Player Matchup

Khepri
Khepri
Ancsis
Khepri
Level 46
God Stats
6W - 12L
1,342 SR
Queue Stats
81W - 108L
1,374 Elo+
Party 1
Fenrir
Fenrir
HeinousBondarik
Fenrir
Level 60
God Stats
1W - 2L
1,285 SR
Queue Stats
171W - 239L
1,371 Elo+
Party 1
Hachiman
Hachiman
Krisigaming1119
Hachiman
Level 28
God Stats
5W - 3L
1,721 SR
Queue Stats
197W - 241L
1,342 Elo+
Party 1
Poseidon
Poseidon
Pakati00
Poseidon
Level 44
God Stats
7W - 4L
1,806 SR
Queue Stats
89W - 124L
1,307 Elo+
Party 1
Chang'e
Chang'e
fuszfusz
Chang'e
Level 103
God Stats
0W - 3L
1,242 SR
Queue Stats
173W - 186L
1,405 Elo+
Party 1
Team Averages
Level 56
1,479 SR
1,360 Elo+

VS

Team Averages
Level 92
1,676 SR
1,457 Elo+
Terra
Terra
GrandfatherIvan
Terra
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 152L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
Shinichi404
Cliodhna
Level 48
God Stats
7W - 2L
1,943 SR
Queue Stats
85W - 92L
1,403 Elo+
Solo
Poseidon
Poseidon
SouPand4
Poseidon
Level 129
God Stats
36W - 23L
1,500 SR
Queue Stats
240W - 241L
1,459 Elo+
Party 2
Skadi
Skadi
SpellWeaverLII
Skadi
Level 89
God Stats
41W - 33L
1,591 SR
Queue Stats
74W - 68L
1,490 Elo+
Solo
Sol
Sol
pinki74
Sol
Level 142
God Stats
5W - 2L
1,844 SR
Queue Stats
573W - 578L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ancsis
Khepri
8
0 / 3 / 0
5,529
425
2,532
11,375
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 0
6,308
485
4,079
11,261
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
9
0 / 1 / 0
5,149
396
3,970
5,354
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Pakati00
Poseidon
10
1 / 5 / 1
6,322
486
4,265
9,427
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
fuszfusz
Chang'e
10
0 / 5 / 0
5,608
431
967
8,486
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,730
518
2,995
11,542
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Shinichi404
Cliodhna
11
1 / 2 / 1
6,849
527
3,591
8,757
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
SouPand4
Poseidon
14
5 / 1 / 3
8,190
630
9,777
6,089
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
8 / 3 / 1
8,287
637
11,740
8,412
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
2 / 0 / 2
6,859
528
6,883
3,523
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
16
16
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ancsis
Khepri
0
3
0
0
W
0
0
6
3
L
3
2
0
1.5
L
Hachiman
0
1
0
0
L
Poseidon
Pakati00
Poseidon
1
5
1
0.3
W
Cliodhna
Shinichi404
Cliodhna
1
2
1
0.75
W
Poseidon
SouPand4
Poseidon
5
1
3
6.5
W
8
3
1
2.83
L
Chang'e
fuszfusz
Chang'e
0
5
0
0
W
Sol
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
34,986
45,903
Taken
38,323
22,087
Mitigated
17,172
9,101
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ancsis
Khepri
2,532
165
378
3,334
11,375
7,620
0
7,798
3,577
18,754
0
W
2,995
552
575
7,418
11,542
6,349
284
2,147
9,395
24,937
0
L
4,079
412
0
1,410
11,261
4,751
0
1,840
9,421
0
39,887
L
Hachiman
3,970
1,241
0
1,861
5,354
2,388
0
3,326
2,028
0
35,030
L
Poseidon
Pakati00
Poseidon
4,265
1,309
0
0
9,427
4,468
241
6,691
2,736
48,498
0
W
Cliodhna
Shinichi404
Cliodhna
3,591
409
0
1,103
8,757
3,430
21
1,469
7,288
0
47,397
W
Poseidon
SouPand4
Poseidon
9,777
1,195
0
2,355
6,089
2,273
299
2,244
3,845
69,865
0
W
11,740
5,865
0
1,615
8,412
3,977
1,024
1,042
7,370
0
51,495
L
Chang'e
fuszfusz
Chang'e
967
30
198
1,920
8,486
2,860
42
0
8,486
28,666
0
W
Sol
6,883
2,241
0
2,601
3,523
1,143
1,020
862
2,661
45,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
36,915
269
Minions Killed
396
0
Camps Cleared
0
1,144,284
Distance Traveled
1,245,121
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,529
425
29
2
0
230,209
1
W
Terra
6,730
518
36
3
0
273,425
5
L
Fenrir
6,308
485
63
5
0
279,271
1
L
Hachiman
5,149
396
56
4
0
221,568
2
L
Poseidon
6,322
486
72
6
0
209,378
0
W
Cliodhna
6,849
527
85
7
0
273,484
2
W
Poseidon
8,190
630
108
8
0
255,718
0
W
Skadi
8,287
637
79
6
0
209,251
6
L
Chang'e
5,608
431
49
4
0
203,858
0
W
Sol
6,859
528
88
7
0
233,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role