Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
NerdyG1nger
Atlas
Level 123
God Stats
1W - 2L
1,204 SR
Queue Stats
122W - 109L
1,603 Elo+
Party 3
Janus
Janus
TREYBIRDO
Janus
Level 44
God Stats
2W - 5L
1,135 SR
Queue Stats
135W - 140L
1,496 Elo+
Party 1
Neith
Neith
krom3dom3
Neith
Level 10
God Stats
1W - 2L
1,102 SR
Queue Stats
6W - 2L
1,609 Elo+
Party 3
Team Averages
Level 58
1,288 SR
1,542 Elo+

VS

Team Averages
Level 86
1,544 SR
1,558 Elo+
Apollo
Apollo
BigCakeJake
Apollo
Level 36
God Stats
0W - 1L
1,335 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ElarepaEhuevo
Cu Chulainn
Level 146
God Stats
5W - 3L
1,507 SR
Queue Stats
143W - 146L
1,604 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Padillale
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,687 SR
Queue Stats
104W - 114L
1,599 Elo+
Party 4
Cthulhu
Cthulhu
Peterp4rker
Cthulhu
Level 88
God Stats
4W - 4L
1,628 SR
Queue Stats
503W - 511L
1,504 Elo+
Solo
Nemesis
Nemesis
WWWWWwWWWwWQWW
Nemesis
Level 29
God Stats
1W - 2L
1,563 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
11 / 2 / 4
11,961
598
22,834
23,397
15,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
 
King Arthur
15
1 / 4 / 4
9,679
484
10,891
22,565
19,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 0 / 8
9,605
480
11,210
18,340
25,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
TREYBIRDO
Janus
14
1 / 4 / 3
8,848
442
8,166
11,853
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
krom3dom3
Neith
15
1 / 1 / 5
8,957
448
4,491
4,960
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 4 / 2
9,596
480
8,153
13,818
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
ElarepaEhuevo
Cu Chulainn
16
4 / 2 / 3
10,225
511
18,690
20,497
22,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Padillale
Ah Muzen Cab
16
3 / 3 / 1
9,928
496
11,764
14,100
7,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Peterp4rker
Cthulhu
13
1 / 1 / 4
8,587
429
9,363
14,867
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 3
9,286
464
7,978
19,753
9,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
16
Kills
11
11
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
2
4
6.5
W
King Arthur
 
King Arthur
1
4
4
0.75
L
Apollo
1
4
2
0.5
L
Cu Chulainn
ElarepaEhuevo
Cu Chulainn
4
2
3
2.75
W
2
0
8
6
L
Ah Muzen Cab
Padillale
Ah Muzen Cab
3
3
1
1.17
L
Cthulhu
Peterp4rker
Cthulhu
1
1
4
3
W
Janus
TREYBIRDO
Janus
1
4
3
0.63
L
2
6
3
0.58
W
Neith
krom3dom3
Neith
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,592
Damage
55,948
81,115
Taken
83,035
66,839
Mitigated
66,298
15,704
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
22,834
14,942
0
3,210
23,397
15,391
0
2,178
21,219
0
120,069
W
King Arthur
 
King Arthur
10,891
1,898
0
4,125
22,565
19,512
126
1,912
20,653
0
84,312
L
Apollo
8,153
5,572
0
5,444
13,818
7,362
0
3,176
10,642
0
83,435
L
Cu Chulainn
ElarepaEhuevo
Cu Chulainn
18,690
3,526
0
4,532
20,497
22,028
36
3,495
17,002
0
87,038
W
11,210
4,853
0
3,254
18,340
25,003
0
3,239
15,101
44,653
0
L
Ah Muzen Cab
Padillale
Ah Muzen Cab
11,764
5,372
0
2,435
14,100
7,374
1,200
6,780
7,320
0
90,499
L
Cthulhu
Peterp4rker
Cthulhu
9,363
668
1,114
3,465
14,867
20,152
0
3,852
11,015
33,744
0
W
Janus
TREYBIRDO
Janus
8,166
631
0
2,076
11,853
4,935
0
1,361
10,492
68,505
0
L
7,978
3,904
0
6,830
19,753
9,382
0
2,073
17,680
0
79,127
W
Neith
krom3dom3
Neith
4,491
1,972
0
3,039
4,960
1,998
0
673
4,287
0
65,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
47,622
569
Minions Killed
598
0
Camps Cleared
0
1,957,132
Distance Traveled
1,869,536
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,961
598
156
8
0
477,001
6
W
King Arthur
9,679
484
144
7
0
388,762
3
L
Apollo
9,596
480
153
8
0
348,262
4
L
Cu Chulainn
10,225
511
137
7
0
383,921
5
W
Atlas
9,605
480
47
2
0
380,236
4
L
Ah Muzen Cab
9,928
496
143
7
0
360,029
5
L
Cthulhu
8,587
429
42
2
0
389,060
4
W
Janus
8,848
442
113
6
0
392,273
3
L
Nemesis
9,286
464
123
6
0
388,264
4
W
Neith
8,957
448
109
5
0
318,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role