Player Matchup

Medusa
Medusa
CyclonicVeil175
Medusa
Level 47
God Stats
4W - 2L
1,567 SR
Queue Stats
180W - 198L
1,398 Elo+
Solo
Cliodhna
Cliodhna
Icy Reaper4630
Cliodhna
Level 48
God Stats
3W - 4L
1,688 SR
Queue Stats
263W - 275L
1,413 Elo+
Solo
Ravana
Ravana
JohnAllynMyth
Ravana
Level 156
God Stats
10W - 13L
1,275 SR
Queue Stats
1,212W - 1,302L
1,513 Elo+
Solo
Bacchus
Bacchus
Math_ruiz
Bacchus
Level 157
God Stats
7W - 5L
1,426 SR
Queue Stats
281W - 280L
1,480 Elo+
Solo
Yu Huang
Yu Huang
UNSEALD LEGEND
Yu Huang
Level 82
God Stats
4W - 3L
1,477 SR
Queue Stats
18W - 14L
1,536 Elo+
Solo
Team Averages
Level 98
1,487 SR
1,468 Elo+

VS

Team Averages
Level 46
1,541 SR
1,530 Elo+
Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BrewerJunior
Cthulhu
Level 105
God Stats
6W - 4L
1,511 SR
Queue Stats
73W - 72L
1,465 Elo+
Solo
Olorun
Olorun
IDatBlackBoi
Olorun
Level 14
God Stats
2W - 4L
1,692 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IDatWhiteBoi_
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,500 Elo+
Party 1
Izanami
Izanami
Ninjaman Ace
Izanami
Level 78
God Stats
50W - 41L
1,501 SR
Queue Stats
123W - 109L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,098
510
2,477
4,804
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
9
3 / 0 / 5
5,827
583
4,185
7,644
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 1
5,950
595
3,572
3,498
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Math_ruiz
Bacchus
8
1 / 0 / 1
4,756
476
4,150
5,420
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
9
3 / 1 / 2
5,961
596
6,098
4,635
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 3 / 0
5,087
509
3,103
6,992
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
BrewerJunior
Cthulhu
8
1 / 0 / 1
5,098
510
2,040
6,549
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
7
0 / 3 / 0
4,205
421
1,785
6,606
2,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IDatWhiteBoi_
Gilgamesh
5
0 / 3 / 0
4,089
409
268
6,401
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ninjaman Ace
Izanami
9
1 / 0 / 0
5,176
518
2,597
5,515
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
3
3
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
0
0.33
L
Cthulhu
BrewerJunior
Cthulhu
1
0
1
1.5
W
0
2
0
0
L
Olorun
0
3
0
0
L
Gilgamesh
IDatWhiteBoi_
Gilgamesh
0
3
0
0
W
Cliodhna
3
0
5
5.5
W
2
0
1
2.5
W
Bacchus
Math_ruiz
Bacchus
1
0
1
1.5
L
Izanami
Ninjaman Ace
Izanami
1
0
0
1
W
Yu Huang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
9,793
26,001
Taken
32,063
10,750
Mitigated
13,693
7,325
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,103
932
0
2,504
6,992
3,411
0
792
6,200
0
32,445
L
Cthulhu
BrewerJunior
Cthulhu
2,040
334
0
765
6,549
3,565
50
2,217
4,180
19,158
0
W
2,477
1,413
0
1,443
4,804
1,494
0
823
3,981
0
29,507
L
Olorun
1,785
303
55
901
6,606
2,659
0
4,074
2,503
17,402
0
L
Gilgamesh
IDatWhiteBoi_
Gilgamesh
268
0
0
982
6,401
2,365
0
1,117
5,232
0
12,432
W
Cliodhna
4,185
170
0
868
7,644
2,550
0
185
7,459
0
36,198
W
3,572
871
0
2,764
3,498
1,266
0
138
3,360
0
34,677
W
Bacchus
Math_ruiz
Bacchus
4,150
733
0
772
5,420
3,570
0
1,053
4,367
17,591
0
L
Izanami
Ninjaman Ace
Izanami
2,597
1,963
0
2,051
5,515
1,693
0
1,707
3,700
0
31,927
W
Yu Huang
6,098
2,176
576
902
4,635
1,870
1,128
1,626
3,009
32,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,592
Gold Earned
23,655
275
Minions Killed
201
0
Camps Cleared
0
949,677
Distance Traveled
881,317
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,087
509
51
5
0
182,055
4
L
Cthulhu
5,098
510
34
3
0
188,246
4
W
Medusa
5,098
510
56
6
0
176,061
1
L
Olorun
4,205
421
23
2
0
174,868
2
L
Gilgamesh
4,089
409
23
2
0
161,777
0
W
Cliodhna
5,827
583
64
6
0
209,125
0
W
Ravana
5,950
595
73
7
0
210,853
6
W
Bacchus
4,756
476
30
3
0
184,927
2
L
Izanami
5,176
518
70
7
0
174,371
3
W
Yu Huang
5,961
596
52
5
0
168,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role