Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aaiyq
Scylla
Level 112
God Stats
3W - 2L
1,267 SR
Queue Stats
49W - 46L
1,477 Elo+
Solo
Team Averages
Level 117
1,422 SR
1,492 Elo+

VS

Team Averages
Level 123
1,623 SR
1,618 Elo+
Hachiman
Hachiman
SantiMonte18
Hachiman
Level 129
God Stats
6W - 4L
1,681 SR
Queue Stats
99W - 110L
1,605 Elo+
Solo
Susano
Susano
chibcha
Susano
Level 155
God Stats
13W - 21L
1,464 SR
Queue Stats
524W - 552L
1,607 Elo+
Solo
Discordia
Discordia
rwiafu
Discordia
Level 86
God Stats
1W - 0L
1,723 SR
Queue Stats
10W - 7L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 3 / 0
9,572
736
6,218
11,768
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
 
Chang'e
11
0 / 5 / 2
7,592
584
6,795
14,599
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Aaiyq
Scylla
11
0 / 6 / 3
7,770
598
4,539
14,178
4,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SantiMonte18
Hachiman
15
5 / 2 / 6
9,976
767
12,420
12,225
5,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
chibcha
Susano
15
8 / 1 / 4
10,396
800
13,784
12,289
5,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
rwiafu
Discordia
15
1 / 1 / 11
9,498
731
9,973
6,574
2,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
14
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
0
1.33
L
Chang'e
 
Chang'e
0
5
2
0.2
L
Scylla
Aaiyq
Scylla
0
6
3
0.25
W
Hachiman
SantiMonte18
Hachiman
5
2
6
4
W
Susano
chibcha
Susano
8
1
4
10
W
Discordia
rwiafu
Discordia
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
36,177
40,545
Taken
31,088
13,717
Mitigated
13,320
6,834
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,218
1,769
0
1,760
11,768
4,310
0
3,295
8,473
35,035
0
L
Chang'e
 
Chang'e
6,795
89
1,376
2,974
14,599
4,836
0
3,619
10,980
25,043
0
L
Scylla
Aaiyq
Scylla
4,539
60
0
724
14,178
4,571
0
3,297
10,881
16,825
0
W
Hachiman
SantiMonte18
Hachiman
12,420
6,199
0
3,955
12,225
5,087
1,264
6,441
5,784
0
52,518
W
Susano
chibcha
Susano
13,784
4,090
0
1,718
12,289
5,610
934
8,903
3,386
0
33,584
W
Discordia
rwiafu
Discordia
9,973
671
107
1,676
6,574
2,623
522
3,226
3,348
39,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,934
Gold Earned
29,870
124
Minions Killed
155
3
Camps Cleared
9
667,078
Distance Traveled
751,075
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,572
736
64
5
1
216,813
2
L
Chang'e
7,592
584
30
2
2
231,933
6
L
Scylla
7,770
598
30
2
0
218,332
2
W
Hachiman
9,976
767
64
5
3
229,995
3
W
Susano
10,396
800
36
3
4
268,774
3
W
Discordia
9,498
731
55
4
2
252,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role