Player Matchup

Bacchus
Bacchus
Gold III
Grey--Nation
Bacchus
Gold III
Level 157
God Stats
9W - 11L
1,620 SR
Queue Stats
310W - 316L
1,473 MMR
Solo
Janus
Janus
Gold V
Swiftiejg
Janus
Gold V
Level 116
God Stats
5W - 11L
1,743 SR
Queue Stats
60W - 65L
1,488 MMR
Solo
Izanami
Izanami
Gold III
hurryupandwaitx
Izanami
Gold III
Level 160
God Stats
4W - 8L
1,445 SR
Queue Stats
166W - 170L
1,474 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
lDak
Ratatoskr
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold II
lokcim
Amaterasu
Gold II
Level 141
God Stats
1W - 1L
1,543 SR
Queue Stats
98W - 91L
1,463 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,570 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,612 SR
1,519 MMR
Ullr
Ullr
Bronze III
Blueskï
Ullr
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold III
Native_thugg818
Chang'e
Gold III
Level 95
God Stats
94W - 112L
1,451 SR
Queue Stats
725W - 766L
1,569 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Scrub22
Kuzenbo
Bronze III
Level 41
God Stats
6W - 4L
1,724 SR
Queue Stats
150W - 124L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Gold III
WHATDAYISITMIKE
Cliodhna
Gold III
Level 160
God Stats
5W - 2L
1,712 SR
Queue Stats
37W - 37L
1,512 MMR
Party 1
Discordia
Discordia
Gold III
soulsyth
Discordia
Gold III
Level 160
God Stats
2W - 0L
1,671 SR
Queue Stats
76W - 81L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grey--Nation
Bacchus
9
0 / 2 / 1
6,024
430
4,939
10,593
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Swiftiejg
Janus
11
0 / 4 / 0
6,483
463
2,197
9,085
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 9 / 0
6,389
456
6,920
15,010
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
lDak
Ratatoskr
8
0 / 1 / 0
5,672
405
346
7,340
2,330
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
lokcim
Amaterasu
13
0 / 1 / 1
7,188
513
3,278
16,887
10,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ShivaAtlasLokiCthulhu

VS

Bans
Baron SamediAh Muzen CabBakasuraChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
10 / 0 / 3
10,061
719
16,409
12,008
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 1
8,545
610
10,053
9,128
4,003
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Scrub22
Kuzenbo
12
2 / 0 / 5
7,861
562
4,167
9,808
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
12
1 / 1 / 6
7,328
523
6,489
9,717
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
soulsyth
Discordia
13
3 / 0 / 3
7,712
551
5,857
4,181
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
17
17
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
10
0
3
11.5
L
Bacchus
Grey--Nation
Bacchus
0
2
1
0.25
W
1
0
1
1.5
W
Kuzenbo
Scrub22
Kuzenbo
2
0
5
4.5
L
Janus
Swiftiejg
Janus
0
4
0
0
W
Cliodhna
1
1
6
4
L
1
9
0
0.11
L
Ratatoskr
lDak
Ratatoskr
0
1
0
0
L
Amaterasu
lokcim
Amaterasu
0
1
1
0.5
W
Discordia
soulsyth
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
42,975
58,915
Taken
44,842
29,413
Mitigated
25,744
12,416
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
16,409
8,310
0
7,111
12,008
5,224
1,045
1,869
10,139
0
92,351
L
Bacchus
Grey--Nation
Bacchus
4,939
600
319
2,726
10,593
9,425
0
3,931
6,662
21,230
0
W
10,053
1,153
147
6,241
9,128
4,003
965
0
9,128
77,105
0
W
Kuzenbo
Scrub22
Kuzenbo
4,167
2,050
0
2,114
9,808
10,937
116
2,196
7,612
27,371
0
L
Janus
Swiftiejg
Janus
2,197
68
0
230
9,085
3,227
0
4,610
4,475
55,611
0
W
Cliodhna
6,489
1,105
0
585
9,717
3,939
0
1,228
8,489
0
55,488
L
6,920
4,635
0
1,794
15,010
3,854
0
759
14,251
0
46,269
L
Ratatoskr
lDak
Ratatoskr
346
149
0
0
7,340
2,330
0
773
6,567
0
30,457
L
Amaterasu
lokcim
Amaterasu
3,278
775
315
7,032
16,887
10,577
0
10,004
6,883
0
60,928
W
Discordia
soulsyth
Discordia
5,857
0
0
625
4,181
1,641
1,006
1,843
2,338
53,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
41,507
362
Minions Killed
513
0
Camps Cleared
0
1,343,219
Distance Traveled
1,425,261
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,061
719
150
11
0
254,173
4
L
Bacchus
6,024
430
28
2
0
262,049
4
W
Chang'e
8,545
610
136
10
0
276,979
3
W
Kuzenbo
7,861
562
37
3
0
294,384
3
L
Janus
6,483
463
110
8
0
239,838
3
W
Cliodhna
7,328
523
88
6
0
322,722
4
L
Izanami
6,389
456
71
5
0
216,363
7
L
Ratatoskr
5,672
405
57
4
0
322,325
0
L
Amaterasu
7,188
513
96
7
0
302,644
6
W
Discordia
7,712
551
102
7
0
277,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role