Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DrKwanza
Khepri
Level 133
God Stats
9W - 2L
1,659 SR
Queue Stats
22W - 15L
1,719 Elo+
Party 1
Arachne
Arachne
Papashongo
Arachne
Level 104
God Stats
29W - 15L
1,794 SR
Queue Stats
138W - 130L
1,562 Elo+
Solo
Apollo
Apollo
RaulAriel10
Apollo
Level 104
God Stats
2W - 1L
1,748 SR
Queue Stats
117W - 112L
1,530 Elo+
Solo
Neith
Neith
Strngr2Dngr
Neith
Level 108
God Stats
9W - 11L
1,652 SR
Queue Stats
51W - 35L
1,629 Elo+
Party 1
Team Averages
Level 113
1,671 SR
1,588 Elo+

VS

Team Averages
Level 107
1,627 SR
1,530 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BootyMeatClapper
Ah Muzen Cab
Level 88
God Stats
19W - 10L
1,641 SR
Queue Stats
371W - 292L
1,605 Elo+
Solo
He Bo
He Bo
DABABA4KT
He Bo
Level 53
God Stats
3W - 5L
1,683 SR
Queue Stats
224W - 295L
1,508 Elo+
Solo
Izanami
Izanami
MiiCrOOnDEaD
Izanami
Level 157
God Stats
41W - 64L
1,434 SR
Queue Stats
538W - 570L
1,519 Elo+
Party 2
Olorun
Olorun
Vanadis240
Olorun
Level 80
God Stats
1W - 3L
1,874 SR
Queue Stats
484W - 517L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 2 / 3
5,233
523
5,658
7,650
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
DrKwanza
Khepri
7
1 / 2 / 3
4,901
490
3,390
5,977
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Papashongo
Arachne
10
7 / 1 / 3
6,716
672
5,065
8,561
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
10
3 / 3 / 0
5,693
569
4,508
7,122
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 3 / 3
5,309
531
5,430
6,666
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 3 / 7
5,056
506
2,889
5,843
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
BootyMeatClapper
Ah Muzen Cab
11
3 / 2 / 0
6,572
657
6,550
8,516
3,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
DABABA4KT
He Bo
8
1 / 5 / 1
5,098
510
2,377
8,302
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MiiCrOOnDEaD
Izanami
9
2 / 2 / 2
5,391
539
5,184
6,895
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Vanadis240
Olorun
9
5 / 3 / 2
6,014
601
7,911
7,255
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
15
Kills
11
11
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
2
3
1.25
L
Baron Samedi
 
Baron Samedi
0
3
7
1.17
L
Ah Muzen Cab
BootyMeatClapper
Ah Muzen Cab
3
2
0
1.5
L
He Bo
DABABA4KT
He Bo
1
5
1
0.3
W
Khepri
DrKwanza
Khepri
1
2
3
1.25
L
Izanami
MiiCrOOnDEaD
Izanami
2
2
2
1.5
W
Arachne
Papashongo
Arachne
7
1
3
8.5
W
Apollo
3
3
0
1
W
3
3
3
1.5
L
Olorun
Vanadis240
Olorun
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
24,911
35,976
Taken
36,811
14,813
Mitigated
15,025
8,886
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,658
3,333
0
1,850
7,650
2,944
0
2,294
5,356
0
29,872
L
Baron Samedi
 
Baron Samedi
2,889
978
242
2,103
5,843
4,357
0
1,063
4,780
10,548
0
L
Ah Muzen Cab
BootyMeatClapper
Ah Muzen Cab
6,550
3,421
0
3,326
8,516
3,497
1,548
0
8,516
0
51,377
L
He Bo
DABABA4KT
He Bo
2,377
441
0
2,967
8,302
2,380
0
506
7,796
24,934
0
W
Khepri
DrKwanza
Khepri
3,390
565
0
1,511
5,977
3,526
0
3,157
2,820
11,866
0
L
Izanami
MiiCrOOnDEaD
Izanami
5,184
3,280
0
2,447
6,895
2,295
762
401
6,494
0
32,318
W
Arachne
Papashongo
Arachne
5,065
3,443
0
2,439
8,561
3,189
0
2,320
6,241
0
29,083
W
Apollo
4,508
2,476
0
654
7,122
2,460
0
0
7,122
0
34,957
W
5,430
2,573
0
2,432
6,666
2,694
0
5,406
1,260
0
27,404
L
Olorun
Vanadis240
Olorun
7,911
5,343
195
3,112
7,255
2,496
0
1,420
5,835
37,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
28,131
228
Minions Killed
285
0
Camps Cleared
0
955,882
Distance Traveled
814,598
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,233
523
43
4
0
167,633
1
L
Baron Samedi
5,056
506
7
1
0
109,699
0
L
Ah Muzen Cab
6,572
657
88
9
0
183,433
0
L
He Bo
5,098
510
56
6
0
186,132
3
W
Khepri
4,901
490
13
1
0
197,705
2
L
Izanami
5,391
539
65
7
0
166,382
2
W
Arachne
6,716
672
56
6
0
236,796
5
W
Apollo
5,693
569
68
7
0
178,661
2
W
Neith
5,309
531
48
5
0
175,087
3
L
Olorun
6,014
601
69
7
0
168,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role