Player Matchup

Sol
Sol
TheExtreel
Sol
Level 57
God Stats
9W - 21L
1,338 SR
Queue Stats
36W - 57L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
bicicoruna
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,180 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oscar1726
Tsukuyomi
Level 18
God Stats
0W - 2L
1,717 SR
Queue Stats
0W - 11L
1,036 Elo+
Party 2
Team Averages
Level 27
1,518 SR
1,184 Elo+

VS

Team Averages
Level 87
1,339 SR
1,335 Elo+
Bellona
Bellona
DuhBear
Bellona
Level 49
God Stats
3W - 5L
1,236 SR
Queue Stats
160W - 223L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheSekki
Ah Muzen Cab
Level 88
God Stats
4W - 2L
1,443 SR
Queue Stats
173W - 240L
1,338 Elo+
Party 1
Merlin
Merlin
ekinsy
Merlin
Level 125
God Stats
15W - 22L
1,337 SR
Queue Stats
48W - 94L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
13,012
651
17,253
18,517
6,314
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bicicoruna
Cthulhu
17
0 / 6 / 6
12,275
614
9,542
23,606
26,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
oscar1726
Tsukuyomi
17
4 / 7 / 3
12,557
628
8,442
23,057
8,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuhBear
Bellona
18
2 / 2 / 12
12,639
632
9,988
16,485
26,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TheSekki
Ah Muzen Cab
20
13 / 2 / 4
15,566
778
33,667
17,495
7,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
ekinsy
Merlin
18
3 / 3 / 13
12,842
642
14,110
12,614
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
6
Kills
18
18
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
DuhBear
Bellona
2
2
12
4
L
2
5
4
0.8
W
Ah Muzen Cab
TheSekki
Ah Muzen Cab
13
2
4
7.5
L
Cthulhu
bicicoruna
Cthulhu
0
6
6
0.5
W
Merlin
ekinsy
Merlin
3
3
13
3.17
L
Tsukuyomi
oscar1726
Tsukuyomi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
57,765
65,180
Taken
46,594
40,984
Mitigated
39,333
8,709
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DuhBear
Bellona
9,988
2,466
363
5,497
16,485
26,218
394
10,461
6,024
0
34,346
L
17,253
4,306
0
6,272
18,517
6,314
0
5,708
12,809
84,066
0
W
Ah Muzen Cab
TheSekki
Ah Muzen Cab
33,667
18,181
443
7,777
17,495
7,881
289
9,790
7,705
0
98,282
L
Cthulhu
bicicoruna
Cthulhu
9,542
529
67
1,322
23,606
26,331
0
5,265
18,341
24,920
0
W
Merlin
ekinsy
Merlin
14,110
1,345
8
1,558
12,614
5,234
1,045
7,695
4,919
51,439
0
L
Tsukuyomi
oscar1726
Tsukuyomi
8,442
1,219
0
1,048
23,057
8,339
0
3,541
19,516
0
20,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,844
Gold Earned
41,047
202
Minions Killed
243
6
Camps Cleared
10
1,065,384
Distance Traveled
1,024,893
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,639
632
38
2
4
325,310
1
L
Sol
13,012
651
130
7
6
337,461
8
W
Ah Muzen Cab
15,566
778
149
7
4
377,741
1
L
Cthulhu
12,275
614
42
2
0
353,941
1
W
Merlin
12,842
642
56
3
2
321,842
4
L
Tsukuyomi
12,557
628
30
2
0
373,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role