Player Matchup

Chang'e
Chang'e
Bigdaddy4589
Chang'e
Level 140
God Stats
5W - 2L
1,478 SR
Queue Stats
195W - 183L
1,522 Elo+
Party 2
Bastet
Bastet
BosCelticPride8
Bastet
Level 96
God Stats
2W - 1L
1,735 SR
Queue Stats
122W - 115L
1,503 Elo+
Party 1
Medusa
Medusa
CheetoAmbassador
Medusa
Level 44
God Stats
6W - 2L
1,797 SR
Queue Stats
32W - 29L
1,553 Elo+
Party 1
Scylla
Scylla
RazorSJS
Scylla
Level 125
God Stats
1W - 1L
1,278 SR
Queue Stats
137W - 130L
1,500 Elo+
Party 1
Geb
Geb
raheem_savage10
Geb
Level 42
God Stats
3W - 3L
1,686 SR
Queue Stats
165W - 185L
1,438 Elo+
Party 2
Team Averages
Level 89
1,595 SR
1,503 Elo+

VS

Team Averages
Level 67
1,434 SR
1,312 Elo+
Medusa
Medusa
I-kat-chan-I
Medusa
Level 27
God Stats
5W - 5L
1,448 SR
Queue Stats
8W - 7L
1,349 Elo+
Party 3
Baron Samedi
Baron Samedi
Phat-Golden
Baron Samedi
Level 109
God Stats
6W - 2L
1,327 SR
Queue Stats
65W - 53L
1,373 Elo+
Party 3
Loki
Loki
QuiteMist991594
Loki
Level 56
God Stats
2W - 4L
1,301 SR
Queue Stats
83W - 129L
1,277 Elo+
Solo
Cthulhu
Cthulhu
SyntheticShorty
Cthulhu
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 28L
1,288 Elo+
Party 3
Amaterasu
Amaterasu
zoosbethicc
Amaterasu
Level 58
God Stats
1W - 3L
1,595 SR
Queue Stats
13W - 27L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bigdaddy4589
Chang'e
12
4 / 3 / 1
7,463
574
8,609
8,387
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 1 / 7
7,382
568
9,384
11,214
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,884
453
4,533
7,564
2,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RazorSJS
Scylla
13
7 / 1 / 4
8,202
631
7,812
6,367
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
6,307
485
3,738
11,281
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 3 / 0
5,959
458
5,546
7,693
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Phat-Golden
Baron Samedi
11
2 / 6 / 0
7,013
539
5,023
10,593
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
6,049
465
4,233
10,047
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 3
6,572
506
7,473
9,810
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
zoosbethicc
Amaterasu
11
2 / 2 / 0
6,556
504
3,037
10,888
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
6
7
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bigdaddy4589
Chang'e
4
3
1
1.5
W
4
1
7
7.5
W
2
1
0
2
L
Medusa
2
3
0
0.67
L
Baron Samedi
Phat-Golden
Baron Samedi
2
6
0
0.33
L
0
5
1
0.1
W
Scylla
RazorSJS
Scylla
7
1
4
9
L
0
2
3
0.75
W
1
1
3
2.5
L
Amaterasu
zoosbethicc
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
25,312
44,813
Taken
49,031
20,627
Mitigated
26,106
14,816
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bigdaddy4589
Chang'e
8,609
1,056
38
2,829
8,387
2,705
140
447
7,686
43,849
0
W
9,384
3,642
0
5,870
11,214
4,373
0
2,381
8,833
0
44,161
W
4,533
1,184
0
1,920
7,564
2,769
1,235
2,840
4,724
0
36,321
L
Medusa
5,546
2,486
0
2,155
7,693
2,815
371
3,300
4,393
0
36,076
L
Baron Samedi
Phat-Golden
Baron Samedi
5,023
214
0
2,046
10,593
5,226
507
4,966
5,627
39,605
0
L
4,233
1,080
0
2,684
10,047
3,426
0
2,281
7,766
0
35,452
W
Scylla
RazorSJS
Scylla
7,812
850
0
1,666
6,367
2,731
0
3,402
2,965
53,957
0
L
7,473
884
305
1,966
9,810
7,604
273
3,111
6,699
25,947
0
W
3,738
403
0
2,493
11,281
8,049
265
3,426
7,855
25,513
0
L
Amaterasu
zoosbethicc
Amaterasu
3,037
924
0
2,697
10,888
7,035
268
6,501
4,387
0
34,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
32,149
324
Minions Killed
303
0
Camps Cleared
0
1,239,356
Distance Traveled
1,239,691
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,463
574
75
6
0
193,101
1
W
Bastet
7,382
568
75
6
0
294,250
0
W
Medusa
5,884
453
53
4
0
239,219
0
L
Medusa
5,959
458
64
5
0
248,968
3
L
Baron Samedi
7,013
539
65
5
0
218,996
4
L
Loki
6,049
465
69
5
0
263,034
1
W
Scylla
8,202
631
92
7
0
250,167
1
L
Cthulhu
6,572
506
41
3
0
284,982
1
W
Geb
6,307
485
29
2
0
262,619
2
L
Amaterasu
6,556
504
64
5
0
223,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role