Player Matchup

Set
Set
Platinum V
 
Set
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
Firefirst
Artemis
Platinum V
Level 160
God Stats
1W - 0L
1,263 SR
Queue Stats
155W - 138L
1,748 MMR
Solo
Ares
Ares
Gold I
JsNv
Ares
Gold I
Level 136
God Stats
26W - 11L
1,663 SR
Queue Stats
288W - 284L
1,696 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Shyrano22
Sun Wukong
Gold IV
Level 41
God Stats
11W - 12L
1,500 SR
Queue Stats
230W - 224L
1,734 MMR
Solo
Agni
Agni
Platinum V
SinisterMagic
Agni
Platinum V
Level 160
God Stats
10W - 13L
1,404 SR
Queue Stats
818W - 821L
1,712 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,466 SR
1,678 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,542 SR
1,713 MMR
Sylvanus
Sylvanus
Gold IV
Adrystoteles
Sylvanus
Gold IV
Level 65
God Stats
19W - 13L
1,649 SR
Queue Stats
33W - 35L
1,614 MMR
Party 2
Janus
Janus
Platinum IV
Phαntom
Janus
Platinum IV
Level 160
God Stats
16W - 19L
1,395 SR
Queue Stats
300W - 305L
1,776 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Praxis13
Guan Yu
Gold II
Level 64
God Stats
0W - 2L
1,525 SR
Queue Stats
41W - 38L
1,736 MMR
Party 2
Chiron
Chiron
Platinum IV
RockyPlatypus
Chiron
Platinum IV
Level 93
God Stats
11W - 9L
1,641 SR
Queue Stats
123W - 118L
1,768 MMR
Party 1
Pele
Pele
Gold II
xKiFuLx
Pele
Gold II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 107L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
7 / 7 / 5
15,906
530
20,567
35,243
27,210
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Firefirst
Artemis
20
5 / 7 / 9
16,261
542
28,863
28,047
12,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
JsNv
Ares
20
2 / 0 / 18
14,983
499
12,243
16,303
25,435
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Shyrano22
Sun Wukong
20
5 / 2 / 14
16,789
560
35,230
39,507
38,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 6
17,839
595
26,840
23,082
11,664
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArachneThothBastetApollo

VS

Bans
CliodhnaAtlasGebSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adrystoteles
Sylvanus
18
2 / 6 / 6
12,064
402
11,044
33,692
52,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Phαntom
Janus
20
3 / 2 / 5
14,615
487
20,080
16,471
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Praxis13
Guan Yu
20
2 / 7 / 4
13,995
467
17,196
41,597
45,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 6 / 3
15,767
526
26,579
33,940
17,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
xKiFuLx
Pele
20
7 / 6 / 1
15,137
505
18,808
35,431
19,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
27
Kills
21
21
Deaths
27
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
7
5
1.36
L
Sylvanus
Adrystoteles
Sylvanus
2
6
6
0.83
W
Artemis
Firefirst
Artemis
5
7
9
1.36
W
Ares
JsNv
Ares
2
0
18
11
L
Janus
Phαntom
Janus
3
2
5
2.75
L
Guan Yu
Praxis13
Guan Yu
2
7
4
0.57
L
7
6
3
1.42
W
Sun Wukong
Shyrano22
Sun Wukong
5
2
14
6
W
8
5
6
2.2
L
Pele
xKiFuLx
Pele
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,743
Damage
93,707
142,182
Taken
161,131
115,262
Mitigated
142,643
37,133
Healing
42,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
20,567
10,451
0
7,370
35,243
27,210
1,044
6,487
28,756
0
152,534
L
Sylvanus
Adrystoteles
Sylvanus
11,044
2,282
3,513
5,428
33,692
52,431
502
10,818
22,874
33,494
8,043
W
Artemis
Firefirst
Artemis
28,863
14,821
0
6,824
28,047
12,335
9,304
3,209
24,838
0
154,499
W
Ares
JsNv
Ares
12,243
730
0
2,074
16,303
25,435
128
5,095
11,208
59,925
0
L
Janus
Phαntom
Janus
20,080
437
0
858
16,471
7,944
928
4,958
11,513
154,515
0
L
Guan Yu
Praxis13
Guan Yu
17,196
3,464
2,263
12,137
41,597
45,398
939
7,054
34,543
0
119,129
L
26,579
11,539
602
8,645
33,940
17,346
3,546
5,420
28,520
0
143,063
W
Sun Wukong
Shyrano22
Sun Wukong
35,230
8,746
0
16,303
39,507
38,618
2,285
9,056
30,451
0
159,618
W
26,840
1,855
172
4,390
23,082
11,664
4,030
8,681
14,401
176,711
0
L
Pele
xKiFuLx
Pele
18,808
4,113
0
9,416
35,431
19,524
0
10,979
24,452
0
162,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,778
Gold Earned
71,578
874
Minions Killed
894
0
Camps Cleared
0
2,837,822
Distance Traveled
2,797,072
43
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,906
530
184
6
0
589,081
12
L
Sylvanus
12,064
402
63
2
0
554,197
11
W
Artemis
16,261
542
204
7
0
496,049
15
W
Ares
14,983
499
62
2
0
565,012
3
L
Janus
14,615
487
236
8
0
611,635
11
L
Guan Yu
13,995
467
178
6
0
522,293
2
L
Chiron
15,767
526
201
7
0
506,710
7
W
Sun Wukong
16,789
560
196
7
0
604,058
1
W
Agni
17,839
595
228
8
0
583,622
12
L
Pele
15,137
505
216
7
0
602,237
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role