Player Matchup

Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond I
MiyamatoMusashi
Thanatos
Diamond I
Level 84
God Stats
13W - 12L
1,712 SR
Queue Stats
293W - 275L
2,275 MMR
Solo
Yu Huang
Yu Huang
Diamond II
Nickboum
Yu Huang
Diamond II
Level 146
God Stats
2W - 10L
1,283 SR
Queue Stats
385W - 364L
2,158 MMR
Solo
Hachiman
Hachiman
Diamond V
XP05ED
Hachiman
Diamond V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 181L
2,148 MMR
Solo
Ymir
Ymir
Diamond V
pro_overwatch6
Ymir
Diamond V
Level 116
God Stats
8W - 10L
1,553 SR
Queue Stats
365W - 361L
2,158 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,509 SR
2,048 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,703 SR
2,037 MMR
Terra
Terra
Diamond I
 
Terra
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
Azulaj
Nemesis
Diamond III
Level 86
God Stats
8W - 0L
1,909 SR
Queue Stats
265W - 253L
2,155 MMR
Solo
Ullr
Ullr
Diamond III
Jaiimy
Ullr
Diamond III
Level 160
God Stats
14W - 8L
1,665 SR
Queue Stats
108W - 77L
2,207 MMR
Solo
Da Ji
Da Ji
Diamond IV
Ultimtrix_
Da Ji
Diamond IV
Level 145
God Stats
20W - 15L
1,682 SR
Queue Stats
224W - 214L
2,144 MMR
Solo
Poseidon
Poseidon
Platinum I
XxXxScOpIcZXxXx
Poseidon
Platinum I
Level 109
God Stats
2W - 3L
1,759 SR
Queue Stats
134W - 133L
2,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 4 / 3
5,628
433
3,266
5,619
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
3 / 6 / 2
6,392
492
8,091
13,085
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Nickboum
Yu Huang
11
1 / 5 / 1
6,836
526
2,189
8,484
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
XP05ED
Hachiman
11
0 / 1 / 0
6,396
492
4,745
7,123
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 1
5,911
455
2,157
10,584
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SusanoCliodhnaJing Wei

VS

Bans
MercuryKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
3 / 1 / 6
7,072
544
4,440
10,336
7,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Azulaj
Nemesis
14
7 / 0 / 3
8,254
635
9,281
8,552
3,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
Jaiimy
Ullr
14
0 / 0 / 2
7,464
574
4,945
7,526
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
13
5 / 2 / 4
7,529
579
5,881
8,616
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
12
3 / 2 / 4
7,413
570
5,872
5,530
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
18
18
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
3
0.38
W
Terra
 
Terra
3
1
6
6
W
Nemesis
Azulaj
Nemesis
7
0
3
8.5
W
Ullr
Jaiimy
Ullr
0
0
2
1
L
Thanatos
3
6
2
0.67
L
Yu Huang
Nickboum
Yu Huang
1
5
1
0.3
W
Da Ji
5
2
4
3.5
L
Hachiman
XP05ED
Hachiman
0
1
0
0
W
Poseidon
3
2
4
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
30,419
44,895
Taken
40,560
19,733
Mitigated
19,102
14,392
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,266
117
0
500
5,619
1,838
0
1,910
3,709
33,661
0
W
Terra
 
Terra
4,440
1,823
2,970
4,426
10,336
7,393
0
2,023
8,313
19,735
0
W
Nemesis
Azulaj
Nemesis
9,281
4,141
0
1,339
8,552
3,465
0
2,515
6,037
0
54,507
W
Ullr
Jaiimy
Ullr
4,945
2,651
0
2,651
7,526
2,958
168
445
7,081
0
76,498
L
Thanatos
8,091
2,484
0
7,163
13,085
4,721
0
3,234
9,851
0
39,827
L
Yu Huang
Nickboum
Yu Huang
2,189
257
0
1,708
8,484
3,043
0
871
7,613
43,193
0
W
Da Ji
5,881
1,226
0
500
8,616
3,460
0
1,241
7,375
0
53,243
L
Hachiman
XP05ED
Hachiman
4,745
2,707
0
2,931
7,123
2,397
0
476
6,647
0
50,596
W
Poseidon
5,872
1,364
0
750
5,530
1,826
0
1,986
3,544
69,953
0
L
2,157
837
0
2,090
10,584
7,734
0
4,181
6,403
21,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
37,732
344
Minions Killed
476
0
Camps Cleared
0
1,075,395
Distance Traveled
1,335,383
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,628
433
57
4
0
192,216
3
W
Terra
7,072
544
27
2
0
258,252
2
W
Nemesis
8,254
635
105
8
0
307,196
2
W
Ullr
7,464
574
129
10
0
238,306
3
L
Thanatos
6,392
492
56
4
0
258,113
1
L
Yu Huang
6,836
526
96
7
0
226,571
2
W
Da Ji
7,529
579
98
8
0
273,911
4
L
Hachiman
6,396
492
97
7
0
192,119
1
W
Poseidon
7,413
570
117
9
0
257,718
2
L
Ymir
5,911
455
38
3
0
206,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role