Player Matchup

He Bo
He Bo
EzlllEnzo
He Bo
Level 86
God Stats
2W - 2L
1,363 SR
Queue Stats
143W - 98L
1,448 Elo+
Solo
Ganesha
Ganesha
KONGOFSHLONGS
Ganesha
Level 27
God Stats
1W - 1L
1,321 SR
Queue Stats
11W - 8L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
KimChi73
Danzaburou
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,392 Elo+
Party 2
Yemoja
Yemoja
QuarterStinky
Yemoja
Level 24
God Stats
1W - 0L
1,020 SR
Queue Stats
7W - 7L
1,474 Elo+
Party 2
Arachne
Arachne
levytis
Arachne
Level 29
God Stats
2W - 0L
1,330 SR
Queue Stats
41W - 22L
1,713 Elo+
Party 2
Team Averages
Level 38
1,307 SR
1,492 Elo+

VS

Team Averages
Level 119
1,525 SR
1,354 Elo+
Anhur
Anhur
BiznesLaster
Anhur
Level 130
God Stats
9W - 5L
1,522 SR
Queue Stats
1,061W - 1,168L
1,398 Elo+
Party 1
Ao Kuang
Ao Kuang
EasZpanther1
Ao Kuang
Level 148
God Stats
15W - 27L
1,351 SR
Queue Stats
995W - 1,083L
1,391 Elo+
Party 1
Heimdallr
Heimdallr
MezaMesa
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,235 Elo+
Party 3
Pele
Pele
Moon_Banshee20
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,313 Elo+
Party 3
Hel
Hel
Sonniksem
Hel
Level 134
God Stats
1W - 1L
1,752 SR
Queue Stats
374W - 364L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EzlllEnzo
He Bo
20
10 / 7 / 20
13,029
766
26,857
21,919
10,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
20
0 / 2 / 24
11,332
667
12,551
21,968
26,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
KimChi73
Danzaburou
20
12 / 5 / 9
14,073
828
26,983
19,729
10,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 1 / 22
14,439
849
14,114
21,262
18,214
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
levytis
Arachne
19
7 / 6 / 13
12,320
725
20,613
26,413
23,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 6
10,660
627
9,482
20,960
8,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
EasZpanther1
Ao Kuang
16
6 / 8 / 4
10,754
633
13,885
22,156
11,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
MezaMesa
Heimdallr
19
2 / 4 / 14
10,788
635
16,940
16,162
7,706
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 8 / 5
12,288
723
25,293
33,943
17,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 8 / 13
10,645
626
12,174
19,344
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
63
35
Kills
21
21
Deaths
35
88
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Ao Kuang
EasZpanther1
Ao Kuang
6
8
4
1
W
He Bo
EzlllEnzo
He Bo
10
7
20
2.86
W
Ganesha
0
2
24
6
W
Danzaburou
KimChi73
Danzaburou
12
5
9
3.3
L
Heimdallr
MezaMesa
Heimdallr
2
4
14
2.25
L
9
8
5
1.44
W
6
1
22
17
L
1
8
13
0.94
W
Arachne
levytis
Arachne
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,118
Damage
77,774
111,291
Taken
112,565
88,884
Mitigated
53,665
41,349
Healing
44,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,482
5,251
776
2,523
20,960
8,844
314
11,868
9,092
0
24,627
L
Ao Kuang
EasZpanther1
Ao Kuang
13,885
5,367
289
5,389
22,156
11,772
0
10,512
11,644
17,065
2,162
W
He Bo
EzlllEnzo
He Bo
26,857
1,890
3,541
4,981
21,919
10,745
624
5,244
16,675
53,351
0
W
Ganesha
12,551
883
2,377
4,368
21,968
26,497
1,526
5,880
16,088
26,388
0
W
Danzaburou
KimChi73
Danzaburou
26,983
12,376
1,818
5,607
19,729
10,145
3,677
3,845
15,884
0
45,832
L
Heimdallr
MezaMesa
Heimdallr
16,940
7,233
58
2,837
16,162
7,706
1,017
9,680
6,482
0
37,435
L
25,293
5,138
488
14,131
33,943
17,112
749
13,231
20,712
0
54,445
W
14,114
3,957
8,142
4,645
21,262
18,214
1,723
3,685
17,577
34,361
0
L
12,174
928
11,687
6,423
19,344
8,231
0
8,231
11,113
20,788
0
W
Arachne
levytis
Arachne
20,613
15,196
1,093
4,777
26,413
23,283
2,201
5,876
20,537
0
30,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,193
Gold Earned
55,135
159
Minions Killed
160
0
Camps Cleared
0
1,637,585
Distance Traveled
1,291,916
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,660
627
31
2
0
269,288
0
L
Ao Kuang
10,754
633
12
1
0
237,045
0
W
He Bo
13,029
766
52
3
0
295,493
2
W
Ganesha
11,332
667
0
0
0
345,374
0
W
Danzaburou
14,073
828
36
2
0
318,172
0
L
Heimdallr
10,788
635
43
3
0
254,675
0
L
Pele
12,288
723
56
3
0
254,788
2
W
Yemoja
14,439
849
46
3
0
304,354
1
L
Hel
10,645
626
18
1
0
276,120
0
W
Arachne
12,320
725
25
1
0
374,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role