Player Matchup

Pele
Pele
Diamond II
 
Pele
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
FatRonaldosTrim
Chiron
Diamond II
Level 92
God Stats
4W - 2L
1,832 SR
Queue Stats
103W - 78L
2,622 MMR
Solo
Osiris
Osiris
Diamond I
MrMaby
Osiris
Diamond I
Level 160
God Stats
0W - 3L
1,260 SR
Queue Stats
209W - 208L
2,668 MMR
Solo
Tyr
Tyr
Diamond I
RyYBaCK
Tyr
Diamond I
Level 160
God Stats
16W - 16L
1,533 SR
Queue Stats
464W - 485L
2,629 MMR
Solo
Merlin
Merlin
Diamond I
Xpressed
Merlin
Diamond I
Level 156
God Stats
8W - 9L
1,605 SR
Queue Stats
168W - 137L
2,751 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,546 SR
2,434 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,664 SR
2,417 MMR
Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond II
AxeΙ
Scylla
Diamond II
Level 123
God Stats
3W - 0L
1,829 SR
Queue Stats
416W - 361L
2,658 MMR
Party 2
Cliodhna
Cliodhna
Diamond I
ChαirSεllεr
Cliodhna
Diamond I
Level 148
God Stats
20W - 11L
1,668 SR
Queue Stats
280W - 243L
2,694 MMR
Party 1
Horus
Horus
Diamond II
LeBuds
Horus
Diamond II
Level 82
God Stats
21W - 11L
1,743 SR
Queue Stats
138W - 119L
2,380 MMR
Solo
Mercury
Mercury
Masters
Varis
Mercury
Masters
Level 157
God Stats
4W - 1L
1,582 SR
Queue Stats
271W - 230L
2,853 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 5 / 0
10,377
546
16,547
22,850
9,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 6 / 0
9,437
497
8,904
13,957
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
MrMaby
Osiris
14
1 / 4 / 1
9,698
510
15,638
26,455
27,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
12
0 / 6 / 4
8,300
437
6,496
22,146
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Xpressed
Merlin
15
1 / 5 / 0
9,444
497
8,370
10,407
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
UllrThothKaliArtemis

VS

Bans
BastetHe BoHou YiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
7 / 1 / 6
11,985
631
13,120
18,624
8,450
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
AxeΙ
Scylla
16
6 / 2 / 2
10,422
549
9,587
12,110
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
18
5 / 2 / 4
11,400
600
22,301
20,799
16,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
LeBuds
Horus
14
1 / 1 / 11
9,344
492
7,789
17,244
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
Varis
Mercury
18
7 / 1 / 11
11,314
595
18,569
18,619
9,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
26
26
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
5
0
1
W
Anhur
 
Anhur
7
1
6
10
W
Scylla
AxeΙ
Scylla
6
2
2
3.5
W
Cliodhna
5
2
4
3.5
L
0
6
0
0
W
Horus
LeBuds
Horus
1
1
11
6.5
L
Osiris
MrMaby
Osiris
1
4
1
0.38
L
Tyr
0
6
4
0.33
W
Mercury
Varis
Mercury
7
1
11
12.5
L
Merlin
Xpressed
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,955
Damage
71,366
95,815
Taken
87,396
65,613
Mitigated
59,882
23,445
Healing
32,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,547
3,888
0
4,950
22,850
9,837
0
3,354
19,496
0
88,007
W
Anhur
 
Anhur
13,120
8,454
0
6,683
18,624
8,450
420
796
17,798
0
125,676
W
Scylla
AxeΙ
Scylla
9,587
1,369
0
1,734
12,110
5,768
396
1,999
9,953
90,636
0
W
Cliodhna
22,301
4,303
0
10,852
20,799
16,046
0
682
20,017
0
96,232
L
8,904
2,009
205
2,861
13,957
4,305
1,470
0
13,807
0
96,540
W
Horus
LeBuds
Horus
7,789
3,027
2,720
5,721
17,244
19,861
0
3,061
13,963
0
18,365
L
Osiris
MrMaby
Osiris
15,638
8,878
0
11,366
26,455
27,599
0
222
26,233
0
82,210
L
Tyr
6,496
540
0
3,604
22,146
19,041
11
4,877
17,269
0
22,982
W
Mercury
Varis
Mercury
18,569
11,563
0
4,401
18,619
9,757
0
3,458
15,017
0
118,496
L
Merlin
Xpressed
Merlin
8,370
346
0
459
10,407
4,831
0
1,134
9,273
88,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
54,465
622
Minions Killed
687
0
Camps Cleared
0
1,810,092
Distance Traveled
1,971,948
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,377
546
122
6
0
384,774
2
W
Anhur
11,985
631
205
11
0
333,850
3
W
Scylla
10,422
549
156
8
0
344,149
6
W
Cliodhna
11,400
600
164
9
0
415,255
4
L
Chiron
9,437
497
149
8
0
325,263
6
W
Horus
9,344
492
15
1
0
393,114
6
L
Osiris
9,698
510
153
8
0
342,771
5
L
Tyr
8,300
437
32
2
0
393,136
14
W
Mercury
11,314
595
147
8
0
485,580
4
L
Merlin
9,444
497
166
9
0
364,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role