Player Matchup

Bellona
Bellona
Russian_GamerBoy
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
ThorRaphi
Vulcan
Level 126
God Stats
15W - 17L
1,470 SR
Queue Stats
213W - 282L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Wukong--Prime
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 59
1,490 SR
1,473 Elo+

VS

Team Averages
Level 53
1,539 SR
1,516 Elo+
Osiris
Osiris
Capt Cloud32
Osiris
Level 82
God Stats
7W - 5L
1,602 SR
Queue Stats
28W - 30L
1,517 Elo+
Solo
Discordia
Discordia
Hąchį
Discordia
Level 61
God Stats
5W - 7L
1,513 SR
Queue Stats
58W - 50L
1,478 Elo+
Party 1
Chiron
Chiron
LOKI ah ah
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
8,231
686
7,973
10,929
10,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
ThorRaphi
Vulcan
14
1 / 0 / 4
8,319
693
7,886
4,336
1,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Wukong--Prime
Kukulkan
12
1 / 0 / 2
7,909
659
5,356
5,294
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 3 / 0
6,974
581
4,737
10,332
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Hąchį
Discordia
11
0 / 2 / 1
7,356
613
3,755
6,943
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
LOKI ah ah
Chiron
14
1 / 0 / 0
8,038
670
7,408
8,114
3,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
3
0
0
L
Discordia
Hąchį
Discordia
0
2
1
0.25
L
Chiron
LOKI ah ah
Chiron
1
0
0
1
W
3
1
0
3
W
Vulcan
ThorRaphi
Vulcan
1
0
4
3
W
Kukulkan
Wukong--Prime
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
15,900
20,559
Taken
25,389
14,642
Mitigated
16,021
8,170
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,737
1,363
0
642
10,332
10,003
0
5,179
5,153
1,836
20,701
L
Discordia
Hąchį
Discordia
3,755
108
0
1,119
6,943
2,530
0
4,062
2,881
20,098
0
L
Chiron
LOKI ah ah
Chiron
7,408
1,325
825
4,071
8,114
3,488
0
4,403
3,711
0
36,862
W
7,973
2,982
0
4,325
10,929
10,978
0
1,510
9,144
0
29,051
W
Vulcan
ThorRaphi
Vulcan
7,886
3,286
496
1,096
4,336
1,666
576
1,206
2,948
33,553
0
W
Kukulkan
Wukong--Prime
Kukulkan
5,356
262
0
2,253
5,294
1,998
0
1,150
3,874
24,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,459
Gold Earned
22,368
137
Minions Killed
148
7
Camps Cleared
5
677,827
Distance Traveled
681,861
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,974
581
29
2
3
214,426
3
L
Discordia
7,356
613
46
4
2
233,169
1
L
Chiron
8,038
670
73
6
0
234,266
3
W
Bellona
8,231
686
31
3
4
217,848
3
W
Vulcan
8,319
693
71
6
3
234,358
3
W
Kukulkan
7,909
659
35
3
0
225,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role