Player Matchup

Discordia
Discordia
DankMelloGang
Discordia
Level 69
God Stats
2W - 3L
1,543 SR
Queue Stats
263W - 254L
1,426 Elo+
Solo
Ares
Ares
ReverZ7523
Ares
Level 41
God Stats
4W - 3L
1,559 SR
Queue Stats
13W - 13L
1,523 Elo+
Solo
Hun Batz
Hun Batz
STRAPPEDCSTL
Hun Batz
Level 40
God Stats
1W - 3L
1,504 SR
Queue Stats
137W - 174L
1,337 Elo+
Solo
Neith
Neith
TheFire1422
Neith
Level 64
God Stats
83W - 85L
1,544 SR
Queue Stats
617W - 680L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Warlords424442
Nu Wa
Level 67
God Stats
29W - 25L
1,537 SR
Queue Stats
454W - 496L
1,413 Elo+
Solo
Team Averages
Level 56
1,537 SR
1,439 Elo+

VS

Team Averages
Level 98
1,551 SR
1,410 Elo+
Hercules
Hercules
Achilles3111
Hercules
Level 127
God Stats
6W - 2L
1,939 SR
Queue Stats
63W - 61L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
JokerStatue3477
Kumbhakarna
Level 110
God Stats
9W - 10L
1,175 SR
Queue Stats
54W - 57L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Mode1209
Cernunnos
Level 84
God Stats
1W - 1L
1,535 SR
Queue Stats
2W - 1L
1,265 Elo+
Solo
Kukulkan
Kukulkan
Stephmo
Kukulkan
Level 103
God Stats
19W - 23L
1,503 SR
Queue Stats
227W - 214L
1,428 Elo+
Solo
Scylla
Scylla
Teflon Don 216
Scylla
Level 66
God Stats
24W - 21L
1,606 SR
Queue Stats
181W - 197L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DankMelloGang
Discordia
12
1 / 2 / 0
7,416
1,059
7,353
6,322
2,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 0
7,045
1,006
2,152
3,271
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
STRAPPEDCSTL
Hun Batz
12
0 / 5 / 1
6,919
988
5,373
10,614
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
7,552
1,079
7,314
6,367
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
7,265
1,038
11,490
7,820
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

276

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Achilles3111
Hercules
13
3 / 2 / 5
8,134
1,162
6,788
12,057
10,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
JokerStatue3477
Kumbhakarna
13
2 / 0 / 5
8,391
1,199
2,266
11,345
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Mode1209
Cernunnos
13
0 / 0 / 6
7,428
1,061
6,122
6,762
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Stephmo
Kukulkan
13
2 / 0 / 5
7,930
1,133
10,266
5,091
2,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 0 / 4
7,808
1,115
6,840
2,158
918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
10
10
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
Achilles3111
Hercules
3
2
5
2.75
L
Discordia
DankMelloGang
Discordia
1
2
0
0.5
W
Kumbhakarna
JokerStatue3477
Kumbhakarna
2
0
5
4.5
W
Cernunnos
Mode1209
Cernunnos
0
0
6
3
L
0
0
0
0
L
Hun Batz
STRAPPEDCSTL
Hun Batz
0
5
1
0.1
W
Kukulkan
Stephmo
Kukulkan
2
0
5
4.5
W
3
0
4
5
L
1
1
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,682
Damage
32,282
34,394
Taken
37,413
17,111
Mitigated
25,056
2,741
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Achilles3111
Hercules
6,788
1,311
0
1,540
12,057
10,166
0
5,804
6,253
5,774
14,781
L
Discordia
DankMelloGang
Discordia
7,353
431
0
170
6,322
2,970
0
2,662
3,660
21,858
0
W
Kumbhakarna
JokerStatue3477
Kumbhakarna
2,266
240
0
994
11,345
8,666
0
8,215
3,130
7,649
0
W
Cernunnos
Mode1209
Cernunnos
6,122
1,765
0
1,171
6,762
2,971
0
2,581
4,181
0
24,802
L
2,152
186
0
305
3,271
2,044
0
1,899
1,372
4,388
0
L
Hun Batz
STRAPPEDCSTL
Hun Batz
5,373
1,520
0
177
10,614
5,261
0
6,293
4,321
0
11,936
W
Kukulkan
Stephmo
Kukulkan
10,266
561
82
563
5,091
2,335
0
3,667
1,424
21,300
0
W
6,840
0
0
0
2,158
918
0
728
1,430
21,220
0
L
7,314
3,554
0
2,029
6,367
3,166
0
4,579
1,788
0
28,634
L
11,490
2,859
0
60
7,820
3,670
0
5,607
2,213
20,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
39,691
121
Minions Killed
154
3
Camps Cleared
3
604,355
Distance Traveled
712,416
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,134
1,162
35
5
0
136,896
2
L
Discordia
7,416
1,059
32
5
0
142,281
2
W
Kumbhakarna
8,391
1,199
7
1
0
138,691
1
W
Cernunnos
7,428
1,061
29
4
0
134,886
1
L
Ares
7,045
1,006
4
1
1
75,603
1
L
Hun Batz
6,919
988
17
2
2
119,844
0
W
Kukulkan
7,930
1,133
42
6
1
150,917
1
W
Scylla
7,808
1,115
41
6
2
151,026
1
L
Neith
7,552
1,079
51
7
0
124,940
1
L
Nu Wa
7,265
1,038
17
2
0
141,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role