Player Matchup

Bellona
Bellona
DrayvenWestwind
Bellona
Level 109
God Stats
7W - 2L
1,744 SR
Queue Stats
176W - 267L
1,430 Elo+
Solo
Nemesis
Nemesis
SlayedByDre
Nemesis
Level 41
God Stats
4W - 5L
1,558 SR
Queue Stats
60W - 91L
1,430 Elo+
Party 1
Neith
Neith
Taweh
Neith
Level 29
God Stats
11W - 9L
1,518 SR
Queue Stats
59W - 87L
1,425 Elo+
Party 1
Team Averages
Level 60
1,607 SR
1,428 Elo+

VS

Team Averages
Level 73
1,574 SR
1,374 Elo+
Arachne
Arachne
 
Arachne
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DBOY911
Ra
Level 18
God Stats
3W - 3L
1,612 SR
Queue Stats
7W - 11L
1,341 Elo+
Party 2
Chiron
Chiron
ssewerr
Chiron
Level 68
God Stats
3W - 5L
1,608 SR
Queue Stats
17W - 34L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
10,047
773
5,474
14,558
13,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
SlayedByDre
Nemesis
15
5 / 5 / 10
10,392
799
11,895
13,690
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Taweh
Neith
16
9 / 4 / 7
11,035
849
17,709
13,672
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 8 / 6
8,920
686
6,884
14,407
5,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 9 / 7
10,040
772
9,343
15,188
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
ssewerr
Chiron
16
5 / 3 / 4
10,312
793
13,962
12,267
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
12
12
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
8
6
0.63
L
5
9
7
0.94
W
5
3
8
3
W
Nemesis
SlayedByDre
Nemesis
5
5
10
2
W
Neith
Taweh
Neith
9
4
7
3.13
L
Chiron
ssewerr
Chiron
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,078
Damage
30,189
41,920
Taken
41,862
28,334
Mitigated
17,487
8,445
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,884
4,700
0
1,378
14,407
5,739
0
759
13,648
0
29,316
L
9,343
1,032
470
2,394
15,188
6,514
0
218
14,970
25,018
0
W
5,474
1,675
0
1,574
14,558
13,684
422
2,861
11,697
0
28,818
W
Nemesis
SlayedByDre
Nemesis
11,895
4,345
181
2,542
13,690
7,063
1,393
3,935
9,755
0
27,378
W
Neith
Taweh
Neith
17,709
7,716
0
4,148
13,672
7,587
1,088
3,005
10,667
0
53,292
L
Chiron
ssewerr
Chiron
13,962
5,093
433
3,036
12,267
5,234
0
111
12,156
0
37,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
29,272
163
Minions Killed
142
7
Camps Cleared
5
729,134
Distance Traveled
633,139
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,920
686
31
2
2
208,069
0
L
Ra
10,040
772
43
3
2
195,074
1
W
Bellona
10,047
773
30
2
3
260,237
1
W
Nemesis
10,392
799
44
3
3
252,887
4
W
Neith
11,035
849
89
7
1
216,010
1
L
Chiron
10,312
793
68
5
1
229,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role