Player Matchup

Chiron
Chiron
ItalianEnforcer
Chiron
Level 124
God Stats
12W - 12L
1,534 SR
Queue Stats
113W - 117L
1,538 Elo+
Party 1
Chang'e
Chang'e
NVerezza
Chang'e
Level 121
God Stats
6W - 1L
1,676 SR
Queue Stats
449W - 299L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
Redmaskedwolf
Baron Samedi
Level 144
God Stats
17W - 5L
1,811 SR
Queue Stats
76W - 47L
1,687 Elo+
Party 1
Team Averages
Level 130
1,674 SR
1,618 Elo+

VS

Team Averages
Level 114
1,731 SR
1,581 Elo+
Anubis
Anubis
Anikissei
Anubis
Level 109
God Stats
45W - 36L
1,598 SR
Queue Stats
113W - 116L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
DeathSoulEater
Gilgamesh
Level 141
God Stats
8W - 4L
1,691 SR
Queue Stats
140W - 116L
1,655 Elo+
Solo
Jing Wei
Jing Wei
SFS
Jing Wei
Level 92
God Stats
3W - 1L
1,905 SR
Queue Stats
19W - 22L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
13,088
727
26,874
18,643
8,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
NVerezza
Chang'e
18
7 / 5 / 10
13,349
742
15,518
28,540
15,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Redmaskedwolf
Baron Samedi
17
5 / 2 / 11
12,615
701
16,253
21,130
25,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anikissei
Anubis
16
1 / 5 / 4
11,112
617
11,784
21,403
12,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DeathSoulEater
Gilgamesh
17
3 / 9 / 6
13,321
740
17,695
29,784
32,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
SFS
Jing Wei
18
5 / 4 / 3
12,553
697
25,225
25,684
13,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
18
Kills
9
10
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anikissei
Anubis
1
5
4
0.6
L
Gilgamesh
DeathSoulEater
Gilgamesh
3
9
6
0.67
W
6
3
8
3.33
W
Chang'e
NVerezza
Chang'e
7
5
10
2.4
W
Baron Samedi
Redmaskedwolf
Baron Samedi
5
2
11
5.25
L
Jing Wei
SFS
Jing Wei
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,645
Damage
54,704
68,313
Taken
76,871
49,739
Mitigated
58,795
37,239
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anikissei
Anubis
11,784
1,026
0
9,565
21,403
12,809
0
9,200
12,203
67,089
0
L
Gilgamesh
DeathSoulEater
Gilgamesh
17,695
3,722
1,035
2,501
29,784
32,498
273
10,437
19,347
0
36,127
W
26,874
9,010
2,614
4,033
18,643
8,811
1,505
3,075
15,534
0
61,540
W
Chang'e
NVerezza
Chang'e
15,518
1,633
7,643
10,179
28,540
15,070
554
5,069
23,471
50,512
0
W
Baron Samedi
Redmaskedwolf
Baron Samedi
16,253
870
5,416
7,354
21,130
25,858
722
3,715
17,415
31,712
0
L
Jing Wei
SFS
Jing Wei
25,225
20,775
0
7,946
25,684
13,488
457
12,712
12,972
0
67,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
36,986
164
Minions Killed
194
4
Camps Cleared
9
917,402
Distance Traveled
910,772
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,112
617
80
4
4
257,365
5
L
Gilgamesh
13,321
740
18
1
0
328,937
1
W
Chiron
13,088
727
72
4
2
275,984
3
W
Chang'e
13,349
742
62
3
0
323,723
1
W
Baron Samedi
12,615
701
30
2
2
317,695
4
L
Jing Wei
12,553
697
96
5
5
324,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role