Player Matchup

Cernunnos
Cernunnos
AirborneF
Cernunnos
Level 69
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 3L
1,556 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FitchBros
Cu Chulainn
Level 109
God Stats
2W - 1L
1,203 SR
Queue Stats
17W - 6L
1,702 Elo+
Party 3
Geb
Geb
HectorRex16
Geb
Level 40
God Stats
2W - 0L
1,769 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
J4CK1219
Nu Wa
Level 119
God Stats
16W - 14L
1,471 SR
Queue Stats
395W - 328L
1,647 Elo+
Party 3
Loki
Loki
TrollWrighty
Loki
Level 52
God Stats
2W - 0L
1,636 SR
Queue Stats
6W - 1L
1,592 Elo+
Party 3
Team Averages
Level 78
1,559 SR
1,593 Elo+

VS

Team Averages
Level 34
1,409 SR
1,428 Elo+
Nu Wa
Nu Wa
Arimaan
Nu Wa
Level 26
God Stats
1W - 2L
1,481 SR
Queue Stats
18W - 13L
1,566 Elo+
Party 2
Athena
Athena
Cronos23
Athena
Level 37
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 5L
1,314 Elo+
Party 1
Thanatos
Thanatos
DANCHIKMALCHIK
Thanatos
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 115L
1,533 Elo+
Solo
Fenrir
Fenrir
Polina91
Fenrir
Level 49
God Stats
0W - 3L
1,276 SR
Queue Stats
53W - 66L
1,412 Elo+
Party 2
Neith
Neith
ShadyFayte
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AirborneF
Cernunnos
13
2 / 0 / 4
8,068
538
7,453
5,404
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
FitchBros
Cu Chulainn
15
4 / 2 / 6
9,292
619
9,749
14,066
14,347
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 0 / 3
8,266
551
4,032
11,666
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
J4CK1219
Nu Wa
17
4 / 0 / 4
10,398
693
9,769
4,621
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
9 / 3 / 2
9,617
641
7,085
12,366
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arimaan
Nu Wa
10
0 / 6 / 0
5,844
390
457
7,052
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Cronos23
Athena
11
2 / 2 / 0
7,441
496
3,108
11,489
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
10
0 / 5 / 0
6,326
422
2,720
13,371
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Polina91
Fenrir
12
1 / 7 / 0
7,330
489
4,630
14,056
6,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
0 / 3 / 1
6,627
442
4,894
8,321
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
3
5
Deaths
23
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AirborneF
Cernunnos
2
0
4
4
L
Nu Wa
Arimaan
Nu Wa
0
6
0
0
L
Athena
Cronos23
Athena
2
2
0
1
L
Thanatos
0
5
0
0
W
Cu Chulainn
FitchBros
Cu Chulainn
4
2
6
3.5
W
3
0
3
4.5
W
Nu Wa
J4CK1219
Nu Wa
4
0
4
6
L
Fenrir
Polina91
Fenrir
1
7
0
0.14
L
Neith
0
3
1
0.17
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
15,809
48,123
Taken
54,289
34,144
Mitigated
29,546
11,103
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AirborneF
Cernunnos
7,453
2,715
0
3,390
5,404
2,512
3,599
920
4,462
0
53,740
L
Nu Wa
Arimaan
Nu Wa
457
114
0
240
7,052
2,181
0
3,634
3,148
32,583
0
L
Athena
Cronos23
Athena
3,108
1,055
0
1,234
11,489
11,617
0
3,178
8,133
12,606
0
L
Thanatos
2,720
951
0
8,443
13,371
5,182
0
1,917
11,278
0
38,807
W
Cu Chulainn
FitchBros
Cu Chulainn
9,749
1,571
0
2,642
14,066
14,347
438
739
13,239
459
63,037
W
4,032
573
275
3,485
11,666
10,467
180
1,018
10,648
30,080
0
W
Nu Wa
J4CK1219
Nu Wa
9,769
1,331
0
1,131
4,621
1,922
173
497
4,102
98,609
0
L
Fenrir
Polina91
Fenrir
4,630
1,554
0
2,418
14,056
6,716
0
1,316
12,614
0
44,342
L
Neith
4,894
2,447
0
1,545
8,321
3,850
0
3,053
5,090
0
53,745
W
7,085
2,497
0
180
12,366
4,896
0
1,219
11,147
0
68,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
33,568
507
Minions Killed
339
0
Camps Cleared
0
1,444,103
Distance Traveled
1,300,690
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,068
538
105
7
0
270,621
1
L
Nu Wa
5,844
390
51
3
0
160,836
0
L
Athena
7,441
496
17
1
0
297,284
6
L
Thanatos
6,326
422
72
5
0
280,300
1
W
Cu Chulainn
9,292
619
104
7
0
256,038
3
W
Geb
8,266
551
27
2
0
304,386
0
W
Nu Wa
10,398
693
170
11
0
291,875
7
L
Fenrir
7,330
489
101
7
0
297,287
2
L
Neith
6,627
442
98
7
0
264,983
4
W
Loki
9,617
641
101
7
0
321,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role