Player Matchup

Vulcan
Vulcan
Ameer1337
Vulcan
Level 142
God Stats
3W - 1L
1,877 SR
Queue Stats
30W - 9L
1,855 Elo+
Party 2
Tyr
Tyr
IPickleI
Tyr
Level 147
God Stats
4W - 2L
1,310 SR
Queue Stats
37W - 11L
1,762 Elo+
Party 2
Loki
Loki
LosPitros
Loki
Level 129
God Stats
26W - 17L
1,623 SR
Queue Stats
261W - 262L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Notverygoodgame
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,896 Elo+
Party 2
Medusa
Medusa
Safi1337
Medusa
Level 156
God Stats
3W - 0L
1,850 SR
Queue Stats
43W - 18L
1,771 Elo+
Party 2
Team Averages
Level 120
1,632 SR
1,756 Elo+

VS

Team Averages
Level 117
1,494 SR
1,505 Elo+
Ullr
Ullr
Back5_1992
Ullr
Level 102
God Stats
2W - 3L
1,291 SR
Queue Stats
38W - 42L
1,462 Elo+
Party 1
Chronos
Chronos
Graf_Schwardula
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,440 Elo+
Party 1
Ganesha
Ganesha
JQuango
Ganesha
Level 116
God Stats
59W - 34L
1,647 SR
Queue Stats
107W - 83L
1,550 Elo+
Party 3
Kali
Kali
QuangoQuango
Kali
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 182L
1,535 Elo+
Party 3
Odin
Odin
TheBluesScale
Odin
Level 127
God Stats
13W - 17L
1,533 SR
Queue Stats
255W - 255L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ameer1337
Vulcan
18
4 / 1 / 8
10,731
767
19,306
7,827
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 6
10,033
717
9,124
12,168
11,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
18
3 / 3 / 12
10,547
753
10,516
10,084
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 12
10,077
720
12,699
8,238
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Safi1337
Medusa
20
8 / 1 / 9
11,921
852
16,197
10,966
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,118
651
6,633
15,314
8,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 2
9,884
706
7,344
14,033
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
JQuango
Ganesha
17
0 / 2 / 6
9,920
709
5,810
17,424
20,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 1
9,595
685
6,542
14,879
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 4
8,927
638
5,272
12,631
9,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
19
Kills
7
7
Deaths
19
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Ameer1337
Vulcan
4
1
8
8
L
1
6
2
0.33
L
3
4
2
1
W
2
0
6
5
L
Ganesha
JQuango
Ganesha
0
2
6
1.5
W
Loki
3
3
12
3
W
2
2
12
4
L
3
4
1
0.88
W
Medusa
Safi1337
Medusa
8
1
9
12.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,842
Damage
31,601
49,283
Taken
74,281
28,161
Mitigated
53,141
13,349
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Ameer1337
Vulcan
19,306
8,042
0
1,209
7,827
3,491
543
3,752
4,075
58,726
0
L
6,633
2,550
0
83
15,314
8,178
0
3,577
11,280
0
29,977
L
7,344
1,164
0
2,153
14,033
6,487
0
5,596
7,900
28,081
0
W
9,124
883
0
3,109
12,168
11,775
20
3,505
8,663
0
22,394
L
Ganesha
JQuango
Ganesha
5,810
134
0
4,828
17,424
20,895
0
7,884
8,750
30,311
0
W
Loki
10,516
2,175
0
973
10,084
3,990
218
1,463
8,621
0
44,599
W
12,699
782
0
3,973
8,238
3,216
499
2,104
6,134
37,825
0
L
6,542
1,402
0
2,784
14,879
7,603
0
6,092
8,443
0
32,664
W
Medusa
Safi1337
Medusa
16,197
7,141
0
4,085
10,966
5,689
1,205
2,330
8,636
0
57,455
L
5,272
413
0
816
12,631
9,978
0
6,746
5,259
0
22,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,309
Gold Earned
47,444
329
Minions Killed
257
0
Camps Cleared
0
1,518,130
Distance Traveled
1,410,999
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,731
767
91
7
0
304,743
1
L
Ullr
9,118
651
67
5
0
264,670
3
L
Chronos
9,884
706
68
5
0
300,044
4
W
Tyr
10,033
717
32
2
0
332,414
1
L
Ganesha
9,920
709
3
0
0
277,219
2
W
Loki
10,547
753
53
4
0
317,829
4
W
Ah Puch
10,077
720
53
4
0
276,515
0
L
Kali
9,595
685
68
5
0
289,519
3
W
Medusa
11,921
852
100
7
0
286,629
1
L
Odin
8,927
638
51
4
0
279,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role