Player Matchup

Bacchus
Bacchus
B1SS1O
Bacchus
Level 83
God Stats
1W - 1L
1,606 SR
Queue Stats
7W - 16L
1,392 Elo+
Party 2
Sol
Sol
MDthebest
Sol
Level 123
God Stats
0W - 2L
1,178 SR
Queue Stats
36W - 53L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
afresh9
Danzaburou
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 78L
1,473 Elo+
Party 2
Team Averages
Level 99
1,428 SR
1,416 Elo+

VS

Team Averages
Level 103
1,678 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blacher
Ah Muzen Cab
Level 126
God Stats
10W - 3L
1,782 SR
Queue Stats
132W - 117L
1,532 Elo+
Party 1
Thor
Thor
KXOPH666
Thor
Level 156
God Stats
6W - 0L
1,759 SR
Queue Stats
111W - 99L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Yiffir
Baron Samedi
Level 28
God Stats
6W - 1L
1,494 SR
Queue Stats
68W - 70L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1SS1O
Bacchus
17
7 / 2 / 3
12,776
672
13,897
21,855
39,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
0 / 2 / 10
11,380
599
17,451
15,164
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
afresh9
Danzaburou
17
3 / 4 / 7
12,110
637
17,930
18,578
10,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blacher
Ah Muzen Cab
18
4 / 3 / 4
12,939
681
24,149
14,822
7,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
16
1 / 3 / 7
12,724
670
7,840
26,042
24,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Baron Samedi
Yiffir
Baron Samedi
18
3 / 5 / 5
12,995
684
16,021
18,225
9,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
10
Kills
8
8
Deaths
11
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
B1SS1O
Bacchus
7
2
3
4.25
W
Ah Muzen Cab
Blacher
Ah Muzen Cab
4
3
4
2
W
Thor
1
3
7
1.5
L
0
2
10
2.5
W
Baron Samedi
Yiffir
Baron Samedi
3
5
5
1.1
L
Danzaburou
afresh9
Danzaburou
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,278
Damage
48,010
55,597
Taken
59,089
57,061
Mitigated
41,181
9,907
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
B1SS1O
Bacchus
13,897
1,751
911
4,550
21,855
39,681
0
6,141
15,714
30,826
0
W
Ah Muzen Cab
Blacher
Ah Muzen Cab
24,149
10,193
0
3,015
14,822
7,058
2,499
8,271
6,551
0
90,277
W
Thor
7,840
3,502
780
5,299
26,042
24,663
402
12,249
13,793
0
19,586
L
17,451
5,300
0
2,979
15,164
6,895
625
5,212
9,952
55,717
0
W
Baron Samedi
Yiffir
Baron Samedi
16,021
610
3,767
5,933
18,225
9,460
702
11,266
6,959
37,704
0
L
Danzaburou
afresh9
Danzaburou
17,930
6,982
0
1,467
18,578
10,485
575
4,977
13,601
0
64,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
38,658
225
Minions Killed
204
6
Camps Cleared
9
988,810
Distance Traveled
995,686
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,776
672
27
1
0
352,184
4
W
Ah Muzen Cab
12,939
681
145
8
7
341,245
1
W
Thor
12,724
670
10
1
1
323,243
1
L
Sol
11,380
599
107
6
2
342,766
12
W
Baron Samedi
12,995
684
49
3
1
331,198
5
L
Danzaburou
12,110
637
91
5
4
293,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role