Player Matchup

Bacchus
Bacchus
Cherniq
Bacchus
Level 33
God Stats
17W - 25L
1,418 SR
Queue Stats
21W - 33L
1,369 Elo+
Solo
Jing Wei
Jing Wei
I King Adam I
Jing Wei
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 54L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
OldAsianPerv
Ne Zha
Level 128
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 3
Baron Samedi
Baron Samedi
ReeceDaPeace
Baron Samedi
Level 28
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Stan359
Amaterasu
Level 39
God Stats
3W - 2L
1,673 SR
Queue Stats
56W - 56L
1,585 Elo+
Party 1
Team Averages
Level 53
1,516 SR
1,535 Elo+

VS

Team Averages
Level 73
1,467 SR
1,422 Elo+
Amaterasu
Amaterasu
Cjglass15
Amaterasu
Level 31
God Stats
2W - 1L
1,296 SR
Queue Stats
2W - 8L
1,029 Elo+
Solo
Apollo
Apollo
CrystalPyro
Apollo
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 238L
1,541 Elo+
Party 2
Ares
Ares
GuapoGinger
Ares
Level 49
God Stats
137W - 94L
1,508 SR
Queue Stats
249W - 220L
1,455 Elo+
Solo
Da Ji
Da Ji
SAMATZ
Da Ji
Level 105
God Stats
6W - 7L
1,596 SR
Queue Stats
299W - 272L
1,582 Elo+
Party 2
Merlin
Merlin
WCM 1985
Merlin
Level 155
God Stats
4W - 5L
1,433 SR
Queue Stats
181W - 170L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cherniq
Bacchus
13
0 / 5 / 1
8,937
372
10,983
23,956
30,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
I King Adam I
Jing Wei
15
1 / 7 / 1
9,174
382
13,032
22,990
9,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
14
0 / 3 / 2
9,205
384
6,262
16,904
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ReeceDaPeace
Baron Samedi
12
1 / 3 / 0
8,649
360
3,280
8,390
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Stan359
Amaterasu
16
3 / 5 / 1
10,520
438
13,142
29,335
25,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cjglass15
Amaterasu
19
0 / 3 / 6
12,905
538
8,088
19,277
16,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Apollo
20
5 / 1 / 1
13,087
545
10,924
17,815
9,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 0 / 6
11,777
491
11,993
18,465
24,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
SAMATZ
Da Ji
20
15 / 1 / 1
14,929
622
27,257
21,709
13,286
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
WCM 1985
Merlin
20
1 / 1 / 4
13,343
556
12,134
10,944
5,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
23
23
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cherniq
Bacchus
0
5
1
0.1
W
Amaterasu
Cjglass15
Amaterasu
0
3
6
1
W
Apollo
5
1
1
5.5
W
2
0
6
5
L
Jing Wei
I King Adam I
Jing Wei
1
7
1
0.21
L
Ne Zha
0
3
2
0.33
L
Baron Samedi
ReeceDaPeace
Baron Samedi
1
3
0
0.33
W
Da Ji
SAMATZ
Da Ji
15
1
1
15.5
L
Amaterasu
Stan359
Amaterasu
3
5
1
0.7
W
Merlin
WCM 1985
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
70,396
101,575
Taken
88,210
75,144
Mitigated
69,528
28,010
Healing
25,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cherniq
Bacchus
10,983
679
168
5,180
23,956
30,042
0
8,544
15,412
41,082
0
W
Amaterasu
Cjglass15
Amaterasu
8,088
2,797
0
4,873
19,277
16,963
5,522
2,446
16,831
0
75,629
W
Apollo
10,924
5,535
0
7,982
17,815
9,302
3,800
3,479
14,336
0
108,693
W
11,993
488
1,001
3,139
18,465
24,895
1,448
5,103
13,362
40,680
0
L
Jing Wei
I King Adam I
Jing Wei
13,032
9,038
0
6,633
22,990
9,189
0
6,073
16,917
0
74,785
L
Ne Zha
6,262
2,283
0
4,332
16,904
6,388
0
829
16,075
0
84,567
L
Baron Samedi
ReeceDaPeace
Baron Samedi
3,280
215
0
1,367
8,390
3,673
0
2,842
5,548
44,124
0
W
Da Ji
SAMATZ
Da Ji
27,257
9,720
0
3,504
21,709
13,286
904
1,333
20,376
0
172,193
L
Amaterasu
Stan359
Amaterasu
13,142
6,706
0
10,330
29,335
25,852
0
5,839
23,496
0
72,615
W
Merlin
WCM 1985
Merlin
12,134
233
732
4,305
10,944
5,082
3,372
2,284
8,660
125,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
66,041
472
Minions Killed
688
0
Camps Cleared
0
1,846,779
Distance Traveled
2,203,770
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,937
372
47
2
0
409,445
1
W
Amaterasu
12,905
538
160
7
0
480,100
3
W
Apollo
13,087
545
167
7
0
429,856
2
W
Ares
11,777
491
38
2
0
463,793
5
L
Jing Wei
9,174
382
109
5
0
420,465
2
L
Ne Zha
9,205
384
127
5
0
322,885
4
L
Baron Samedi
8,649
360
88
4
0
258,681
0
W
Da Ji
14,929
622
166
7
0
441,625
1
L
Amaterasu
10,520
438
101
4
0
435,303
5
W
Merlin
13,343
556
157
7
0
388,396
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role