Player Matchup

Shiva
Shiva
 
Shiva
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Blacher
Charybdis
Level 126
God Stats
2W - 5L
1,334 SR
Queue Stats
12W - 19L
1,352 Elo+
Party 1
Agni
Agni
EliotProo
Agni
Level 153
God Stats
0W - 2L
1,545 SR
Queue Stats
33W - 42L
1,332 Elo+
Party 1
King Arthur
King Arthur
KXOPH666
King Arthur
Level 156
God Stats
1W - 1L
1,302 SR
Queue Stats
52W - 58L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
Yiffir
Baron Samedi
Level 28
God Stats
2W - 3L
1,358 SR
Queue Stats
9W - 19L
1,321 Elo+
Party 1
Team Averages
Level 98
1,408 SR
1,379 Elo+

VS

Team Averages
Level 70
1,540 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Fllup
Ares
Level 46
God Stats
31W - 17L
1,628 SR
Queue Stats
174W - 131L
1,623 Elo+
Party 2
Skadi
Skadi
PercevaLeGallois
Skadi
Level 49
God Stats
14W - 12L
1,393 SR
Queue Stats
102W - 100L
1,393 Elo+
Solo
Amaterasu
Amaterasu
Seaforium
Amaterasu
Level 29
God Stats
21W - 6L
1,885 SR
Queue Stats
91W - 64L
1,587 Elo+
Party 2
Arachne
Arachne
Snusk123
Arachne
Level 66
God Stats
2W - 2L
1,295 SR
Queue Stats
210W - 162L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
0 / 4 / 0
8,165
454
8,128
21,076
11,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Blacher
Charybdis
15
0 / 2 / 2
8,371
465
6,615
11,948
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
3 / 5 / 2
8,607
478
12,710
15,263
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KXOPH666
King Arthur
12
2 / 5 / 2
7,581
421
8,238
19,061
9,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Yiffir
Baron Samedi
12
2 / 5 / 3
7,985
444
5,639
16,481
13,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 3 / 11
9,817
545
17,625
12,245
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Fllup
Ares
13
3 / 2 / 8
9,137
508
8,723
14,339
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 1
9,665
537
8,817
5,749
2,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Seaforium
Amaterasu
17
3 / 0 / 5
10,551
586
13,528
16,073
12,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Snusk123
Arachne
17
9 / 1 / 4
11,010
612
10,392
19,185
8,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
21
21
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
1
3
11
2.17
L
Charybdis
Blacher
Charybdis
0
2
2
0.5
L
Agni
3
5
2
0.8
W
Ares
Fllup
Ares
3
2
8
3.5
L
King Arthur
KXOPH666
King Arthur
2
5
2
0.6
W
5
1
1
5.5
W
Amaterasu
Seaforium
Amaterasu
3
0
5
5.5
W
Arachne
Snusk123
Arachne
9
1
4
11
L
Baron Samedi
Yiffir
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
59,085
83,829
Taken
67,591
45,642
Mitigated
39,651
26,867
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,128
1,804
0
7,600
21,076
11,755
1,039
919
20,157
0
62,225
W
Morgan Le Fay
 
Morgan Le Fay
17,625
3,456
0
1,293
12,245
5,418
0
6,733
5,512
72,799
0
L
Charybdis
Blacher
Charybdis
6,615
3,393
0
4,796
11,948
4,169
1,154
1,576
10,372
0
83,887
L
Agni
12,710
622
0
2,676
15,263
7,007
0
10,414
4,849
70,001
0
W
Ares
Fllup
Ares
8,723
758
1,002
3,507
14,339
10,876
0
4,661
9,678
26,067
0
L
King Arthur
KXOPH666
King Arthur
8,238
1,161
148
4,952
19,061
9,226
0
6,254
12,807
0
52,072
W
8,817
2,647
0
751
5,749
2,260
535
1,486
4,263
0
67,739
W
Amaterasu
Seaforium
Amaterasu
13,528
5,376
0
4,730
16,073
12,317
598
2,121
13,952
0
82,130
W
Arachne
Snusk123
Arachne
10,392
7,477
0
6,484
19,185
8,780
0
3,796
15,389
0
111,348
L
Baron Samedi
Yiffir
Baron Samedi
5,639
472
2,549
4,146
16,481
13,485
128
7,185
9,296
17,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
50,180
474
Minions Killed
529
0
Camps Cleared
0
1,768,753
Distance Traveled
1,844,575
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,165
454
103
6
0
362,144
0
W
Morgan Le Fay
9,817
545
106
6
0
374,972
1
L
Charybdis
8,371
465
156
9
0
306,599
0
L
Agni
8,607
478
108
6
0
362,935
2
W
Ares
9,137
508
26
1
0
362,205
8
L
King Arthur
7,581
421
84
5
0
392,214
0
W
Skadi
9,665
537
102
6
0
343,922
7
W
Amaterasu
10,551
586
143
8
0
364,423
10
W
Arachne
11,010
612
152
8
0
399,053
1
L
Baron Samedi
7,985
444
23
1
0
344,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role