Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Boifita
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 235L
1,361 Elo+
Solo
Fafnir
Fafnir
H3rn4nde5
Fafnir
Level 44
God Stats
4W - 1L
1,787 SR
Queue Stats
12W - 11L
1,459 Elo+
Solo
Ne Zha
Ne Zha
WekerekeBOY
Ne Zha
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,115 Elo+
Solo
Vulcan
Vulcan
nicolas1436
Vulcan
Level 66
God Stats
16W - 2L
1,500 SR
Queue Stats
263W - 221L
1,464 Elo+
Solo
Team Averages
Level 84
1,557 SR
1,380 Elo+

VS

Team Averages
Level 78
1,437 SR
1,353 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BiriJhonson
Guan Yu
Level 112
God Stats
3W - 5L
1,250 SR
Queue Stats
230W - 277L
1,391 Elo+
Solo
Neith
Neith
iTz0Joker
Neith
Level 40
God Stats
1W - 4L
1,208 SR
Queue Stats
18W - 37L
1,134 Elo+
Party 1
Loki
Loki
ksy_KaLiFha
Loki
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
131W - 146L
1,320 Elo+
Party 1
Ganesha
Ganesha
serpenth_game
Ganesha
Level 57
God Stats
2W - 2L
1,726 SR
Queue Stats
22W - 34L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 0
8,935
558
8,391
16,683
12,958
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
12
4 / 2 / 1
8,137
509
8,482
10,300
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
H3rn4nde5
Fafnir
10
0 / 2 / 5
7,528
471
3,927
11,522
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
11
0 / 4 / 3
7,077
442
3,663
12,753
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
15
4 / 3 / 0
9,367
585
7,050
7,182
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
7 / 3 / 0
8,720
545
13,062
8,595
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
BiriJhonson
Guan Yu
14
0 / 2 / 2
8,040
503
9,876
13,049
11,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
iTz0Joker
Neith
12
2 / 2 / 3
7,060
441
4,452
7,117
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 4
8,044
503
5,241
12,351
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
7
1 / 3 / 3
5,959
372
3,675
8,868
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
13
13
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
0
1
L
Kukulkan
 
Kukulkan
7
3
0
2.33
L
Guan Yu
BiriJhonson
Guan Yu
0
2
2
0.5
W
Sol
4
2
1
2.25
W
Fafnir
H3rn4nde5
Fafnir
0
2
5
1.25
W
Ne Zha
0
4
3
0.38
L
Neith
iTz0Joker
Neith
2
2
3
1.75
L
3
1
4
5
W
Vulcan
4
3
0
1.33
L
Ganesha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
36,306
58,440
Taken
49,980
37,793
Mitigated
28,966
15,888
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,391
1,976
0
5,331
16,683
12,958
0
66
16,617
0
74,041
L
Kukulkan
 
Kukulkan
13,062
1,418
0
838
8,595
4,083
0
5,546
3,049
72,636
0
L
Guan Yu
BiriJhonson
Guan Yu
9,876
1,425
81
5,332
13,049
11,189
0
0
13,049
66
63,839
W
Sol
8,482
4,434
0
4,157
10,300
4,428
4,888
4,438
5,862
56,828
0
W
Fafnir
H3rn4nde5
Fafnir
3,927
1,361
0
3,238
11,522
12,521
285
4,387
7,135
12,806
0
W
Ne Zha
3,663
820
0
2,052
12,753
4,693
0
3,832
8,921
0
38,653
L
Neith
iTz0Joker
Neith
4,452
1,902
0
1,289
7,117
3,303
0
4,341
2,776
0
37,448
L
5,241
1,204
0
5,911
12,351
4,756
0
3,420
8,931
0
56,787
W
Vulcan
7,050
1,923
0
1,110
7,182
3,193
0
4,080
3,102
66,263
0
L
Ganesha
3,675
457
0
524
8,868
5,635
15
6,152
2,716
9,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
37,823
425
Minions Killed
400
0
Camps Cleared
0
1,482,773
Distance Traveled
1,338,630
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,935
558
134
8
0
269,594
4
L
Kukulkan
8,720
545
124
8
0
267,591
2
L
Guan Yu
8,040
503
98
6
0
307,821
6
W
Sol
8,137
509
107
7
0
279,943
0
W
Fafnir
7,528
471
11
1
0
299,748
10
W
Ne Zha
7,077
442
56
4
0
316,849
1
L
Neith
7,060
441
77
5
0
242,263
0
L
Loki
8,044
503
101
6
0
334,693
6
W
Vulcan
9,367
585
117
7
0
316,639
6
L
Ganesha
5,959
372
0
0
0
186,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role