Player Matchup

Hades
Hades
Diamond I
 
Hades
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond I
 
Rama
Diamond I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
Aurora Khaos
Bacchus
Diamond I
Level 160
God Stats
3W - 2L
1,495 SR
Queue Stats
162W - 146L
2,577 MMR
Solo
Chaac
Chaac
Diamond I
LiquidSnakeVX
Chaac
Diamond I
Level 160
God Stats
28W - 9L
1,825 SR
Queue Stats
387W - 256L
3,086 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond I
MTBresil
Erlang Shen
Diamond I
Level 160
God Stats
10W - 4L
1,717 SR
Queue Stats
381W - 248L
3,210 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,607 SR
2,375 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,616 SR
2,662 MMR
Izanami
Izanami
Diamond I
GobbleMyToes170
Izanami
Diamond I
Level 151
God Stats
7W - 8L
1,798 SR
Queue Stats
313W - 272L
2,533 MMR
Solo
Poseidon
Poseidon
Diamond II
JulioElMatador32
Poseidon
Diamond II
Level 118
God Stats
13W - 8L
1,783 SR
Queue Stats
109W - 99L
2,732 MMR
Party 1
Geb
Geb
Diamond II
SilentEyeZzZ_
Geb
Diamond II
Level 142
God Stats
1W - 2L
1,188 SR
Queue Stats
206W - 175L
2,704 MMR
Solo
Amaterasu
Amaterasu
Diamond II
The 32nd Gender
Amaterasu
Diamond II
Level 143
God Stats
9W - 5L
1,701 SR
Queue Stats
310W - 298L
2,497 MMR
Solo
Kali
Kali
Diamond I
Témptress
Kali
Diamond I
Level 160
God Stats
1W - 3L
1,608 SR
Queue Stats
225W - 179L
2,845 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 4 / 10
12,650
602
23,111
24,983
17,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
 
Rama
18
4 / 4 / 8
12,513
596
19,312
22,744
11,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Aurora Khaos
Bacchus
17
1 / 0 / 20
11,970
570
12,841
22,240
39,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 0 / 7
14,895
709
30,664
21,105
18,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
MTBresil
Erlang Shen
18
8 / 3 / 8
12,409
591
15,472
21,993
15,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ArachneJing WeiCliodhna

VS

Bans
NemesisMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
10,276
489
12,065
19,201
8,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 8 / 1
10,295
490
27,181
23,224
11,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 8
8,882
423
8,501
29,076
37,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
The 32nd Gender
Amaterasu
13
0 / 11 / 2
8,475
404
8,242
30,400
25,717
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 2
11,048
526
15,851
25,168
14,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
33
Kills
11
11
Deaths
33
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
4
10
2.75
W
Rama
 
Rama
4
4
8
2
W
Bacchus
Aurora Khaos
Bacchus
1
0
20
11
L
1
6
3
0.42
L
5
8
1
0.69
W
14
0
7
17.5
W
Erlang Shen
MTBresil
Erlang Shen
8
3
8
4
L
0
5
8
0.8
L
Amaterasu
The 32nd Gender
Amaterasu
0
11
2
0.09
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,400
Damage
71,840
113,065
Taken
127,069
102,382
Mitigated
97,126
45,699
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
23,111
2,554
1,334
12,219
24,983
17,977
397
12,998
11,985
128,197
0
W
Rama
 
Rama
19,312
16,403
0
9,144
22,744
11,179
5,637
4,421
18,323
0
127,707
W
Bacchus
Aurora Khaos
Bacchus
12,841
2,054
0
3,989
22,240
39,047
132
9,169
13,071
33,271
0
L
12,065
8,205
0
6,068
19,201
8,681
144
3,779
15,422
0
103,880
L
27,181
6,955
0
3,621
23,224
11,592
0
10,346
12,878
98,659
6,020
W
30,664
6,562
0
10,325
21,105
18,925
3,917
4,162
16,943
0
131,374
W
Erlang Shen
MTBresil
Erlang Shen
15,472
6,577
0
8,688
21,993
15,254
952
5,913
16,080
0
124,319
L
8,501
2,377
0
2,255
29,076
37,032
0
12,237
16,839
23,669
0
L
Amaterasu
The 32nd Gender
Amaterasu
8,242
2,894
0
5,844
30,400
25,717
9
4,658
25,742
0
61,959
L
15,851
7,347
0
4,568
25,168
14,104
0
4,932
20,236
0
92,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,437
Gold Earned
48,976
705
Minions Killed
539
0
Camps Cleared
0
2,228,447
Distance Traveled
2,013,768
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,650
602
179
9
0
399,761
3
W
Rama
12,513
596
169
8
0
352,899
8
W
Bacchus
11,970
570
33
2
0
469,223
9
L
Izanami
10,276
489
150
7
0
355,091
6
L
Poseidon
10,295
490
141
7
0
404,897
3
W
Chaac
14,895
709
184
9
0
499,652
2
W
Erlang Shen
12,409
591
140
7
0
506,912
0
L
Geb
8,882
423
23
1
0
404,721
6
L
Amaterasu
8,475
404
98
5
0
379,683
7
L
Kali
11,048
526
127
6
0
469,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role