Player Matchup

Cerberus
Cerberus
IT4L14N5T4LL10N
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 2
Nemesis
Nemesis
Ramburgler
Nemesis
Level 78
God Stats
4W - 4L
1,469 SR
Queue Stats
105W - 110L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
YungSilk22
Ah Puch
Level 48
God Stats
21W - 8L
1,601 SR
Queue Stats
125W - 144L
1,421 Elo+
Solo
Vulcan
Vulcan
laureltonheist
Vulcan
Level 129
God Stats
344W - 369L
1,430 SR
Queue Stats
461W - 505L
1,360 Elo+
Solo
Odin
Odin
oProctology
Odin
Level 69
God Stats
2W - 5L
1,342 SR
Queue Stats
62W - 70L
1,419 Elo+
Solo
Team Averages
Level 66
1,468 SR
1,406 Elo+

VS

Team Averages
Level 97
1,601 SR
1,428 Elo+
Baba Yaga
Baba Yaga
FalseWing
Baba Yaga
Level 89
God Stats
47W - 39L
1,625 SR
Queue Stats
108W - 127L
1,479 Elo+
Party 1
Nemesis
Nemesis
Je55ter
Nemesis
Level 147
God Stats
7W - 10L
1,538 SR
Queue Stats
225W - 256L
1,486 Elo+
Party 1
Anubis
Anubis
REQUIEM4AKILL
Anubis
Level 44
God Stats
3W - 1L
1,742 SR
Queue Stats
29W - 33L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
TheAlmightyJug
Xing Tian
Level 105
God Stats
182W - 163L
1,503 SR
Queue Stats
580W - 608L
1,394 Elo+
Solo
Neith
Neith
WinchestersAce
Neith
Level 102
God Stats
5W - 4L
1,598 SR
Queue Stats
72W - 76L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
0 / 5 / 0
12,865
858
4,132
26,693
27,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Ramburgler
Nemesis
18
0 / 7 / 0
12,756
850
14,341
29,032
13,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
YungSilk22
Ah Puch
19
1 / 7 / 0
14,238
949
22,733
30,363
13,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 4 / 0
12,791
853
19,300
9,863
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 8 / 1
13,035
869
13,148
45,444
45,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FalseWing
Baba Yaga
20
4 / 0 / 19
14,884
992
25,405
11,012
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Je55ter
Nemesis
20
15 / 1 / 13
17,106
1,140
39,168
23,165
12,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 0 / 17
14,690
979
26,555
15,796
8,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
TheAlmightyJug
Xing Tian
20
3 / 0 / 23
16,021
1,068
20,817
17,654
25,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 0 / 15
14,277
952
23,720
11,921
5,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
118
1
Kills
31
31
Deaths
1
1
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
FalseWing
Baba Yaga
4
0
19
13.5
L
Cerberus
0
5
0
0
W
Nemesis
Je55ter
Nemesis
15
1
13
21.5
W
4
0
17
12.5
L
Nemesis
Ramburgler
Nemesis
0
7
0
0
W
Xing Tian
TheAlmightyJug
Xing Tian
3
0
23
14.5
W
5
0
15
12.5
L
Ah Puch
YungSilk22
Ah Puch
1
7
0
0.14
L
0
4
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,654
Damage
135,665
141,395
Taken
79,548
105,697
Mitigated
57,429
13,859
Healing
33,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
FalseWing
Baba Yaga
25,405
2,494
608
3,540
11,012
5,435
0
8,358
2,618
54,159
0
L
Cerberus
4,132
91
0
3,565
26,693
27,883
0
14,493
12,200
8,931
0
W
Nemesis
Je55ter
Nemesis
39,168
23,833
0
12,187
23,165
12,372
0
10,325
12,236
0
64,053
W
26,555
3,361
1,932
7,580
15,796
8,683
0
11,014
4,596
53,627
0
L
Nemesis
Ramburgler
Nemesis
14,341
4,600
41
3,624
29,032
13,474
0
12,038
16,994
0
26,209
W
Xing Tian
TheAlmightyJug
Xing Tian
20,817
576
0
3,104
17,654
25,024
0
8,828
8,445
33,191
0
W
23,720
14,970
358
4,186
11,921
5,915
0
7,640
4,111
0
45,370
L
Ah Puch
YungSilk22
Ah Puch
22,733
1,445
0
3,621
30,363
13,794
0
14,871
15,356
82,361
0
L
19,300
3,983
0
8
9,863
4,751
0
4,482
5,381
44,491
0
L
13,148
3,959
0
3,000
45,444
45,795
0
26,589
18,687
0
24,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,685
Gold Earned
76,978
266
Minions Killed
344
5
Camps Cleared
5
1,381,726
Distance Traveled
1,542,252
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,884
992
88
6
0
306,212
1
L
Cerberus
12,865
858
1
0
0
266,992
0
W
Nemesis
17,106
1,140
71
5
3
357,435
0
W
Anubis
14,690
979
87
6
1
268,575
0
L
Nemesis
12,756
850
25
2
3
307,740
0
W
Xing Tian
16,021
1,068
18
1
0
342,741
2
W
Neith
14,277
952
80
5
1
267,289
0
L
Ah Puch
14,238
949
150
10
2
266,853
0
L
Vulcan
12,791
853
69
5
0
263,864
0
L
Odin
13,035
869
21
1
0
276,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role