Player Matchup

Vulcan
Vulcan
Diamond II
FuyezPauvreFous
Vulcan
Diamond II
Level 148
God Stats
0W - 2L
1,762 SR
Queue Stats
89W - 56L
2,589 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
Meranomii
Xing Tian
Diamond II
Level 129
God Stats
41W - 16L
1,911 SR
Queue Stats
134W - 121L
2,526 MMR
Party 1
Medusa
Medusa
Diamond II
UraharaF7
Medusa
Diamond II
Level 144
God Stats
2W - 2L
1,735 SR
Queue Stats
68W - 24L
2,703 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,802 SR
2,606 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,650 SR
2,408 MMR
Shiva
Shiva
Platinum II
Ffffinchy
Shiva
Platinum II
Level 157
God Stats
7W - 3L
1,612 SR
Queue Stats
95W - 74L
1,874 MMR
Solo
Baron Samedi
Baron Samedi
Masters
JerePaz99
Baron Samedi
Masters
Level 159
God Stats
5W - 3L
1,666 SR
Queue Stats
293W - 221L
2,860 MMR
Party 2
Ullr
Ullr
Diamond I
YouMustFeedMee
Ullr
Diamond I
Level 157
God Stats
17W - 22L
1,671 SR
Queue Stats
269W - 233L
2,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
9,904
583
18,975
13,242
6,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Meranomii
Xing Tian
15
1 / 2 / 1
10,619
625
12,853
23,216
32,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
UraharaF7
Medusa
14
1 / 8 / 0
10,161
598
16,065
20,152
9,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GebAh Muzen CabPersephoneBastetThoth

VS

Bans
AresAtlasSobekCerberusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ffffinchy
Shiva
18
6 / 0 / 3
13,403
788
12,855
24,665
28,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
JerePaz99
Baron Samedi
18
4 / 1 / 6
11,743
691
21,571
21,809
11,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 8
10,748
632
17,294
23,777
10,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
Ffffinchy
Shiva
6
0
3
7.5
L
0
1
1
0.5
W
Baron Samedi
JerePaz99
Baron Samedi
4
1
6
7
L
Xing Tian
Meranomii
Xing Tian
1
2
1
0.75
L
Medusa
UraharaF7
Medusa
1
8
0
0.13
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,893
Damage
51,720
56,610
Taken
70,251
48,835
Mitigated
51,037
11,659
Healing
37,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Ffffinchy
Shiva
12,855
2,408
1,013
9,735
24,665
28,570
277
11,541
13,124
64
46,132
L
18,975
7,207
0
3,372
13,242
6,728
0
5,771
7,471
42,939
0
W
Baron Samedi
JerePaz99
Baron Samedi
21,571
1,309
4,512
13,405
21,809
11,890
1,018
9,626
12,183
69,127
0
L
Xing Tian
Meranomii
Xing Tian
12,853
1,465
0
4,077
23,216
32,326
0
7,695
15,521
22,440
0
L
Medusa
UraharaF7
Medusa
16,065
7,372
0
4,210
20,152
9,781
0
8,222
11,930
0
49,410
W
17,294
6,714
0
9,174
23,777
10,577
1,057
11,887
11,890
0
53,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
35,894
160
Minions Killed
232
4
Camps Cleared
11
991,829
Distance Traveled
1,022,775
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,403
788
58
3
1
356,823
0
L
Vulcan
9,904
583
63
4
0
363,466
3
W
Baron Samedi
11,743
691
95
6
7
327,579
7
L
Xing Tian
10,619
625
32
2
2
345,418
6
L
Medusa
10,161
598
65
4
2
282,945
4
W
Ullr
10,748
632
79
5
3
338,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role