Player Matchup

Thor
Thor
 
Thor
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BBimming
Neith
Level 56
God Stats
0W - 1L
1,524 SR
Queue Stats
5W - 7L
1,405 Elo+
Party 3
Horus
Horus
Sanicxl
Horus
Level 104
God Stats
0W - 2L
1,589 SR
Queue Stats
12W - 19L
1,546 Elo+
Party 3
Xbalanque
Xbalanque
beniam02john
Xbalanque
Level 29
God Stats
21W - 14L
1,671 SR
Queue Stats
46W - 55L
1,484 Elo+
Party 2
Sol
Sol
uUuNHh
Sol
Level 88
God Stats
0W - 1L
1,566 SR
Queue Stats
3W - 8L
1,260 Elo+
Party 3
Team Averages
Level 68
1,570 SR
1,439 Elo+

VS

Team Averages
Level 61
1,520 SR
1,420 Elo+
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MazaVik
Vulcan
Level 95
God Stats
1W - 0L
1,706 SR
Queue Stats
20W - 17L
1,360 Elo+
Party 1
Chaac
Chaac
MrAlex565
Chaac
Level 17
God Stats
3W - 4L
1,441 SR
Queue Stats
6W - 8L
1,318 Elo+
Party 1
Thor
Thor
vetal21
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,483 Elo+
Party 1
Ares
Ares
zazall-_-ll
Ares
Level 23
God Stats
34W - 51L
1,453 SR
Queue Stats
37W - 52L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
2 / 5 / 5
11,686
730
14,966
18,874
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
BBimming
Neith
17
1 / 3 / 2
10,636
665
7,309
14,662
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Sanicxl
Horus
15
0 / 2 / 2
9,405
588
5,559
16,189
11,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
beniam02john
Xbalanque
19
4 / 3 / 5
11,558
722
14,411
19,017
8,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
uUuNHh
Sol
17
2 / 3 / 1
10,508
657
11,592
15,460
5,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 2 / 8
11,949
747
10,565
11,236
6,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
MazaVik
Vulcan
20
7 / 1 / 7
12,548
784
29,782
13,466
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
MrAlex565
Chaac
18
2 / 2 / 10
11,338
709
11,420
23,185
22,768
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
vetal21
Thor
19
3 / 2 / 4
12,033
752
7,175
17,065
9,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 2 / 9
11,757
735
9,030
15,727
22,191
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
16
16
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
5
0.9
W
Ra
 
Ra
2
2
8
3
L
Neith
BBimming
Neith
1
3
2
0.67
W
Vulcan
MazaVik
Vulcan
7
1
7
10.5
W
Chaac
MrAlex565
Chaac
2
2
10
3.5
L
Horus
Sanicxl
Horus
0
2
2
0.5
L
Xbalanque
beniam02john
Xbalanque
4
3
5
2.17
L
Sol
uUuNHh
Sol
2
3
1
0.83
W
Thor
vetal21
Thor
3
2
4
2.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
67,972
84,202
Taken
80,679
40,553
Mitigated
67,957
16,048
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,966
2,548
0
3,789
18,874
8,334
0
10,311
8,452
0
48,772
W
Ra
 
Ra
10,565
912
2,728
4,574
11,236
6,440
1,601
1,875
9,361
50,543
0
L
Neith
BBimming
Neith
7,309
3,324
0
2,330
14,662
6,326
966
9,651
4,766
0
36,823
W
Vulcan
MazaVik
Vulcan
29,782
7,092
0
2,274
13,466
7,476
697
640
12,826
65,098
0
W
Chaac
MrAlex565
Chaac
11,420
1,238
0
5,530
23,185
22,768
2,108
4,222
18,963
0
34,087
L
Horus
Sanicxl
Horus
5,559
2,595
1,911
2,764
16,189
11,254
0
8,137
7,826
2,539
18,224
L
Xbalanque
beniam02john
Xbalanque
14,411
9,177
0
3,336
19,017
8,646
476
12,160
6,547
0
48,903
L
Sol
uUuNHh
Sol
11,592
4,386
0
1,918
15,460
5,993
240
8,226
7,050
37,194
0
W
Thor
vetal21
Thor
7,175
956
0
1,843
17,065
9,082
1,183
1,764
15,301
0
54,875
W
9,030
214
367
2,876
15,727
22,191
684
3,711
12,016
25,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
59,625
302
Minions Killed
315
0
Camps Cleared
0
1,469,782
Distance Traveled
1,632,877
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,686
730
74
5
0
308,761
3
W
Ra
11,949
747
109
7
0
316,206
4
L
Neith
10,636
665
81
5
0
273,010
2
W
Vulcan
12,548
784
67
4
0
376,367
7
W
Chaac
11,338
709
41
3
0
301,886
0
L
Horus
9,405
588
28
2
0
293,935
4
L
Xbalanque
11,558
722
69
4
0
297,754
3
L
Sol
10,508
657
50
3
0
296,322
0
W
Thor
12,033
752
70
4
0
354,829
1
W
Ares
11,757
735
28
2
0
283,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role