Player Matchup

Bacchus
Bacchus
Cancerified
Bacchus
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 130L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
Darkspear666
Jing Wei
Level 89
God Stats
4W - 4L
1,582 SR
Queue Stats
72W - 56L
1,460 Elo+
Party 3
Heimdallr
Heimdallr
Minøtaurus
Heimdallr
Level 45
God Stats
4W - 6L
1,448 SR
Queue Stats
56W - 47L
1,456 Elo+
Party 3
Scylla
Scylla
MoonВeam
Scylla
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 234L
1,366 Elo+
Party 2
Da Ji
Da Ji
Panosus
Da Ji
Level 49
God Stats
15W - 13L
1,513 SR
Queue Stats
79W - 104L
1,367 Elo+
Party 2
Team Averages
Level 61
1,509 SR
1,409 Elo+

VS

Team Averages
Level 104
1,539 SR
1,532 Elo+
Bacchus
Bacchus
BozaOzias
Bacchus
Level 25
God Stats
5W - 4L
1,600 SR
Queue Stats
61W - 47L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
KMoney9
Jing Wei
Level 101
God Stats
5W - 8L
1,350 SR
Queue Stats
168W - 140L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 157
God Stats
10W - 13L
1,500 SR
Queue Stats
343W - 368L
1,474 Elo+
Solo
Apollo
Apollo
Torak141
Apollo
Level 126
God Stats
2W - 2L
1,746 SR
Queue Stats
157W - 122L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
mootroot3
Ah Puch
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 151L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cancerified
Bacchus
9
2 / 2 / 0
6,133
511
3,116
8,697
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Darkspear666
Jing Wei
11
2 / 0 / 1
6,565
547
7,124
8,469
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Minøtaurus
Heimdallr
8
0 / 6 / 1
5,356
446
5,843
10,616
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
MoonВeam
Scylla
11
0 / 3 / 2
6,202
517
1,798
4,526
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Panosus
Da Ji
10
2 / 4 / 2
6,377
531
4,062
10,494
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BozaOzias
Bacchus
10
3 / 1 / 5
6,288
524
5,316
6,917
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
KMoney9
Jing Wei
10
0 / 0 / 6
5,941
495
4,333
5,288
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Murermesteren
Danzaburou
11
1 / 3 / 0
6,518
543
6,605
9,981
3,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Torak141
Apollo
10
4 / 1 / 2
6,512
543
4,779
7,665
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
mootroot3
Ah Puch
13
7 / 1 / 4
7,639
637
6,821
5,778
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
15
15
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BozaOzias
Bacchus
3
1
5
5.5
L
Bacchus
Cancerified
Bacchus
2
2
0
1
L
Jing Wei
Darkspear666
Jing Wei
2
0
1
2.5
W
Jing Wei
KMoney9
Jing Wei
0
0
6
3
L
Heimdallr
Minøtaurus
Heimdallr
0
6
1
0.08
L
Scylla
MoonВeam
Scylla
0
3
2
0.33
W
Danzaburou
Murermesteren
Danzaburou
1
3
0
0.33
L
Da Ji
Panosus
Da Ji
2
4
2
0.75
W
Apollo
Torak141
Apollo
4
1
2
5
W
Ah Puch
mootroot3
Ah Puch
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
27,854
42,802
Taken
35,629
20,442
Mitigated
16,399
10,711
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BozaOzias
Bacchus
5,316
1,343
0
1,802
6,917
5,512
0
1,314
5,603
11,903
0
L
Bacchus
Cancerified
Bacchus
3,116
171
0
1,236
8,697
8,115
0
3,473
5,120
19,095
0
L
Jing Wei
Darkspear666
Jing Wei
7,124
4,767
0
3,093
8,469
2,650
1,085
0
8,469
0
44,064
W
Jing Wei
KMoney9
Jing Wei
4,333
3,310
0
3,941
5,288
1,751
0
989
4,299
0
39,429
L
Heimdallr
Minøtaurus
Heimdallr
5,843
3,764
0
2,572
10,616
4,146
52
4,760
5,672
0
33,856
L
Scylla
MoonВeam
Scylla
1,798
218
0
760
4,526
1,571
0
2,069
2,265
30,648
0
W
Danzaburou
Murermesteren
Danzaburou
6,605
2,281
0
1,971
9,981
3,866
0
659
9,322
0
48,216
L
Da Ji
Panosus
Da Ji
4,062
949
0
3,050
10,494
3,960
697
1,280
9,139
0
26,900
W
Apollo
Torak141
Apollo
4,779
2,845
0
94
7,665
2,894
0
935
6,730
0
42,563
W
Ah Puch
mootroot3
Ah Puch
6,821
632
0
2,685
5,778
2,376
0
1,017
4,761
52,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
32,898
303
Minions Killed
334
0
Camps Cleared
0
1,139,510
Distance Traveled
1,206,360
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,288
524
20
2
0
250,443
5
L
Bacchus
6,133
511
32
3
0
257,435
4
L
Jing Wei
6,565
547
79
7
0
246,176
5
W
Jing Wei
5,941
495
73
6
0
242,942
6
L
Heimdallr
5,356
446
53
4
0
190,989
0
L
Scylla
6,202
517
79
7
0
226,618
2
W
Danzaburou
6,518
543
86
7
0
190,453
3
L
Da Ji
6,377
531
60
5
0
218,292
1
W
Apollo
6,512
543
66
6
0
250,871
5
W
Ah Puch
7,639
637
89
7
0
271,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role