Player Matchup

Ra
Ra
Ash From PC
Ra
Level 157
God Stats
14W - 20L
1,488 SR
Queue Stats
700W - 697L
1,518 Elo+
Party 1
Ganesha
Ganesha
Trooup
Ganesha
Level 157
God Stats
0W - 3L
1,222 SR
Queue Stats
734W - 580L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
calettic6
Jing Wei
Level 155
God Stats
41W - 31L
1,599 SR
Queue Stats
123W - 111L
1,632 Elo+
Solo
Ravana
Ravana
dragonnoir1998
Ravana
Level 128
God Stats
1W - 1L
1,489 SR
Queue Stats
75W - 67L
1,663 Elo+
Solo
Izanami
Izanami
projectrex
Izanami
Level 129
God Stats
12W - 11L
1,637 SR
Queue Stats
71W - 67L
1,647 Elo+
Solo
Team Averages
Level 145
1,487 SR
1,597 Elo+

VS

Team Averages
Level 151
1,548 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BoomerRemover69
Chaac
Level 147
God Stats
8W - 5L
1,568 SR
Queue Stats
274W - 251L
1,558 Elo+
Solo
Yu Huang
Yu Huang
Tankmaster11
Yu Huang
Level 144
God Stats
1W - 0L
1,732 SR
Queue Stats
19W - 24L
1,573 Elo+
Solo
Ne Zha
Ne Zha
jota45
Ne Zha
Level 148
God Stats
10W - 7L
1,442 SR
Queue Stats
295W - 303L
1,597 Elo+
Solo
Discordia
Discordia
skeliibon
Discordia
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 132L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,696
646
5,909
12,218
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Trooup
Ganesha
16
0 / 4 / 2
9,476
632
3,697
16,834
20,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
calettic6
Jing Wei
16
0 / 3 / 1
9,577
638
8,312
16,571
6,838
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 4 / 1
10,341
689
7,850
16,313
11,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
projectrex
Izanami
16
2 / 5 / 0
10,270
685
10,075
18,527
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 0 / 9
12,489
833
14,016
9,450
4,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 0 / 11
11,962
797
16,753
18,853
16,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Tankmaster11
Yu Huang
19
3 / 1 / 13
11,841
789
19,129
9,537
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
jota45
Ne Zha
19
6 / 1 / 3
11,631
775
9,487
11,177
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
skeliibon
Discordia
19
1 / 1 / 1
11,504
767
10,951
8,486
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
21
21
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
9
11.5
L
1
5
1
0.3
W
4
0
11
9.5
W
Yu Huang
Tankmaster11
Yu Huang
3
1
13
9.5
L
Ganesha
Trooup
Ganesha
0
4
2
0.25
L
Jing Wei
calettic6
Jing Wei
0
3
1
0.17
L
0
4
1
0.13
W
Ne Zha
jota45
Ne Zha
6
1
3
7.5
L
Izanami
projectrex
Izanami
2
5
0
0.4
W
Discordia
skeliibon
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
70,336
80,463
Taken
57,503
53,267
Mitigated
34,577
11,355
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,016
4,957
0
5,009
9,450
4,164
2,864
1,596
7,788
0
56,823
L
5,909
392
590
2,262
12,218
6,087
0
3,728
8,386
30,884
0
W
16,753
4,284
0
9,358
18,853
16,744
1,400
2,964
15,755
0
60,799
W
Yu Huang
Tankmaster11
Yu Huang
19,129
2,587
0
2,444
9,537
4,377
377
1,903
7,584
53,017
0
L
Ganesha
Trooup
Ganesha
3,697
395
0
1,417
16,834
20,868
0
3,465
13,309
23,527
0
L
Jing Wei
calettic6
Jing Wei
8,312
6,178
0
474
16,571
6,838
179
8,356
8,085
0
32,029
L
7,850
1,504
0
4,785
16,313
11,155
0
5,747
10,446
0
43,793
W
Ne Zha
jota45
Ne Zha
9,487
3,641
0
2,887
11,177
5,847
2,676
1,476
9,574
0
42,005
L
Izanami
projectrex
Izanami
10,075
7,427
0
1,827
18,527
8,319
0
8,584
9,743
0
45,538
W
Discordia
skeliibon
Discordia
10,951
826
62
1,670
8,486
3,445
1,177
1,282
7,196
56,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
59,427
316
Minions Killed
371
0
Camps Cleared
0
1,355,891
Distance Traveled
1,724,026
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,489
833
75
5
0
324,095
2
L
Ra
9,696
646
81
5
0
287,385
0
W
Chaac
11,962
797
79
5
0
341,439
1
W
Yu Huang
11,841
789
67
4
0
326,459
3
L
Ganesha
9,476
632
19
1
0
254,782
6
L
Jing Wei
9,577
638
60
4
0
251,829
3
L
Ravana
10,341
689
81
5
0
331,001
0
W
Ne Zha
11,631
775
44
3
0
390,178
2
L
Izanami
10,270
685
75
5
0
230,894
3
W
Discordia
11,504
767
106
7
0
341,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role