Player Matchup

Janus
Janus
B8MILL
Janus
Level 160
God Stats
1W - 2L
1,516 SR
Queue Stats
12W - 18L
1,418 Elo+
Solo
Hades
Hades
MCGambit06
Hades
Level 123
God Stats
17W - 16L
1,291 SR
Queue Stats
626W - 675L
1,441 Elo+
Solo
Ah Puch
Ah Puch
Plipet
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
TheReporting
Kuzenbo
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 8L
1,220 Elo+
Solo
Thoth
Thoth
oopac
Thoth
Level 122
God Stats
6W - 9L
1,515 SR
Queue Stats
334W - 354L
1,471 Elo+
Solo
Team Averages
Level 91
1,421 SR
1,393 Elo+

VS

Team Averages
Level 99
1,516 SR
1,489 Elo+
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IKuppsy
Fenrir
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
386W - 331L
1,482 Elo+
Party 1
Hercules
Hercules
MexicanMAGIC07
Hercules
Level 120
God Stats
1W - 1L
1,273 SR
Queue Stats
56W - 40L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Philonious12313
Ah Muzen Cab
Level 115
God Stats
3W - 4L
1,808 SR
Queue Stats
172W - 173L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B8MILL
Janus
16
1 / 4 / 5
9,163
833
8,340
6,929
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
12
4 / 6 / 3
7,919
720
6,190
11,028
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Plipet
Ah Puch
17
6 / 6 / 3
10,149
923
15,679
12,334
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
TheReporting
Kuzenbo
13
2 / 4 / 4
7,602
691
6,636
11,254
16,446
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
oopac
Thoth
13
0 / 5 / 3
7,754
705
6,034
7,529
2,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
7 / 2 / 15
10,021
911
12,160
11,433
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
 
Medusa
17
6 / 2 / 14
9,740
885
8,726
9,007
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
IKuppsy
Fenrir
14
2 / 3 / 15
8,277
752
4,383
10,345
10,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
15
6 / 4 / 9
9,135
830
6,844
14,409
15,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Philonious12313
Ah Muzen Cab
17
4 / 3 / 15
9,150
832
11,671
10,609
6,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
13
Kills
25
25
Deaths
14
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
2
15
7.25
W
Medusa
 
Medusa
6
2
14
6.5
L
Janus
B8MILL
Janus
1
4
5
0.88
W
Fenrir
IKuppsy
Fenrir
2
3
15
3.17
L
Hades
4
6
3
0.92
W
Hercules
6
4
9
2.63
W
Ah Muzen Cab
Philonious12313
Ah Muzen Cab
4
3
15
3.83
L
Ah Puch
Plipet
Ah Puch
6
6
3
1.25
L
Kuzenbo
TheReporting
Kuzenbo
2
4
4
1
L
Thoth
oopac
Thoth
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,879
Damage
43,784
49,074
Taken
55,803
33,430
Mitigated
43,287
9,075
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,160
3,296
4,040
4,507
11,433
6,344
615
9,594
1,839
24,464
0
W
Medusa
 
Medusa
8,726
3,378
2,322
2,926
9,007
5,102
1,008
8,029
978
0
28,888
L
Janus
B8MILL
Janus
8,340
186
307
648
6,929
2,704
444
1,941
4,915
29,035
0
W
Fenrir
IKuppsy
Fenrir
4,383
1,064
977
2,152
10,345
10,569
81
7,025
3,320
0
6,446
L
Hades
6,190
293
201
1,327
11,028
6,213
0
2,671
8,288
9,723
0
W
Hercules
6,844
1,434
842
3,042
14,409
15,045
176
9,475
4,934
0
9,299
W
Ah Muzen Cab
Philonious12313
Ah Muzen Cab
11,671
4,916
320
2,718
10,609
6,227
526
8,756
1,853
0
33,446
L
Ah Puch
Plipet
Ah Puch
15,679
669
544
2,240
12,334
5,381
211
3,711
8,525
24,428
0
L
Kuzenbo
TheReporting
Kuzenbo
6,636
1,870
921
1,838
11,254
16,446
195
2,606
8,495
11,687
0
L
Thoth
oopac
Thoth
6,034
299
415
634
7,529
2,686
218
1,231
6,298
14,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
46,323
134
Minions Killed
170
0
Camps Cleared
0
955,748
Distance Traveled
1,141,201
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,021
911
32
3
0
231,005
0
W
Medusa
9,740
885
66
6
0
247,136
0
L
Janus
9,163
833
49
4
0
209,759
0
W
Fenrir
8,277
752
9
1
0
228,191
0
L
Hades
7,919
720
17
2
0
141,864
2
W
Hercules
9,135
830
6
1
0
220,044
0
W
Ah Muzen Cab
9,150
832
57
5
0
214,825
0
L
Ah Puch
10,149
923
35
3
0
202,980
0
L
Kuzenbo
7,602
691
14
1
0
196,799
3
L
Thoth
7,754
705
19
2
0
204,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role