Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Bloodyspyke
Sol
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 265L
1,365 Elo+
Party 2
Izanami
Izanami
II RELATED II
Izanami
Level 35
God Stats
30W - 26L
1,399 SR
Queue Stats
271W - 286L
1,348 Elo+
Party 1
Cerberus
Cerberus
NeuroticLeek
Cerberus
Level 90
God Stats
1W - 1L
1,278 SR
Queue Stats
140W - 136L
1,325 Elo+
Solo
Thanatos
Thanatos
Notjusfer
Thanatos
Level 67
God Stats
3W - 5L
1,358 SR
Queue Stats
159W - 161L
1,341 Elo+
Party 1
Team Averages
Level 78
1,407 SR
1,376 Elo+

VS

Team Averages
Level 80
1,555 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Hitman9594
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 97L
1,313 Elo+
Solo
Cernunnos
Cernunnos
HotWench420
Cernunnos
Level 64
God Stats
3W - 2L
1,862 SR
Queue Stats
86W - 84L
1,428 Elo+
Solo
Cerberus
Cerberus
LateBloomer317
Cerberus
Level 123
God Stats
0W - 1L
1,516 SR
Queue Stats
13W - 12L
1,513 Elo+
Solo
Neith
Neith
mulutman
Neith
Level 59
God Stats
6W - 9L
1,398 SR
Queue Stats
102W - 121L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 1 / 1
7,740
595
6,175
6,693
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 1
6,055
466
5,428
8,892
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
12
2 / 1 / 2
7,263
559
3,270
6,629
2,410
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
NeuroticLeek
Cerberus
9
0 / 2 / 2
6,394
492
3,517
9,897
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Notjusfer
Thanatos
10
3 / 4 / 1
6,673
513
7,002
10,676
4,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 1
6,491
499
3,163
9,208
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Hitman9594
Bakasura
10
1 / 2 / 2
6,055
466
6,505
9,980
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
HotWench420
Cernunnos
10
2 / 1 / 3
6,603
508
8,226
8,408
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cerberus
11
2 / 2 / 2
6,305
485
2,559
7,532
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
mulutman
Neith
7
1 / 3 / 0
5,190
399
3,982
5,677
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
9
10
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
1
2.5
L
Ymir
 
Ymir
3
0
1
3.5
W
1
2
1
0.75
L
Bakasura
Hitman9594
Bakasura
1
2
2
1
L
Cernunnos
HotWench420
Cernunnos
2
1
3
3.5
W
Izanami
2
1
2
3
L
Cerberus
2
2
2
1.5
W
Cerberus
NeuroticLeek
Cerberus
0
2
2
0.5
W
Thanatos
Notjusfer
Thanatos
3
4
1
0.88
L
Neith
mulutman
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
24,435
42,787
Taken
40,805
18,251
Mitigated
20,990
18,757
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,175
2,790
0
3,594
6,693
2,425
1,748
1,129
5,564
0
58,285
L
Ymir
 
Ymir
3,163
459
0
913
9,208
7,443
0
3,554
5,654
19,553
0
W
5,428
2,348
0
2,777
8,892
2,498
495
1,414
7,373
33,791
0
L
Bakasura
Hitman9594
Bakasura
6,505
4,016
0
1,518
9,980
3,642
0
1,943
8,037
0
39,864
L
Cernunnos
HotWench420
Cernunnos
8,226
4,670
0
2,333
8,408
3,130
0
3,062
5,346
0
42,958
W
Izanami
3,270
1,986
663
1,048
6,629
2,410
718
816
5,813
0
51,277
L
Cerberus
2,559
314
0
2,270
7,532
4,492
0
386
7,146
28,593
0
W
Cerberus
NeuroticLeek
Cerberus
3,517
486
373
2,176
9,897
6,855
0
1,616
8,231
20,687
0
W
Thanatos
Notjusfer
Thanatos
7,002
2,717
178
7,948
10,676
4,063
340
747
9,869
0
33,371
L
Neith
mulutman
Neith
3,982
1,348
0
1,294
5,677
2,283
0
0
5,677
0
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
30,644
361
Minions Killed
261
0
Camps Cleared
0
1,133,536
Distance Traveled
1,094,298
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,740
595
115
9
0
215,764
1
L
Ymir
6,491
499
24
2
0
240,216
5
W
Sol
6,055
466
51
4
0
215,177
0
L
Bakasura
6,055
466
77
6
0
264,697
1
L
Cernunnos
6,603
508
73
6
0
197,574
2
W
Izanami
7,263
559
97
7
0
235,668
0
L
Cerberus
6,305
485
59
5
0
255,409
2
W
Cerberus
6,394
492
45
3
0
209,806
1
W
Thanatos
6,673
513
53
4
0
257,121
0
L
Neith
5,190
399
28
2
0
136,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role