Player Matchup

Nu Wa
Nu Wa
Hashira Gyomei
Nu Wa
Level 139
God Stats
11W - 15L
1,510 SR
Queue Stats
180W - 117L
1,534 Elo+
Party 1
Chronos
Chronos
Mr Melon7421
Chronos
Level 99
God Stats
3W - 2L
1,300 SR
Queue Stats
89W - 76L
1,573 Elo+
Party 1
Neith
Neith
RainDeathOP
Neith
Level 27
God Stats
2W - 1L
1,895 SR
Queue Stats
26W - 28L
1,854 Elo+
Party 1
Horus
Horus
Red x8478
Horus
Level 120
God Stats
9W - 5L
1,470 SR
Queue Stats
277W - 199L
1,545 Elo+
Party 1
Thor
Thor
TanklessPerson
Thor
Level 158
God Stats
2W - 4L
1,381 SR
Queue Stats
235W - 160L
1,607 Elo+
Party 1
Team Averages
Level 109
1,511 SR
1,623 Elo+

VS

Team Averages
Level 46
1,429 SR
1,394 Elo+
Tiamat
Tiamat
AndrewTheWise007
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,173 Elo+
Party 3
Ymir
Ymir
Dragonborg59045
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
JordaNYClark
Izanami
Level 29
God Stats
1W - 6L
1,145 SR
Queue Stats
41W - 66L
1,196 Elo+
Party 3
Set
Set
MekaDwagon69
Set
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 78L
1,387 Elo+
Solo
Tyr
Tyr
Tasi Wolf
Tyr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
7,240
724
7,171
3,386
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Mr Melon7421
Chronos
12
1 / 0 / 2
6,987
699
2,575
5,062
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
4 / 0 / 5
5,954
595
7,140
4,662
1,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
Red x8478
Horus
7
2 / 0 / 6
5,546
555
2,508
3,948
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
8 / 1 / 4
6,969
697
6,813
7,417
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,623
462
1,520
7,252
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
5,210
521
2,866
8,292
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
JordaNYClark
Izanami
7
0 / 5 / 1
4,914
491
3,058
8,136
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
4,619
462
1,118
8,376
2,737
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 0
5,115
512
3,556
6,394
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
22
Kills
1
1
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
1
6
0
0.17
W
7
0
5
9.5
L
Izanami
JordaNYClark
Izanami
0
5
1
0.1
L
0
5
0
0
W
Chronos
Mr Melon7421
Chronos
1
0
2
2
W
4
0
5
6.5
W
Horus
Red x8478
Horus
2
0
6
5
W
8
1
4
10
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
12,118
24,475
Taken
38,450
9,499
Mitigated
16,331
10,319
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,520
272
0
948
7,252
3,098
195
2,854
4,239
17,868
0
L
2,866
771
0
530
8,292
3,745
0
831
7,335
14,992
0
W
7,171
1,838
0
397
3,386
1,141
928
456
2,868
45,683
0
L
Izanami
JordaNYClark
Izanami
3,058
1,194
0
1,206
8,136
2,207
0
765
7,317
0
22,263
L
1,118
120
0
134
8,376
2,737
0
2,333
5,927
0
21,256
W
Chronos
Mr Melon7421
Chronos
2,575
756
0
2,712
5,062
1,766
0
0
4,842
44,986
0
W
7,140
3,834
0
1,507
4,662
1,476
700
1,135
3,381
0
33,260
W
Horus
Red x8478
Horus
2,508
770
238
1,443
3,948
2,237
0
1,239
2,491
0
8,060
W
6,813
2,760
0
4,022
7,417
2,879
0
1,106
6,201
0
41,344
L
3,556
351
0
1,303
6,394
4,544
0
2,384
3,886
0
27,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
24,481
339
Minions Killed
187
0
Camps Cleared
0
979,054
Distance Traveled
984,646
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,623
462
34
3
0
193,205
0
L
Ymir
5,210
521
29
3
0
196,712
1
W
Nu Wa
7,240
724
86
9
0
219,045
5
L
Izanami
4,914
491
40
4
0
170,727
0
L
Set
4,619
462
40
4
0
209,892
0
W
Chronos
6,987
699
115
12
0
173,477
1
W
Neith
5,954
595
44
4
0
180,105
0
W
Horus
5,546
555
16
2
0
182,218
0
W
Thor
6,969
697
78
8
0
224,209
2
L
Tyr
5,115
512
44
4
0
214,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role