Player Matchup

Fenrir
Fenrir
DeterrentLion02
Fenrir
Level 45
God Stats
12W - 9L
1,575 SR
Queue Stats
66W - 86L
1,339 Elo+
Party 2
Cerberus
Cerberus
Melona92
Cerberus
Level 35
God Stats
4W - 4L
1,687 SR
Queue Stats
42W - 59L
1,249 Elo+
Party 1
Izanami
Izanami
PEC022
Izanami
Level 42
God Stats
29W - 36L
1,360 SR
Queue Stats
57W - 91L
1,267 Elo+
Party 1
Chang'e
Chang'e
chibixami
Chang'e
Level 44
God Stats
12W - 9L
1,561 SR
Queue Stats
116W - 145L
1,347 Elo+
Party 2
Chaac
Chaac
space gerbils
Chaac
Level 62
God Stats
11W - 7L
1,471 SR
Queue Stats
195W - 228L
1,358 Elo+
Party 2
Team Averages
Level 46
1,531 SR
1,312 Elo+

VS

Team Averages
Level 47
1,392 SR
1,282 Elo+
Poseidon
Poseidon
Black-Beard-DK
Poseidon
Level 40
God Stats
31W - 29L
1,350 SR
Queue Stats
487W - 513L
1,305 Elo+
Solo
Horus
Horus
CRAZY_proh01_KD
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 69L
1,331 Elo+
Party 3
Heimdallr
Heimdallr
H3ntaj_sempai
Heimdallr
Level 62
God Stats
11W - 5L
1,124 SR
Queue Stats
38W - 34L
1,224 Elo+
Solo
Geb
Geb
WManu27
Geb
Level 43
God Stats
4W - 1L
1,483 SR
Queue Stats
28W - 52L
1,257 Elo+
Party 3
Mercury
Mercury
xcipo65
Mercury
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 52L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
10,989
500
15,002
26,082
12,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Melona92
Cerberus
13
2 / 4 / 11
10,028
456
8,839
23,451
26,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
PEC022
Izanami
13
5 / 6 / 2
9,177
417
12,162
15,445
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
chibixami
Chang'e
15
1 / 4 / 5
9,798
445
6,865
14,333
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 2
10,643
484
15,624
20,421
18,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
7 / 1 / 8
11,820
537
12,972
10,945
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 3 / 5
11,215
510
13,942
18,314
17,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
H3ntaj_sempai
Heimdallr
14
1 / 7 / 14
9,696
441
23,072
21,132
8,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
14
1 / 4 / 10
9,693
441
6,825
19,786
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xcipo65
Mercury
17
12 / 6 / 4
11,914
542
14,748
20,988
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
20
Kills
24
24
Deaths
21
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
1
8
11
W
3
3
5
1.83
L
6
8
3
0.94
W
Heimdallr
H3ntaj_sempai
Heimdallr
1
7
14
1.14
L
Cerberus
Melona92
Cerberus
2
4
11
1.88
L
Izanami
PEC022
Izanami
5
6
2
1
W
Geb
1
4
10
1.5
L
Chang'e
chibixami
Chang'e
1
4
5
0.88
L
6
2
2
3.5
W
Mercury
xcipo65
Mercury
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,492
Damage
71,559
99,732
Taken
91,165
71,022
Mitigated
55,209
34,924
Healing
29,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
12,972
1,532
108
3,772
10,945
4,191
1,453
2,275
8,670
90,514
0
W
13,942
6,529
2,764
8,031
18,314
17,409
717
2,012
16,302
0
71,192
L
15,002
3,914
234
11,221
26,082
12,460
0
5,287
20,264
0
62,001
W
Heimdallr
H3ntaj_sempai
Heimdallr
23,072
13,058
143
6,033
21,132
8,859
2,481
4,294
16,838
0
64,036
L
Cerberus
Melona92
Cerberus
8,839
652
323
5,882
23,451
26,796
255
4,909
18,542
23,150
0
L
Izanami
PEC022
Izanami
12,162
7,933
0
3,329
15,445
6,247
1,657
3,214
12,228
0
60,098
W
Geb
6,825
775
0
4,351
19,786
15,965
682
3,603
15,088
36,549
0
L
Chang'e
chibixami
Chang'e
6,865
399
1,629
5,559
14,333
7,071
648
5,205
9,128
61,630
0
L
15,624
3,413
330
6,417
20,421
18,448
1,092
2,124
18,297
0
75,523
W
Mercury
xcipo65
Mercury
14,748
7,280
0
3,995
20,988
8,785
1,055
3,520
17,468
0
61,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,635
Gold Earned
54,338
377
Minions Killed
426
0
Camps Cleared
0
2,104,599
Distance Traveled
2,104,170
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,820
537
142
6
0
446,399
6
W
Horus
11,215
510
97
4
0
435,372
2
L
Fenrir
10,989
500
72
3
0
465,270
2
W
Heimdallr
9,696
441
72
3
0
398,045
1
L
Cerberus
10,028
456
32
1
0
439,277
5
L
Izanami
9,177
417
91
4
0
370,430
4
W
Geb
9,693
441
43
2
0
419,285
4
L
Chang'e
9,798
445
85
4
0
387,258
3
L
Chaac
10,643
484
97
4
0
442,364
0
W
Mercury
11,914
542
72
3
0
405,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role