Player Matchup

Ymir
Ymir
Adieu Amayu
Ymir
Level 154
God Stats
1W - 4L
1,656 SR
Queue Stats
522W - 513L
1,564 Elo+
Solo
Athena
Athena
Koffing pb
Athena
Level 126
God Stats
15W - 19L
1,635 SR
Queue Stats
439W - 424L
1,533 Elo+
Solo
Scylla
Scylla
Mayhem_Death666
Scylla
Level 128
God Stats
0W - 1L
1,653 SR
Queue Stats
23W - 24L
1,525 Elo+
Solo
Thanatos
Thanatos
StickDifference
Thanatos
Level 90
God Stats
1W - 1L
1,527 SR
Queue Stats
75W - 68L
1,632 Elo+
Party 1
Artemis
Artemis
bartatoe
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,621 Elo+
Party 1
Team Averages
Level 116
1,594 SR
1,575 Elo+

VS

Team Averages
Level 131
1,630 SR
1,549 Elo+
Baron Samedi
Baron Samedi
CapiTimor
Baron Samedi
Level 126
God Stats
58W - 34L
1,656 SR
Queue Stats
653W - 619L
1,541 Elo+
Party 2
Cupid
Cupid
Djs309
Cupid
Level 147
God Stats
47W - 32L
1,682 SR
Queue Stats
561W - 517L
1,574 Elo+
Party 2
King Arthur
King Arthur
KidFlazh30
King Arthur
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 154L
1,554 Elo+
Solo
Athena
Athena
TastyDonut4me
Athena
Level 128
God Stats
32W - 28L
1,576 SR
Queue Stats
308W - 283L
1,522 Elo+
Party 2
Bastet
Bastet
alejandr-maoh
Bastet
Level 158
God Stats
3W - 3L
1,733 SR
Queue Stats
457W - 432L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,877
375
5,406
16,378
17,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Koffing pb
Athena
15
2 / 5 / 5
9,283
442
12,413
28,129
24,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 1 / 2
8,429
401
6,198
4,873
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
4 / 3 / 1
10,355
493
10,576
15,701
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
bartatoe
Artemis
14
0 / 6 / 2
8,375
399
8,099
15,470
6,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapiTimor
Baron Samedi
19
11 / 0 / 3
12,692
604
10,853
8,318
4,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Djs309
Cupid
20
4 / 1 / 6
12,915
615
15,716
14,409
6,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
KidFlazh30
King Arthur
18
1 / 5 / 3
11,226
535
11,783
19,088
17,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 0 / 10
10,730
511
5,201
18,845
22,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 1 / 14
11,509
548
9,369
20,916
9,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
7
Kills
19
19
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Baron Samedi
CapiTimor
Baron Samedi
11
0
3
12.5
W
Cupid
Djs309
Cupid
4
1
6
7
W
King Arthur
KidFlazh30
King Arthur
1
5
3
0.5
L
Athena
Koffing pb
Athena
2
5
5
0.9
L
0
1
2
1
L
Thanatos
4
3
1
1.5
W
1
0
10
6
W
2
1
14
9
L
Artemis
bartatoe
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
52,922
80,551
Taken
81,576
58,160
Mitigated
59,720
31,932
Healing
39,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,406
781
0
2,234
16,378
17,394
0
6,566
9,812
29,207
0
W
Baron Samedi
CapiTimor
Baron Samedi
10,853
676
3,161
5,067
8,318
4,379
1,053
3,396
4,922
104,611
0
W
Cupid
Djs309
Cupid
15,716
10,121
0
9,101
14,409
6,924
3,177
2,937
11,472
0
134,618
W
King Arthur
KidFlazh30
King Arthur
11,783
1,657
0
3,758
19,088
17,204
76
6,767
12,321
0
88,704
L
Athena
Koffing pb
Athena
12,413
3,178
166
8,937
28,129
24,277
162
4,538
23,591
63,527
0
L
6,198
322
0
513
4,873
1,668
0
832
4,041
66,309
0
L
Thanatos
10,576
2,361
0
16,392
15,701
8,376
0
2,531
13,170
0
95,927
W
5,201
1,679
1,168
5,341
18,845
22,034
862
6,554
12,291
48,174
0
W
9,369
2,084
0
11,600
20,916
9,179
1,187
4,824
16,092
0
84,353
L
Artemis
bartatoe
Artemis
8,099
3,279
0
3,690
15,470
6,445
0
1,587
13,883
0
52,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
59,072
488
Minions Killed
688
0
Camps Cleared
0
1,719,267
Distance Traveled
2,005,512
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,877
375
40
2
0
278,112
1
W
Baron Samedi
12,692
604
163
8
0
404,109
3
W
Cupid
12,915
615
207
10
0
348,754
0
W
King Arthur
11,226
535
131
6
0
373,446
0
L
Athena
9,283
442
100
5
0
354,050
4
L
Scylla
8,429
401
111
5
0
316,730
3
L
Thanatos
10,355
493
152
7
0
421,711
2
W
Athena
10,730
511
73
3
0
414,004
1
W
Bastet
11,509
548
114
5
0
465,199
3
L
Artemis
8,375
399
85
4
0
348,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role