Player Matchup

Hel
Hel
ARN SCT
Hel
Level 18
God Stats
2W - 5L
1,283 SR
Queue Stats
32W - 35L
1,431 Elo+
Party 1
Anhur
Anhur
AllThatI5Man
Anhur
Level 101
God Stats
6W - 12L
1,314 SR
Queue Stats
441W - 442L
1,504 Elo+
Party 1
Fenrir
Fenrir
CRAZYJ0K3STA
Fenrir
Level 122
God Stats
2W - 5L
1,240 SR
Queue Stats
248W - 210L
1,492 Elo+
Party 1
Ymir
Ymir
Kab00dleN00dlez
Ymir
Level 86
God Stats
22W - 23L
1,502 SR
Queue Stats
458W - 416L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
LadyXBandito
Kukulkan
Level 22
God Stats
52W - 45L
1,481 SR
Queue Stats
158W - 179L
1,421 Elo+
Party 1
Team Averages
Level 70
1,364 SR
1,469 Elo+

VS

Team Averages
Level 91
1,511 SR
1,476 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BigMeatyCl0ws
Eset
Level 47
God Stats
1W - 1L
1,764 SR
Queue Stats
12W - 12L
1,507 Elo+
Party 2
Chaac
Chaac
Burknasty420
Chaac
Level 106
God Stats
3W - 1L
1,754 SR
Queue Stats
18W - 13L
1,548 Elo+
Solo
Nu Wa
Nu Wa
Snipesgirl1968
Nu Wa
Level 34
God Stats
14W - 25L
1,312 SR
Queue Stats
17W - 35L
1,269 Elo+
Solo
Hel
Hel
xxTballxx
Hel
Level 110
God Stats
9W - 11L
1,223 SR
Queue Stats
964W - 987L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 4 / 2
10,312
1,031
5,641
13,574
9,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 2
9,821
982
11,290
20,141
8,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
15
2 / 7 / 1
10,202
1,020
8,785
18,157
11,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 2 / 1
11,136
1,114
9,043
21,830
29,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
LadyXBandito
Kukulkan
15
0 / 4 / 1
9,646
965
12,260
16,041
6,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 1 / 11
11,646
1,165
23,107
11,822
4,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 12
11,271
1,127
14,799
5,266
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 13
11,441
1,144
22,614
15,920
15,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 12
10,538
1,054
15,706
8,413
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 13
11,057
1,106
8,205
9,860
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
3
Kills
19
19
Deaths
3
7
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
11
11.5
L
Hel
1
4
2
0.5
L
0
2
2
0.5
W
5
0
12
11
W
3
0
13
9.5
L
Fenrir
2
7
1
0.36
L
0
2
1
0.25
L
Kukulkan
LadyXBandito
Kukulkan
0
4
1
0.13
W
2
0
12
8
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,019
Damage
84,431
89,743
Taken
51,281
65,690
Mitigated
32,901
7,859
Healing
25,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
23,107
12,325
1,210
1,895
11,822
4,998
0
4,579
7,243
0
43,561
L
Hel
5,641
231
2,764
1,846
13,574
9,470
0
6,386
7,060
19,256
0
L
11,290
6,917
0
1,457
20,141
8,539
0
5,635
14,224
0
42,937
W
14,799
1,063
980
1,139
5,266
2,660
0
2,438
2,828
30,005
0
W
22,614
5,036
0
6,023
15,920
15,886
0
9,287
6,633
0
46,714
L
Fenrir
8,785
892
0
371
18,157
11,517
0
10,487
7,583
23
17,995
L
9,043
1,156
0
1,421
21,830
29,202
0
7,890
13,372
27,464
0
L
Kukulkan
LadyXBandito
Kukulkan
12,260
737
0
0
16,041
6,962
0
8,312
7,615
40,263
0
W
15,706
4,402
0
1,144
8,413
4,293
0
5,737
2,676
26,983
0
W
8,205
691
8,729
4,359
9,860
5,064
0
4,926
4,934
13,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
55,953
214
Minions Killed
203
9
Camps Cleared
5
978,743
Distance Traveled
1,067,757
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,646
1,165
56
6
2
203,871
0
L
Hel
10,312
1,031
38
4
1
199,580
0
L
Anhur
9,821
982
48
5
3
194,225
1
W
Eset
11,271
1,127
41
4
0
214,733
0
W
Chaac
11,441
1,144
61
6
0
224,481
1
L
Fenrir
10,202
1,020
23
2
2
187,470
0
L
Ymir
11,136
1,114
31
3
2
192,907
0
L
Kukulkan
9,646
965
74
7
1
204,561
0
W
Nu Wa
10,538
1,054
33
3
2
200,830
1
W
Hel
11,057
1,106
12
1
1
223,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role