Player Matchup

Olorun
Olorun
KaazIV
Olorun
Level 57
God Stats
1W - 0L
1,605 SR
Queue Stats
170W - 152L
1,541 Elo+
Party 1
Baba Yaga
Baba Yaga
Poseid0n98
Baba Yaga
Level 134
God Stats
3W - 0L
1,152 SR
Queue Stats
295W - 264L
1,529 Elo+
Party 1
King Arthur
King Arthur
SaltManWasTaken
King Arthur
Level 98
God Stats
6W - 11L
1,511 SR
Queue Stats
349W - 303L
1,499 Elo+
Party 1
Mercury
Mercury
Tailwind90
Mercury
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 16L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Torque0007
Baron Samedi
Level 87
God Stats
23W - 22L
1,500 SR
Queue Stats
263W - 291L
1,381 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,460 Elo+

VS

Team Averages
Level 96
1,485 SR
1,425 Elo+
Achilles
Achilles
Asdafarro
Achilles
Level 145
God Stats
6W - 4L
1,581 SR
Queue Stats
153W - 148L
1,420 Elo+
Solo
Artemis
Artemis
Granio
Artemis
Level 66
God Stats
4W - 8L
1,347 SR
Queue Stats
303W - 304L
1,446 Elo+
Solo
Kali
Kali
Trinity61665
Kali
Level 57
God Stats
6W - 12L
1,561 SR
Queue Stats
171W - 205L
1,394 Elo+
Solo
Cthulhu
Cthulhu
satour
Cthulhu
Level 96
God Stats
87W - 83L
1,506 SR
Queue Stats
344W - 370L
1,438 Elo+
Solo
Chang'e
Chang'e
tomg35
Chang'e
Level 115
God Stats
20W - 26L
1,429 SR
Queue Stats
132W - 136L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KaazIV
Olorun
20
9 / 2 / 4
13,597
544
24,920
24,614
13,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Poseid0n98
Baba Yaga
20
10 / 2 / 9
13,413
537
30,182
19,040
10,203
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SaltManWasTaken
King Arthur
20
5 / 3 / 7
14,008
560
26,425
27,798
41,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Tailwind90
Mercury
19
6 / 4 / 9
12,123
485
10,758
21,619
10,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Torque0007
Baron Samedi
16
0 / 4 / 13
11,233
449
7,611
22,390
28,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asdafarro
Achilles
16
2 / 3 / 3
10,876
435
15,123
22,819
23,995
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Granio
Artemis
16
1 / 4 / 4
10,220
409
13,384
19,531
9,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 8 / 2
12,366
495
14,720
27,955
14,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
satour
Cthulhu
16
1 / 7 / 6
9,607
384
13,300
34,633
43,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
tomg35
Chang'e
16
2 / 8 / 5
11,020
441
17,183
24,864
11,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
30
Kills
14
15
Deaths
30
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Asdafarro
Achilles
2
3
3
1.17
L
Artemis
Granio
Artemis
1
4
4
0.75
W
Olorun
KaazIV
Olorun
9
2
4
5.5
W
Baba Yaga
Poseid0n98
Baba Yaga
10
2
9
7.25
W
King Arthur
SaltManWasTaken
King Arthur
5
3
7
2.83
W
Mercury
Tailwind90
Mercury
6
4
9
2.63
W
Baron Samedi
Torque0007
Baron Samedi
0
4
13
1.63
L
8
8
2
1.13
L
Cthulhu
satour
Cthulhu
1
7
6
0.57
L
Chang'e
tomg35
Chang'e
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,896
Damage
73,710
115,461
Taken
129,802
103,248
Mitigated
102,672
37,450
Healing
29,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Asdafarro
Achilles
15,123
5,354
0
4,605
22,819
23,995
810
2,446
20,373
0
77,012
L
Artemis
Granio
Artemis
13,384
6,654
0
3,005
19,531
9,281
547
14,028
5,503
0
74,190
W
Olorun
KaazIV
Olorun
24,920
16,839
1,496
15,014
24,614
13,388
3,731
5,943
18,671
136,291
0
W
Baba Yaga
Poseid0n98
Baba Yaga
30,182
2,157
0
5,908
19,040
10,203
3,541
8,673
10,367
116,525
0
W
King Arthur
SaltManWasTaken
King Arthur
26,425
3,003
0
5,288
27,798
41,203
330
3,684
24,114
0
129,203
W
Mercury
Tailwind90
Mercury
10,758
5,583
0
480
21,619
10,081
1,426
7,010
14,609
0
86,252
W
Baron Samedi
Torque0007
Baron Samedi
7,611
1,697
2,494
6,770
22,390
28,373
456
5,173
17,217
34,842
0
L
14,720
7,027
0
5,399
27,955
14,313
0
11,256
16,699
0
82,855
L
Cthulhu
satour
Cthulhu
13,300
514
1,634
3,695
34,633
43,582
0
21,152
13,481
51,511
0
L
Chang'e
tomg35
Chang'e
17,183
716
3,132
8,151
24,864
11,501
849
13,831
11,033
82,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,374
Gold Earned
54,089
709
Minions Killed
516
0
Camps Cleared
0
2,380,352
Distance Traveled
2,051,137
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,876
435
131
5
0
341,224
7
L
Artemis
10,220
409
116
5
0
400,464
2
W
Olorun
13,597
544
181
7
0
432,955
3
W
Baba Yaga
13,413
537
151
6
0
500,270
0
W
King Arthur
14,008
560
221
9
0
464,938
0
W
Mercury
12,123
485
105
4
0
554,061
8
W
Baron Samedi
11,233
449
51
2
0
428,128
3
L
Kali
12,366
495
97
4
0
444,862
3
L
Cthulhu
9,607
384
64
3
0
444,164
4
L
Chang'e
11,020
441
108
4
0
420,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role