Player Matchup

Sun Wukong
Sun Wukong
Dumblespodora
Sun Wukong
Level 160
God Stats
2W - 0L
1,328 SR
Queue Stats
94W - 54L
1,649 Elo+
Party 2
Hachiman
Hachiman
FlamingMolestres
Hachiman
Level 120
God Stats
11W - 2L
1,646 SR
Queue Stats
94W - 58L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
salamandrCZ
Baron Samedi
Level 142
God Stats
15W - 3L
1,852 SR
Queue Stats
54W - 24L
1,671 Elo+
Party 2
Team Averages
Level 141
1,609 SR
1,653 Elo+

VS

Team Averages
Level 76
1,433 SR
1,479 Elo+
Neith
Neith
Chronofact
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 1
Tiamat
Tiamat
NEMOSEEEL
Tiamat
Level 83
God Stats
1W - 3L
1,300 SR
Queue Stats
96W - 136L
1,425 Elo+
Solo
Raijin
Raijin
Trimach
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dumblespodora
Sun Wukong
11
2 / 2 / 7
6,793
755
4,295
8,171
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 5
7,159
795
5,455
7,429
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
salamandrCZ
Baron Samedi
12
4 / 1 / 6
7,294
810
5,719
6,295
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 3 / 3
5,709
634
5,227
6,390
2,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
NEMOSEEEL
Tiamat
10
2 / 3 / 2
6,070
674
2,180
5,504
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Trimach
Raijin
10
3 / 4 / 1
6,443
716
7,008
7,636
2,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
5
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
3
0.5
W
Sun Wukong
Dumblespodora
Sun Wukong
2
2
7
2.75
W
4
2
5
3.25
L
Tiamat
NEMOSEEEL
Tiamat
2
3
2
1
L
Raijin
Trimach
Raijin
3
4
1
0.88
W
Baron Samedi
salamandrCZ
Baron Samedi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
14,415
21,895
Taken
19,530
11,479
Mitigated
8,240
5,481
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,227
1,435
0
1,218
6,390
2,502
0
2,004
4,210
0
12,034
W
Sun Wukong
Dumblespodora
Sun Wukong
4,295
480
262
1,606
8,171
6,175
0
2,994
5,177
0
14,954
W
5,455
2,452
0
520
7,429
2,541
514
3,496
3,933
0
18,715
L
Tiamat
NEMOSEEEL
Tiamat
2,180
225
0
970
5,504
2,839
48
1,847
3,505
13,327
0
L
Raijin
Trimach
Raijin
7,008
351
0
250
7,636
2,899
156
1,991
5,526
16,440
0
W
Baron Samedi
salamandrCZ
Baron Samedi
5,719
515
615
2,478
6,295
2,763
735
3,217
3,078
22,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,246
Gold Earned
18,222
112
Minions Killed
72
4
Camps Cleared
2
492,022
Distance Traveled
460,726
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,709
634
18
2
0
165,891
2
W
Sun Wukong
6,793
755
28
3
1
176,412
2
W
Hachiman
7,159
795
35
4
0
157,276
2
L
Tiamat
6,070
674
31
3
1
140,255
1
L
Raijin
6,443
716
23
3
1
154,580
1
W
Baron Samedi
7,294
810
49
5
3
158,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role