,235
W
8,052
2,406
0
6,984
16,386
7,086
41
3,055
13,331
0
92,060
L
6,212
1,512
0
2,209
21,899
28,349
135
5,446
16,453
27,230
0
W
Cernunnos
Xurly
Cernunnos
13,575
6,519
0
6,389
13,624
6,936
72
903
12,721
0
132,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,659
Gold Earned
56,313
592
Minions Killed
702
0
Camps Cleared
0
1,893,787
Distance Traveled
2,022,980
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,535
549
171
8
0
372,169
4
L
Hou Yi
8,438
402
86
4
0
349,605
9
L
Raijin
10,982
523
175
8
0
372,266
9
W
Skadi
11,839
564
182
9
0
397,806
11
W
Ymir
10,031
478
36
2
0
387,456
3
L
Loki
11,711
558
189
9
0
391,021
3
L
Erlang Shen
8,896
424
109
5
0
398,540
3
W
Loki
10,706
510
126
6
0
452,099
3
L
Bacchus
8,632
411
33
2
0
382,355
7
W
Cernunnos
12,202
581
187
9
0
413,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role