Player Matchup

Shiva
Shiva
Hitman-Agent6108
Shiva
Level 108
God Stats
2W - 2L
1,719 SR
Queue Stats
103W - 121L
1,401 Elo+
Solo
Bakasura
Bakasura
Massatak12
Bakasura
Level 107
God Stats
1W - 1L
1,257 SR
Queue Stats
42W - 40L
1,417 Elo+
Solo
Skadi
Skadi
PorTuGeesJe1
Skadi
Level 70
God Stats
91W - 94L
1,538 SR
Queue Stats
91W - 97L
1,464 Elo+
Solo
Ganesha
Ganesha
T hawttt
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 137L
1,398 Elo+
Solo
Sol
Sol
THE LIQUIDGATOR
Sol
Level 148
God Stats
37W - 40L
1,464 SR
Queue Stats
844W - 909L
1,379 Elo+
Solo
Team Averages
Level 100
1,496 SR
1,412 Elo+

VS

Team Averages
Level 77
1,442 SR
1,360 Elo+
Chang'e
Chang'e
Bapiu78
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,105 Elo+
Solo
Medusa
Medusa
Gabita1299
Medusa
Level 107
God Stats
4W - 3L
1,374 SR
Queue Stats
198W - 210L
1,402 Elo+
Solo
Bakasura
Bakasura
Geezus97
Bakasura
Level 82
God Stats
1W - 5L
1,326 SR
Queue Stats
53W - 54L
1,445 Elo+
Solo
Nu Wa
Nu Wa
TOP12342
Nu Wa
Level 82
God Stats
5W - 13L
1,511 SR
Queue Stats
42W - 54L
1,370 Elo+
Solo
Yemoja
Yemoja
tortchtanjies
Yemoja
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 106L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
9,214
512
10,908
13,794
10,244
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
Massatak12
Bakasura
15
5 / 4 / 2
9,178
510
11,131
18,279
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 3
9,503
528
5,859
8,291
3,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ganesha
T hawttt
Ganesha
11
0 / 1 / 5
7,386
410
5,417
13,815
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 4 / 2
8,786
488
6,938
15,090
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bapiu78
Chang'e
12
2 / 2 / 0
8,005
445
6,134
10,911
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Gabita1299
Medusa
14
1 / 1 / 2
8,016
445
5,840
10,243
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Geezus97
Bakasura
15
3 / 2 / 4
8,842
491
14,387
17,905
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
TOP12342
Nu Wa
13
2 / 5 / 4
8,211
456
13,448
12,084
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 2
8,315
462
6,078
10,833
8,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
11
11
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bapiu78
Chang'e
2
2
0
1
L
Medusa
Gabita1299
Medusa
1
1
2
2
L
Bakasura
Geezus97
Bakasura
3
2
4
2.5
W
3
1
1
3.5
W
Bakasura
Massatak12
Bakasura
5
4
2
1.5
W
3
1
3
4.5
W
Ganesha
T hawttt
Ganesha
0
1
5
2.5
W
0
4
2
0.25
L
Nu Wa
TOP12342
Nu Wa
2
5
4
0.8
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,253
Damage
45,887
69,269
Taken
61,976
35,206
Mitigated
29,301
12,001
Healing
22,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bapiu78
Chang'e
6,134
1,047
68
5,429
10,911
3,991
0
0
10,883
51,776
0
L
Medusa
Gabita1299
Medusa
5,840
3,177
0
4,950
10,243
4,655
1,286
3,115
7,128
0
60,082
L
Bakasura
Geezus97
Bakasura
14,387
9,700
0
3,925
17,905
8,116
0
1,805
15,845
0
71,350
W
10,908
1,475
0
1,520
13,794
10,244
1,011
6,293
6,934
0
65,772
W
Bakasura
Massatak12
Bakasura
11,131
7,793
0
2,509
18,279
7,843
0
5,878
12,031
0
58,578
W
5,859
2,476
0
250
8,291
3,051
3,008
3,311
4,928
0
72,999
W
Ganesha
T hawttt
Ganesha
5,417
485
341
2,376
13,815
9,450
0
6,611
6,914
19,798
0
W
6,938
2,386
0
5,005
15,090
4,618
1,140
3,567
11,483
78,697
0
L
Nu Wa
TOP12342
Nu Wa
13,448
3,477
0
2,845
12,084
4,526
1,190
737
11,170
64,364
0
L
6,078
1,693
2,866
2,680
10,833
8,013
210
6,698
4,135
39,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,067
Gold Earned
41,389
477
Minions Killed
430
0
Camps Cleared
0
1,662,127
Distance Traveled
1,450,960
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,005
445
85
5
0
217,706
0
L
Medusa
8,016
445
82
5
0
281,702
0
L
Bakasura
8,842
491
116
6
0
377,710
4
W
Shiva
9,214
512
106
6
0
321,430
3
W
Bakasura
9,178
510
88
5
0
415,942
2
W
Skadi
9,503
528
142
8
0
292,754
4
W
Ganesha
7,386
410
8
0
0
327,920
7
W
Sol
8,786
488
133
7
0
304,081
2
L
Nu Wa
8,211
456
91
5
0
263,231
2
L
Yemoja
8,315
462
56
3
0
310,611
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role