Player Matchup

Fenrir
Fenrir
DMonkeyLuffy2
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 316L
1,513 Elo+
Party 1
Janus
Janus
Dopiwin
Janus
Level 103
God Stats
7W - 5L
1,494 SR
Queue Stats
398W - 412L
1,481 Elo+
Party 1
Atlas
Atlas
StresslessDude
Atlas
Level 38
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 2
Hercules
Hercules
Vandun
Hercules
Level 27
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
xLINRONx
Artemis
Level 25
God Stats
1W - 1L
1,235 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 2
Team Averages
Level 44
1,363 SR
1,411 Elo+

VS

Team Averages
Level 74
1,596 SR
1,511 Elo+
Bellona
Bellona
BigJam3s
Bellona
Level 78
God Stats
10W - 7L
1,681 SR
Queue Stats
24W - 16L
1,699 Elo+
Party 3
Khepri
Khepri
ChadPіtt
Khepri
Level 63
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 18L
1,297 Elo+
Party 3
Ra
Ra
Reidus
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
mattthomp
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,640 Elo+
Party 3
Skadi
Skadi
tomg35
Skadi
Level 115
God Stats
33W - 20L
1,564 SR
Queue Stats
132W - 136L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,332
410
3,580
11,299
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Dopiwin
Janus
10
1 / 2 / 0
6,134
472
6,386
5,908
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 0
5,103
393
2,792
15,216
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Vandun
Hercules
8
0 / 5 / 0
5,283
406
2,506
15,909
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
xLINRONx
Artemis
9
0 / 5 / 0
5,608
431
3,829
9,493
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigJam3s
Bellona
12
5 / 0 / 7
7,981
614
8,229
9,709
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
ChadPіtt
Khepri
10
5 / 0 / 10
7,713
593
4,206
8,426
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
11
2 / 1 / 4
6,907
531
4,604
4,141
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
mattthomp
Hun Batz
11
4 / 0 / 5
7,125
548
8,421
9,107
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
tomg35
Skadi
13
7 / 0 / 5
8,519
655
12,518
8,570
3,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
23
23
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigJam3s
Bellona
5
0
7
8.5
W
Khepri
ChadPіtt
Khepri
5
0
10
10
L
0
5
1
0.1
L
Janus
Dopiwin
Janus
1
2
0
0.5
W
Ra
2
1
4
4
L
0
6
0
0
L
Hercules
Vandun
Hercules
0
5
0
0
W
Hun Batz
mattthomp
Hun Batz
4
0
5
6.5
W
Skadi
tomg35
Skadi
7
0
5
9.5
L
Artemis
xLINRONx
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
37,978
57,825
Taken
39,953
27,075
Mitigated
26,950
11,014
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigJam3s
Bellona
8,229
2,731
0
3,437
9,709
9,195
351
1,767
7,942
0
50,383
W
Khepri
ChadPіtt
Khepri
4,206
1,309
0
1,231
8,426
8,974
201
2,296
6,130
15,786
0
L
3,580
676
0
1,218
11,299
3,934
0
1,998
9,301
0
26,592
L
Janus
Dopiwin
Janus
6,386
260
0
500
5,908
1,941
0
1,986
3,922
45,337
0
W
Ra
4,604
1,211
1,368
1,213
4,141
1,887
1,165
2,417
1,724
43,977
0
L
2,792
1,274
169
1,932
15,216
8,687
248
2,445
12,771
12,502
0
L
Hercules
Vandun
Hercules
2,506
1,107
0
4,194
15,909
10,066
0
1,516
14,393
0
24,627
W
Hun Batz
mattthomp
Hun Batz
8,421
3,607
0
3,600
9,107
3,535
0
979
7,905
0
44,907
W
Skadi
tomg35
Skadi
12,518
6,553
0
500
8,570
3,359
2,002
2,263
6,307
0
56,843
L
Artemis
xLINRONx
Artemis
3,829
1,683
0
3,001
9,493
2,447
390
865
8,628
0
32,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
38,245
224
Minions Killed
298
0
Camps Cleared
0
1,166,941
Distance Traveled
1,389,838
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,981
614
72
6
0
296,477
3
W
Khepri
7,713
593
17
1
0
280,295
3
L
Fenrir
5,332
410
44
3
0
256,002
0
L
Janus
6,134
472
74
6
0
263,385
4
W
Ra
6,907
531
66
5
0
230,117
0
L
Atlas
5,103
393
11
1
0
246,813
0
L
Hercules
5,283
406
32
2
0
189,082
1
W
Hun Batz
7,125
548
66
5
0
323,728
5
W
Skadi
8,519
655
77
6
0
259,221
3
L
Artemis
5,608
431
63
5
0
211,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role