Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AK8_neby222
Thanatos
Level 58
God Stats
2W - 1L
1,708 SR
Queue Stats
33W - 64L
1,398 Elo+
Party 1
Bacchus
Bacchus
DrMeasey
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 113L
1,398 Elo+
Party 1
Ullr
Ullr
King-of-afroes78
Ullr
Level 63
God Stats
6W - 1L
1,990 SR
Queue Stats
50W - 80L
1,434 Elo+
Party 1
Ra
Ra
josephene
Ra
Level 74
God Stats
2W - 5L
1,386 SR
Queue Stats
121W - 171L
1,424 Elo+
Party 1
Team Averages
Level 74
1,617 SR
1,431 Elo+

VS

Team Averages
Level 93
1,565 SR
1,524 Elo+
Chang'e
Chang'e
BenMatthew
Chang'e
Level 88
God Stats
0W - 1L
1,293 SR
Queue Stats
69W - 56L
1,488 Elo+
Solo
Cerberus
Cerberus
Especti
Cerberus
Level 69
God Stats
7W - 3L
1,780 SR
Queue Stats
102W - 107L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
GEHRR
Tsukuyomi
Level 128
God Stats
9W - 7L
1,626 SR
Queue Stats
122W - 138L
1,478 Elo+
Solo
Set
Set
kingzeds
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
peacebeuponme
Artemis
Level 160
God Stats
1,147W - 980L
1,624 SR
Queue Stats
1,929W - 1,826L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 8
8,917
811
11,869
9,340
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
AK8_neby222
Thanatos
16
9 / 2 / 7
9,534
867
11,331
10,504
4,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DrMeasey
Bacchus
14
1 / 1 / 13
8,242
749
6,426
6,696
8,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 6
8,377
762
7,131
7,719
3,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 3 / 8
9,012
819
5,084
11,172
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BenMatthew
Chang'e
15
2 / 5 / 4
8,424
766
6,038
11,619
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Especti
Cerberus
14
0 / 4 / 7
8,202
746
8,007
16,864
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
GEHRR
Tsukuyomi
15
5 / 3 / 2
9,035
821
11,604
10,509
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 4
7,458
678
6,090
13,003
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
17
0 / 0 / 1
8,613
783
1,862
2,886
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
19
Kills
8
8
Deaths
19
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
W
Thanatos
AK8_neby222
Thanatos
9
2
7
6.25
L
Chang'e
BenMatthew
Chang'e
2
5
4
0.8
W
Bacchus
DrMeasey
Bacchus
1
1
13
7.5
L
Cerberus
Especti
Cerberus
0
4
7
0.88
L
Tsukuyomi
GEHRR
Tsukuyomi
5
3
2
2
W
4
1
6
7
W
1
3
8
1.67
L
1
7
4
0.43
L
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,841
Damage
33,601
45,431
Taken
54,881
25,184
Mitigated
35,067
18,359
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,869
687
0
2,577
9,340
3,873
815
3,631
5,676
35,333
0
W
Thanatos
AK8_neby222
Thanatos
11,331
2,347
0
6,465
10,504
4,878
700
2,207
8,192
0
24,872
L
Chang'e
BenMatthew
Chang'e
6,038
794
2,075
2,807
11,619
4,085
0
4,630
6,731
27,946
0
W
Bacchus
DrMeasey
Bacchus
6,426
603
318
237
6,696
8,045
534
2,230
4,334
10,298
0
L
Cerberus
Especti
Cerberus
8,007
510
720
4,446
16,864
17,055
0
6,477
9,965
14,585
0
L
Tsukuyomi
GEHRR
Tsukuyomi
11,604
3,333
0
556
10,509
4,492
0
4,438
5,802
0
30,439
W
7,131
5,087
58
1,809
7,719
3,350
952
2,326
5,260
0
21,174
W
5,084
173
2,971
3,924
11,172
5,038
0
3,651
7,404
44,687
0
L
6,090
1,967
0
1,139
13,003
8,087
0
5,427
7,336
0
12,887
L
Artemis
1,862
449
0
1,314
2,886
1,348
0
1,170
1,668
0
42,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
41,732
222
Minions Killed
229
0
Camps Cleared
0
1,178,281
Distance Traveled
1,144,047
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,917
811
56
5
0
242,045
9
W
Thanatos
9,534
867
30
3
0
234,316
1
L
Chang'e
8,424
766
60
5
0
212,036
0
W
Bacchus
8,242
749
13
1
0
237,184
0
L
Cerberus
8,202
746
25
2
0
237,700
5
L
Tsukuyomi
9,035
821
27
2
0
233,606
1
W
Ullr
8,377
762
41
4
0
209,294
3
W
Ra
9,012
819
82
7
0
255,442
2
L
Set
7,458
678
17
2
0
231,133
0
L
Artemis
8,613
783
100
9
0
229,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role