Player Matchup

Gilgamesh
Gilgamesh
PanSzysza
Gilgamesh
Level 108
God Stats
1W - 2L
1,172 SR
Queue Stats
5W - 7L
1,289 Elo+
Party 2
Sylvanus
Sylvanus
marcelloo706
Sylvanus
Level 89
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 2
Scylla
Scylla
slawekluczak11
Scylla
Level 109
God Stats
1W - 0L
1,280 SR
Queue Stats
14W - 19L
1,406 Elo+
Party 2
Team Averages
Level 102
1,398 SR
1,326 Elo+

VS

Team Averages
Level 66
1,366 SR
1,246 Elo+
Janus
Janus
Over-Snek
Janus
Level 127
God Stats
0W - 4L
1,446 SR
Queue Stats
44W - 76L
1,304 Elo+
Solo
Loki
Loki
Rs68310
Loki
Level 40
God Stats
13W - 11L
1,562 SR
Queue Stats
16W - 20L
1,379 Elo+
Party 1
Apollo
Apollo
TheYoun68
Apollo
Level 31
God Stats
4W - 9L
1,091 SR
Queue Stats
4W - 9L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PanSzysza
Gilgamesh
17
2 / 1 / 10
12,420
654
9,958
19,229
23,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
marcelloo706
Sylvanus
17
6 / 1 / 5
13,825
728
9,055
25,057
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 1 / 8
12,395
652
13,940
12,910
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Over-Snek
Janus
17
2 / 4 / 0
12,480
657
26,724
12,766
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Rs68310
Loki
14
1 / 3 / 1
10,453
550
5,860
11,674
5,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
TheYoun68
Apollo
14
0 / 5 / 3
10,587
557
11,195
16,434
7,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Over-Snek
Janus
2
4
0
0.5
W
Gilgamesh
PanSzysza
Gilgamesh
2
1
10
7
L
Loki
Rs68310
Loki
1
3
1
0.5
L
Apollo
TheYoun68
Apollo
0
5
3
0.3
W
Sylvanus
marcelloo706
Sylvanus
6
1
5
8.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
43,779
57,196
Taken
40,874
51,424
Mitigated
18,901
27,154
Healing
1,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Over-Snek
Janus
26,724
670
0
250
12,766
5,696
0
7,471
5,295
86,770
0
W
Gilgamesh
PanSzysza
Gilgamesh
9,958
1,140
929
6,774
19,229
23,344
1,031
7,154
12,075
0
63,695
L
Loki
Rs68310
Loki
5,860
721
236
553
11,674
5,450
0
7,027
4,647
0
20,196
L
Apollo
TheYoun68
Apollo
11,195
4,718
0
0
16,434
7,755
0
8,763
7,671
0
31,529
W
Sylvanus
marcelloo706
Sylvanus
9,055
2,807
4,600
11,995
25,057
22,372
896
13,148
11,909
34,979
0
W
13,940
517
668
2,188
12,910
5,708
1,240
7,932
4,978
47,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
33,520
187
Minions Killed
192
11
Camps Cleared
5
1,011,790
Distance Traveled
916,199
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,480
657
125
7
4
336,464
8
W
Gilgamesh
12,420
654
87
5
6
362,751
4
L
Loki
10,453
550
25
1
1
283,157
1
L
Apollo
10,587
557
42
2
0
296,578
1
W
Sylvanus
13,825
728
50
3
3
303,632
0
W
Scylla
12,395
652
50
3
2
345,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role