Player Matchup

Vulcan
Vulcan
ArtoonGoon
Vulcan
Level 119
God Stats
4W - 3L
1,716 SR
Queue Stats
44W - 32L
1,633 Elo+
Party 2
Atlas
Atlas
SpaceChannelFive
Atlas
Level 128
God Stats
31W - 21L
1,837 SR
Queue Stats
70W - 57L
1,551 Elo+
Party 2
Neith
Neith
Zandatsurugi
Neith
Level 135
God Stats
3W - 0L
1,704 SR
Queue Stats
121W - 82L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
mowg40
Baron Samedi
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 35L
1,390 Elo+
Party 1
Kali
Kali
teksharkshadows
Kali
Level 102
God Stats
12W - 2L
1,828 SR
Queue Stats
85W - 81L
1,516 Elo+
Party 1
Team Averages
Level 109
1,717 SR
1,528 Elo+

VS

Team Averages
Level 72
1,545 SR
1,405 Elo+
Amaterasu
Amaterasu
FluffyDude32399
Amaterasu
Level 61
God Stats
2W - 7L
1,110 SR
Queue Stats
143W - 164L
1,372 Elo+
Party 3
Anubis
Anubis
HayzSlayz
Anubis
Level 60
God Stats
5W - 3L
1,820 SR
Queue Stats
71W - 70L
1,450 Elo+
Solo
Danzaburou
Danzaburou
IllYoungMVP
Danzaburou
Level 68
God Stats
4W - 5L
1,365 SR
Queue Stats
71W - 85L
1,413 Elo+
Party 3
Geb
Geb
OBNRZae420
Geb
Level 87
God Stats
2W - 1L
1,676 SR
Queue Stats
62W - 67L
1,388 Elo+
Party 3
Mercury
Mercury
Swagni72
Mercury
Level 85
God Stats
2W - 2L
1,756 SR
Queue Stats
114W - 123L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArtoonGoon
Vulcan
18
2 / 3 / 9
11,522
443
22,548
13,884
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 10
11,975
461
17,558
22,136
29,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 4
13,914
535
29,073
20,661
16,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
mowg40
Baron Samedi
18
3 / 2 / 5
12,029
463
12,525
19,672
16,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 2 / 10
13,585
523
16,465
25,246
15,880
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FluffyDude32399
Amaterasu
18
1 / 2 / 2
11,605
446
13,652
21,657
18,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
HayzSlayz
Anubis
16
1 / 5 / 3
10,393
400
11,980
17,931
9,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
IllYoungMVP
Danzaburou
17
1 / 6 / 3
10,240
394
15,236
23,073
10,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 2
10,104
389
7,078
34,623
25,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Swagni72
Mercury
20
6 / 7 / 3
13,304
512
24,463
25,469
13,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
27
Kills
10
10
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ArtoonGoon
Vulcan
2
3
9
2.17
L
Amaterasu
FluffyDude32399
Amaterasu
1
2
2
1
L
Anubis
HayzSlayz
Anubis
1
5
3
0.5
L
Danzaburou
IllYoungMVP
Danzaburou
1
6
3
0.42
L
1
7
2
0.29
W
5
0
10
10
L
Mercury
Swagni72
Mercury
6
7
3
1.07
W
10
3
4
4
W
Baron Samedi
mowg40
Baron Samedi
3
2
5
2.75
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,169
Damage
72,409
101,599
Taken
122,753
85,620
Mitigated
77,946
38,326
Healing
29,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ArtoonGoon
Vulcan
22,548
8,373
773
3,146
13,884
7,491
1,862
4,747
9,049
96,911
0
L
Amaterasu
FluffyDude32399
Amaterasu
13,652
4,412
88
3,564
21,657
18,814
1,008
11,684
9,973
0
76,705
L
Anubis
HayzSlayz
Anubis
11,980
738
0
5,876
17,931
9,517
164
8,781
9,150
83,818
0
L
Danzaburou
IllYoungMVP
Danzaburou
15,236
5,784
262
4,270
23,073
10,580
0
5,955
17,118
0
66,630
L
7,078
416
0
11,697
34,623
25,417
0
18,068
16,555
35,584
0
W
17,558
5,868
3,834
5,677
22,136
29,926
994
7,160
14,747
48,865
0
L
Mercury
Swagni72
Mercury
24,463
15,355
0
3,333
25,469
13,618
0
8,143
17,326
0
144,868
W
29,073
11,093
186
8,626
20,661
16,270
6,119
1,796
18,698
0
136,872
W
Baron Samedi
mowg40
Baron Samedi
12,525
1,476
2,884
5,537
19,672
16,053
1,237
1,836
17,332
75,805
0
W
16,465
5,902
0
7,663
25,246
15,880
1,956
3,519
21,680
0
130,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,025
Gold Earned
55,646
661
Minions Killed
567
0
Camps Cleared
0
2,501,752
Distance Traveled
2,409,582
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,522
443
137
5
0
496,608
4
L
Amaterasu
11,605
446
121
5
0
530,041
6
L
Anubis
10,393
400
131
5
0
409,524
3
L
Danzaburou
10,240
394
99
4
0
449,631
2
L
Geb
10,104
389
33
1
0
501,025
0
W
Atlas
11,975
461
56
2
0
518,119
4
L
Mercury
13,304
512
183
7
0
519,361
0
W
Neith
13,914
535
178
7
0
440,143
5
W
Baron Samedi
12,029
463
121
5
0
464,779
1
W
Kali
13,585
523
169
7
0
582,103
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role