Player Matchup

King Arthur
King Arthur
Gabuji
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,593 Elo+
Party 1
Izanami
Izanami
MissJessica
Izanami
Level 27
God Stats
0W - 3L
1,212 SR
Queue Stats
5W - 11L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
xxwhiskeyshredxx
Jormungandr
Level 15
God Stats
8W - 9L
1,621 SR
Queue Stats
8W - 10L
1,572 Elo+
Party 1
Team Averages
Level 62
1,444 SR
1,550 Elo+

VS

Team Averages
Level 65
1,515 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
LoocSixes
Olorun
Level 109
God Stats
10W - 1L
1,670 SR
Queue Stats
178W - 150L
1,611 Elo+
Solo
Jormungandr
Jormungandr
Matthus-_-
Jormungandr
Level 68
God Stats
18W - 20L
1,374 SR
Queue Stats
95W - 107L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gabuji
King Arthur
11
1 / 3 / 2
7,287
729
5,613
13,101
13,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MissJessica
Izanami
10
1 / 4 / 1
6,879
688
4,038
9,244
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
xxwhiskeyshredxx
Jormungandr
10
1 / 3 / 1
7,282
728
6,055
12,857
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 5
7,553
755
6,642
4,777
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
LoocSixes
Olorun
14
5 / 2 / 5
8,497
850
11,225
9,702
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Matthus-_-
Jormungandr
12
4 / 1 / 6
8,088
809
13,131
11,525
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
5
3.5
L
King Arthur
Gabuji
King Arthur
1
3
2
0.67
W
Olorun
LoocSixes
Olorun
5
2
5
3.75
W
Jormungandr
Matthus-_-
Jormungandr
4
1
6
7
L
Izanami
MissJessica
Izanami
1
4
1
0.38
L
Jormungandr
xxwhiskeyshredxx
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
30,998
35,202
Taken
26,004
25,488
Mitigated
17,382
1,655
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,642
3,219
0
580
4,777
1,991
1,267
1,500
3,277
0
25,635
L
King Arthur
Gabuji
King Arthur
5,613
739
0
0
13,101
13,165
0
7,586
5,226
0
19,349
W
Olorun
LoocSixes
Olorun
11,225
5,662
638
3,696
9,702
5,416
1,266
2,406
7,296
41,809
5,258
W
Jormungandr
Matthus-_-
Jormungandr
13,131
2,824
0
1,815
11,525
9,975
116
2,735
8,790
24,236
0
L
Izanami
MissJessica
Izanami
4,038
2,968
0
433
9,244
3,938
0
5,857
3,089
0
18,016
L
Jormungandr
xxwhiskeyshredxx
Jormungandr
6,055
1,145
0
1,222
12,857
8,385
0
8,921
3,732
13,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,448
Gold Earned
24,138
71
Minions Killed
136
1
Camps Cleared
8
514,807
Distance Traveled
590,246
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,553
755
37
4
1
208,552
0
L
King Arthur
7,287
729
24
2
0
177,115
3
W
Olorun
8,497
850
77
8
6
185,673
2
W
Jormungandr
8,088
809
22
2
1
196,021
0
L
Izanami
6,879
688
34
3
1
152,926
2
L
Jormungandr
7,282
728
13
1
0
184,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role