Player Matchup

Ah Puch
Ah Puch
GeorgeBuss4
Ah Puch
Level 109
God Stats
10W - 3L
1,500 SR
Queue Stats
339W - 353L
1,427 Elo+
Party 1
Thoth
Thoth
Good4aNewb
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,464 Elo+
Solo
Raijin
Raijin
Norakuroinu
Raijin
Level 108
God Stats
3W - 2L
1,275 SR
Queue Stats
207W - 236L
1,458 Elo+
Solo
Charybdis
Charybdis
SALMON8055
Charybdis
Level 105
God Stats
1W - 8L
1,490 SR
Queue Stats
321W - 331L
1,478 Elo+
Party 1
Kali
Kali
schumacherkill2
Kali
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
324W - 383L
1,399 Elo+
Solo
Team Averages
Level 87
1,453 SR
1,445 Elo+

VS

Team Averages
Level 115
1,375 SR
1,469 Elo+
Atlas
Atlas
Humnoid_Tsunami
Atlas
Level 138
God Stats
8W - 4L
1,391 SR
Queue Stats
755W - 804L
1,456 Elo+
Solo
Ah Puch
Ah Puch
LJM24
Ah Puch
Level 157
God Stats
2W - 2L
1,421 SR
Queue Stats
229W - 215L
1,437 Elo+
Solo
Apollo
Apollo
SushiHeaven209
Apollo
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,630 Elo+
Solo
Kuzenbo
Kuzenbo
THAIS_FRAINER
Kuzenbo
Level 141
God Stats
1W - 3L
1,288 SR
Queue Stats
274W - 311L
1,495 Elo+
Solo
Thor
Thor
killerkora
Thor
Level 54
God Stats
1W - 1L
1,275 SR
Queue Stats
67W - 96L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GeorgeBuss4
Ah Puch
20
5 / 2 / 11
11,610
726
21,613
12,964
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
16
5 / 4 / 8
10,453
653
9,493
9,829
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
15
1 / 5 / 12
9,521
595
7,768
9,855
4,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SALMON8055
Charybdis
19
7 / 4 / 9
11,126
695
12,362
12,654
5,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 7 / 11
10,098
631
7,126
17,527
8,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 11
11,867
742
9,577
22,241
14,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Puch
LJM24
Ah Puch
19
4 / 4 / 11
11,760
735
20,539
14,834
6,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 7 / 3
12,139
759
10,212
16,533
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
19
2 / 4 / 8
11,877
742
9,277
21,413
37,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 6 / 7
11,404
713
8,098
14,783
6,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
20
Kills
22
22
Deaths
22
51
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GeorgeBuss4
Ah Puch
5
2
11
5.25
L
Thoth
5
4
8
2.25
W
2
1
11
7.5
W
Ah Puch
LJM24
Ah Puch
4
4
11
2.38
L
Raijin
1
5
12
1.4
L
Charybdis
SALMON8055
Charybdis
7
4
9
2.88
W
10
7
3
1.64
W
Kuzenbo
2
4
8
1.5
W
4
6
7
1.25
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,362
Damage
57,703
62,829
Taken
89,804
28,662
Mitigated
73,538
16,698
Healing
33,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GeorgeBuss4
Ah Puch
21,613
587
1,165
3,225
12,964
5,952
204
8,035
4,929
46,001
0
L
Thoth
9,493
214
977
1,430
9,829
4,146
0
7,385
2,444
28,541
0
W
9,577
2,546
4,199
12,861
22,241
14,862
1,370
10,459
11,782
31,768
0
W
Ah Puch
LJM24
Ah Puch
20,539
590
1,385
3,874
14,834
6,625
1,395
7,161
7,673
39,055
0
L
Raijin
7,768
599
279
652
9,855
4,476
0
6,635
3,220
19,746
0
L
Charybdis
SALMON8055
Charybdis
12,362
6,289
839
2,288
12,654
5,770
555
9,197
3,457
0
22,821
W
10,212
2,875
682
2,141
16,533
8,486
2,018
8,962
7,571
0
26,171
W
Kuzenbo
9,277
2,553
1,201
4,868
21,413
37,410
693
5,752
15,661
23,428
0
W
8,098
2,700
1,531
1,065
14,783
6,155
2,297
6,540
8,243
0
14,075
L
7,126
3,029
1,444
4,399
17,527
8,318
0
8,141
9,386
0
15,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,808
Gold Earned
59,047
203
Minions Killed
197
0
Camps Cleared
0
1,228,867
Distance Traveled
1,469,100
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,610
726
57
4
0
292,264
0
L
Thoth
10,453
653
44
3
0
284,286
0
W
Atlas
11,867
742
50
3
0
281,314
0
W
Ah Puch
11,760
735
56
4
0
291,086
7
L
Raijin
9,521
595
29
2
0
163,755
0
L
Charybdis
11,126
695
45
3
0
248,306
0
W
Apollo
12,139
759
54
3
0
267,582
2
W
Kuzenbo
11,877
742
16
1
0
335,632
0
W
Thor
11,404
713
21
1
0
293,486
1
L
Kali
10,098
631
28
2
0
240,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role