Player Matchup

Arachne
Arachne
I Nightmre I
Arachne
Level 43
God Stats
8W - 7L
1,778 SR
Queue Stats
351W - 270L
1,635 Elo+
Solo
Hades
Hades
MilkofBadger
Hades
Level 4
God Stats
1W - 5L
1,732 SR
Queue Stats
7W - 16L
1,709 Elo+
Party 2
Neith
Neith
Quadking15
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
dtb1202
Baron Samedi
Level 102
God Stats
17W - 17L
1,578 SR
Queue Stats
61W - 77L
1,491 Elo+
Party 3
King Arthur
King Arthur
sethpatrick
King Arthur
Level 129
God Stats
0W - 2L
1,367 SR
Queue Stats
81W - 86L
1,499 Elo+
Party 2
Team Averages
Level 58
1,591 SR
1,567 Elo+

VS

Team Averages
Level 85
1,478 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Chuck1eNutz
Baron Samedi
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 51L
1,552 Elo+
Party 1
Medusa
Medusa
G0LD L3AD3R
Medusa
Level 118
God Stats
9W - 8L
1,375 SR
Queue Stats
230W - 197L
1,486 Elo+
Party 1
Arachne
Arachne
II85I024
Arachne
Level 84
God Stats
64W - 69L
1,428 SR
Queue Stats
847W - 913L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TC300278
Ah Muzen Cab
Level 44
God Stats
1W - 1L
1,552 SR
Queue Stats
3W - 14L
1,220 Elo+
Solo
King Arthur
King Arthur
Waltercantquit
King Arthur
Level 156
God Stats
20W - 24L
1,533 SR
Queue Stats
480W - 567L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I Nightmre I
Arachne
20
8 / 4 / 4
16,710
522
14,541
33,067
19,431
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 8 / 10
16,091
503
25,444
42,101
35,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
19
3 / 7 / 2
12,519
391
4,021
18,511
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
dtb1202
Baron Samedi
19
2 / 7 / 7
13,476
421
14,666
30,388
33,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
sethpatrick
King Arthur
20
8 / 11 / 4
16,255
508
30,902
41,048
54,917
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chuck1eNutz
Baron Samedi
20
13 / 4 / 13
19,580
612
37,132
30,813
17,301
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
20
8 / 4 / 12
17,796
556
22,262
21,302
11,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
II85I024
Arachne
20
3 / 9 / 12
17,252
539
15,274
40,373
22,824
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
TC300278
Ah Muzen Cab
20
5 / 4 / 7
16,844
526
25,350
19,572
9,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Waltercantquit
King Arthur
20
7 / 5 / 7
17,725
554
25,679
40,042
39,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
26
Kills
36
37
Deaths
26
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chuck1eNutz
Baron Samedi
13
4
13
4.88
W
Medusa
8
4
12
3.5
L
Arachne
I Nightmre I
Arachne
8
4
4
2.5
W
Arachne
II85I024
Arachne
3
9
12
1
L
5
8
10
1.25
L
Neith
3
7
2
0.57
W
Ah Muzen Cab
TC300278
Ah Muzen Cab
5
4
7
2.13
W
King Arthur
Waltercantquit
King Arthur
7
5
7
2.1
L
Baron Samedi
dtb1202
Baron Samedi
2
7
7
0.79
L
King Arthur
sethpatrick
King Arthur
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,574
Damage
125,697
165,115
Taken
152,102
149,894
Mitigated
101,514
49,068
Healing
51,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chuck1eNutz
Baron Samedi
37,132
3,989
3,492
17,885
30,813
17,301
1,248
10,489
20,096
182,422
0
W
Medusa
22,262
8,559
0
2,053
21,302
11,749
3,681
6,120
15,182
0
152,800
L
Arachne
I Nightmre I
Arachne
14,541
10,715
0
8,267
33,067
19,431
555
4,153
28,686
0
139,243
W
Arachne
II85I024
Arachne
15,274
8,862
0
12,725
40,373
22,824
805
7,363
33,010
0
214,993
L
25,444
1,843
2,382
20,594
42,101
35,467
277
9,005
32,938
163,198
0
L
Neith
4,021
2,419
0
2,957
18,511
7,024
1,083
5,996
12,343
0
67,295
W
Ah Muzen Cab
TC300278
Ah Muzen Cab
25,350
9,064
0
4,783
19,572
9,950
2,888
9,327
10,245
0
142,695
W
King Arthur
Waltercantquit
King Arthur
25,679
3,076
0
10,306
40,042
39,690
184
7,649
30,972
0
147,940
L
Baron Samedi
dtb1202
Baron Samedi
14,666
758
1,877
7,085
30,388
33,055
153
12,731
17,292
69,973
0
L
King Arthur
sethpatrick
King Arthur
30,902
2,611
0
5,906
41,048
54,917
222
5,764
35,205
0
139,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,051
Gold Earned
89,197
869
Minions Killed
1,028
0
Camps Cleared
0
2,761,257
Distance Traveled
2,928,647
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,580
612
195
6
0
579,576
2
W
Medusa
17,796
556
190
6
0
564,374
2
L
Arachne
16,710
522
205
6
0
694,206
3
W
Arachne
17,252
539
219
7
0
569,572
3
L
Hades
16,091
503
266
8
0
517,666
4
L
Neith
12,519
391
121
4
0
532,681
0
W
Ah Muzen Cab
16,844
526
205
6
0
637,984
7
W
King Arthur
17,725
554
219
7
0
577,141
0
L
Baron Samedi
13,476
421
92
3
0
492,536
4
L
King Arthur
16,255
508
185
6
0
524,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role