Player Matchup

Nemesis
Nemesis
Autmmn
Nemesis
Level 95
God Stats
5W - 4L
1,597 SR
Queue Stats
85W - 70L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
CRAZY_proh01_KD
Nu Wa
Level 49
God Stats
3W - 3L
1,346 SR
Queue Stats
44W - 69L
1,342 Elo+
Party 3
Jing Wei
Jing Wei
WManu27
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 52L
1,267 Elo+
Party 3
Khepri
Khepri
xcipo65
Khepri
Level 42
God Stats
1W - 6L
1,200 SR
Queue Stats
22W - 52L
1,304 Elo+
Party 3
Osiris
Osiris
zihbes
Osiris
Level 87
God Stats
5W - 8L
1,406 SR
Queue Stats
65W - 74L
1,364 Elo+
Party 2
Team Averages
Level 63
1,410 SR
1,346 Elo+

VS

Team Averages
Level 109
1,463 SR
1,373 Elo+
Hel
Hel
Cribled
Hel
Level 113
God Stats
6W - 5L
1,561 SR
Queue Stats
59W - 84L
1,347 Elo+
Party 1
Neith
Neith
LissyMaeB
Neith
Level 146
God Stats
104W - 100L
1,408 SR
Queue Stats
844W - 930L
1,447 Elo+
Party 1
Geb
Geb
LuisGamer0406
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,415 Elo+
Solo
Guan Yu
Guan Yu
SHA570DOW
Guan Yu
Level 112
God Stats
3W - 4L
1,401 SR
Queue Stats
63W - 85L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
iTryKing12
Heimdallr
Level 107
God Stats
4W - 9L
1,448 SR
Queue Stats
6W - 10L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Autmmn
Nemesis
17
4 / 3 / 0
9,828
491
9,368
19,721
9,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 2
8,547
427
15,047
16,306
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
WManu27
Jing Wei
12
0 / 6 / 1
7,323
366
5,415
12,820
3,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
xcipo65
Khepri
12
0 / 3 / 1
7,572
379
4,048
16,417
13,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
zihbes
Osiris
15
1 / 4 / 2
9,492
475
8,455
15,364
10,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
3 / 6 / 8
10,106
505
16,379
17,286
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LissyMaeB
Neith
17
2 / 1 / 7
10,871
544
10,699
11,608
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 8
9,719
486
6,417
15,968
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
SHA570DOW
Guan Yu
16
10 / 0 / 4
10,747
537
15,660
19,684
13,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
iTryKing12
Heimdallr
18
4 / 0 / 2
11,516
576
9,650
11,590
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
21
22
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Autmmn
Nemesis
4
3
0
1.33
L
2
6
2
0.5
W
Hel
3
6
8
1.17
W
Neith
LissyMaeB
Neith
2
1
7
5.5
W
2
0
8
6
W
Guan Yu
SHA570DOW
Guan Yu
10
0
4
12
L
Jing Wei
WManu27
Jing Wei
0
6
1
0.08
W
Heimdallr
iTryKing12
Heimdallr
4
0
2
5
L
Khepri
xcipo65
Khepri
0
3
1
0.17
L
Osiris
zihbes
Osiris
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,333
Damage
58,805
80,628
Taken
76,136
41,369
Mitigated
51,046
17,755
Healing
32,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Autmmn
Nemesis
9,368
3,728
0
3,341
19,721
9,081
0
6,131
13,590
0
102,856
L
15,047
3,542
0
3,632
16,306
5,224
13
7,419
8,887
72,396
0
W
Hel
16,379
355
2,843
6,255
17,286
8,084
1,044
4,817
12,469
82,826
0
W
Neith
LissyMaeB
Neith
10,699
2,420
0
2,630
11,608
5,179
3,186
1,856
9,752
0
88,533
W
6,417
577
676
3,566
15,968
18,336
726
4,307
11,661
37,065
0
W
Guan Yu
SHA570DOW
Guan Yu
15,660
3,448
1,868
6,366
19,684
13,325
0
5,874
13,810
0
65,916
L
Jing Wei
WManu27
Jing Wei
5,415
4,226
0
1,891
12,820
3,248
0
3,531
9,289
0
38,000
W
Heimdallr
iTryKing12
Heimdallr
9,650
3,762
0
7,978
11,590
6,122
5,731
2,241
9,349
0
98,174
L
Khepri
xcipo65
Khepri
4,048
343
209
3,434
16,417
13,197
0
3,134
12,885
30,810
0
L
Osiris
zihbes
Osiris
8,455
3,230
0
5,248
15,364
10,619
0
2,581
12,783
0
66,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
52,959
479
Minions Killed
603
0
Camps Cleared
0
1,950,047
Distance Traveled
2,026,878
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,828
491
155
8
0
455,293
7
L
Nu Wa
8,547
427
93
5
0
343,754
8
W
Hel
10,106
505
129
6
0
356,643
0
W
Neith
10,871
544
154
8
0
388,171
4
W
Geb
9,719
486
50
3
0
421,828
4
W
Guan Yu
10,747
537
104
5
0
459,141
0
L
Jing Wei
7,323
366
65
3
0
304,011
4
W
Heimdallr
11,516
576
166
8
0
401,095
5
L
Khepri
7,572
379
44
2
0
417,223
5
L
Osiris
9,492
475
122
6
0
429,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role