Player Matchup

Chiron
Chiron
Burlingang
Chiron
Level 109
God Stats
15W - 15L
1,602 SR
Queue Stats
255W - 251L
1,475 Elo+
Party 1
Atlas
Atlas
Swushimi
Atlas
Level 35
God Stats
10W - 17L
1,434 SR
Queue Stats
235W - 168L
1,471 Elo+
Solo
Freya
Freya
icameanhur22
Freya
Level 84
God Stats
1W - 9L
1,075 SR
Queue Stats
388W - 423L
1,513 Elo+
Party 1
Team Averages
Level 76
1,370 SR
1,486 Elo+

VS

Team Averages
Level 103
1,546 SR
1,604 Elo+
Cu Chulainn
Cu Chulainn
LowercaseTunic2
Cu Chulainn
Level 81
God Stats
3W - 5L
1,319 SR
Queue Stats
75W - 67L
1,545 Elo+
Party 2
Neith
Neith
MegalovaniaMan
Neith
Level 73
God Stats
5W - 1L
1,750 SR
Queue Stats
168W - 159L
1,509 Elo+
Party 2
He Bo
He Bo
httpsfarmersonly
He Bo
Level 154
God Stats
1W - 0L
1,569 SR
Queue Stats
10W - 8L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Burlingang
Chiron
13
2 / 5 / 5
8,384
699
6,564
11,528
4,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Swushimi
Atlas
12
1 / 5 / 6
8,524
710
6,928
21,165
23,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 3 / 2
8,432
703
6,969
10,797
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LowercaseTunic2
Cu Chulainn
14
2 / 3 / 10
9,461
788
14,782
12,773
8,728
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 2 / 7
9,392
783
11,224
7,957
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 3 / 5
10,137
845
13,768
10,723
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
13
13
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
Burlingang
Chiron
2
5
5
0.9
W
Cu Chulainn
LowercaseTunic2
Cu Chulainn
2
3
10
2.33
W
4
2
7
3.75
L
Atlas
Swushimi
Atlas
1
5
6
0.8
W
7
3
5
3.17
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
39,774
43,490
Taken
31,453
33,740
Mitigated
17,044
7,372
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Burlingang
Chiron
6,564
1,968
336
1,954
11,528
4,947
0
2,661
8,705
0
24,215
W
Cu Chulainn
LowercaseTunic2
Cu Chulainn
14,782
2,439
0
1,477
12,773
8,728
606
4,048
8,725
0
38,380
W
11,224
4,322
0
2,893
7,957
3,999
1,236
4,034
3,923
0
37,224
L
Atlas
Swushimi
Atlas
6,928
2,400
196
2,853
21,165
23,571
84
5,873
14,983
17,100
0
W
13,768
953
0
1,479
10,723
4,317
483
5,118
5,605
38,214
0
L
6,969
2,468
0
2,033
10,797
5,222
62
4,942
5,633
25,059
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
28,990
111
Minions Killed
148
5
Camps Cleared
7
623,928
Distance Traveled
731,558
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,384
699
49
4
2
203,991
2
W
Cu Chulainn
9,461
788
41
3
2
266,646
1
W
Neith
9,392
783
40
3
2
219,516
3
L
Atlas
8,524
710
23
2
0
208,267
4
W
He Bo
10,137
845
67
6
3
245,396
3
L
Freya
8,432
703
39
3
3
211,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role