Player Matchup

King Arthur
King Arthur
Craih
King Arthur
Level 124
God Stats
13W - 11L
1,296 SR
Queue Stats
282W - 248L
1,425 Elo+
Party 2
Bakasura
Bakasura
EthanG4975
Bakasura
Level 41
God Stats
1W - 1L
1,742 SR
Queue Stats
41W - 49L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Finnfanaccount
Heimdallr
Level 64
God Stats
13W - 13L
1,437 SR
Queue Stats
186W - 209L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Tree in a river
Jormungandr
Level 128
God Stats
3W - 3L
1,260 SR
Queue Stats
223W - 226L
1,476 Elo+
Solo
Scylla
Scylla
qHazy
Scylla
Level 105
God Stats
4W - 6L
1,492 SR
Queue Stats
140W - 131L
1,502 Elo+
Party 2
Team Averages
Level 92
1,445 SR
1,458 Elo+

VS

Team Averages
Level 101
1,474 SR
1,492 Elo+
Zeus
Zeus
 
Zeus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Lokii I sG
Hun Batz
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 171L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Sir0ali1
Aphrodite
Level 43
God Stats
6W - 4L
1,511 SR
Queue Stats
10W - 13L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
XxArshia_AdlerXx
Jing Wei
Level 127
God Stats
3W - 2L
1,599 SR
Queue Stats
226W - 224L
1,500 Elo+
Party 1
Hercules
Hercules
atrin_edd
Hercules
Level 144
God Stats
2W - 5L
1,262 SR
Queue Stats
195W - 163L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Craih
King Arthur
20
1 / 6 / 6
14,757
492
30,292
32,114
45,333
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
EthanG4975
Bakasura
20
13 / 7 / 3
17,280
576
21,591
31,677
18,181
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
Finnfanaccount
Heimdallr
20
3 / 4 / 6
15,355
512
13,748
19,608
10,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Tree in a river
Jormungandr
12
1 / 3 / 1
9,931
331
4,677
9,722
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
qHazy
Scylla
20
4 / 6 / 5
14,304
477
20,762
19,883
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
5 / 6 / 9
15,524
517
21,170
18,753
7,948
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Lokii I sG
Hun Batz
20
11 / 5 / 3
14,927
498
12,726
31,325
16,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Sir0ali1
Aphrodite
19
0 / 4 / 8
12,692
423
4,756
19,133
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 6
15,077
503
4,665
17,434
8,145
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
atrin_edd
Hercules
20
5 / 4 / 7
16,801
560
23,007
52,663
62,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
22
Kills
25
26
Deaths
22
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
6
9
1.58
L
King Arthur
Craih
King Arthur
1
6
6
0.67
L
Bakasura
EthanG4975
Bakasura
13
7
3
2.07
L
Heimdallr
Finnfanaccount
Heimdallr
3
4
6
1.5
W
Hun Batz
Lokii I sG
Hun Batz
11
5
3
2.5
W
Aphrodite
Sir0ali1
Aphrodite
0
4
8
1
L
Jormungandr
Tree in a river
Jormungandr
1
3
1
0.5
W
4
3
6
2.33
W
Hercules
atrin_edd
Hercules
5
4
7
2.13
L
Scylla
qHazy
Scylla
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,070
Damage
66,324
113,004
Taken
139,308
93,484
Mitigated
108,261
25,641
Healing
60,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,170
1,895
0
3,930
18,753
7,948
1,762
6,124
11,836
151,304
0
L
King Arthur
Craih
King Arthur
30,292
4,881
0
6,296
32,114
45,333
12
3,336
28,778
0
136,837
L
Bakasura
EthanG4975
Bakasura
21,591
13,242
0
7,262
31,677
18,181
858
7,785
23,892
0
157,357
L
Heimdallr
Finnfanaccount
Heimdallr
13,748
4,264
0
8,087
19,608
10,629
3,500
5,126
14,482
0
142,733
W
Hun Batz
Lokii I sG
Hun Batz
12,726
3,544
0
9,448
31,325
16,019
100
6,036
25,139
0
143,673
W
Aphrodite
Sir0ali1
Aphrodite
4,756
27
5,057
7,908
19,133
13,217
351
7,138
11,387
50,395
0
L
Jormungandr
Tree in a river
Jormungandr
4,677
1,239
0
1,534
9,722
10,989
288
1,948
7,774
38,350
0
W
4,665
3,547
0
6,351
17,434
8,145
4,472
1,635
15,763
0
136,269
W
Hercules
atrin_edd
Hercules
23,007
8,427
0
27,823
52,663
62,932
0
3,970
48,166
0
140,209
L
Scylla
qHazy
Scylla
20,762
1,005
0
2,462
19,883
8,352
0
8,045
11,838
136,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,627
Gold Earned
75,021
870
Minions Killed
841
0
Camps Cleared
0
2,517,457
Distance Traveled
2,768,385
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,524
517
225
8
0
513,024
7
L
King Arthur
14,757
492
197
7
0
528,629
5
L
Bakasura
17,280
576
220
7
0
698,514
4
L
Heimdallr
15,355
512
201
7
0
494,988
3
W
Hun Batz
14,927
498
164
5
0
649,044
0
W
Aphrodite
12,692
423
59
2
0
551,320
6
L
Jormungandr
9,931
331
65
2
0
257,241
1
W
Jing Wei
15,077
503
161
5
0
452,389
0
W
Hercules
16,801
560
232
8
0
602,608
2
L
Scylla
14,304
477
187
6
0
538,085
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role