Player Matchup

Hera
Hera
Drycee
Hera
Level 157
God Stats
22W - 23L
1,252 SR
Queue Stats
454W - 480L
1,479 Elo+
Solo
Thanatos
Thanatos
Emortex
Thanatos
Level 108
God Stats
8W - 4L
1,873 SR
Queue Stats
93W - 94L
1,547 Elo+
Solo
Sol
Sol
TheBeazt
Sol
Level 159
God Stats
7W - 8L
1,475 SR
Queue Stats
320W - 252L
1,576 Elo+
Party 1
Nox
Nox
Xraydragons
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 182L
1,569 Elo+
Party 1
Medusa
Medusa
crodack
Medusa
Level 109
God Stats
3W - 0L
1,574 SR
Queue Stats
23W - 17L
1,624 Elo+
Solo
Team Averages
Level 127
1,535 SR
1,559 Elo+

VS

Team Averages
Level 102
1,517 SR
1,614 Elo+
Mercury
Mercury
Daspotatoe
Mercury
Level 129
God Stats
0W - 2L
1,243 SR
Queue Stats
186W - 171L
1,545 Elo+
Solo
Neith
Neith
DeeLizard
Neith
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 28L
1,810 Elo+
Solo
Athena
Athena
OddFuturecom
Athena
Level 83
God Stats
1W - 1L
1,842 SR
Queue Stats
39W - 34L
1,584 Elo+
Party 2
Bakasura
Bakasura
Plezzylolz
Bakasura
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 156L
1,561 Elo+
Solo
Hera
Hera
skrank2
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Drycee
Hera
18
5 / 3 / 12
12,465
542
22,530
13,981
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Emortex
Thanatos
20
6 / 5 / 11
13,009
566
14,183
24,075
18,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 13
13,662
594
18,990
21,167
9,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 17
11,653
507
8,256
19,190
25,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
crodack
Medusa
20
8 / 1 / 8
13,906
605
20,453
18,968
10,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daspotatoe
Mercury
17
2 / 7 / 6
11,135
484
8,213
27,137
12,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
DeeLizard
Neith
19
3 / 5 / 1
12,515
544
14,283
17,549
8,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
15
0 / 4 / 13
10,672
464
9,801
30,410
38,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Plezzylolz
Bakasura
20
4 / 6 / 3
12,792
556
19,260
30,821
23,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
skrank2
Hera
17
6 / 5 / 2
11,344
493
13,326
14,036
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
27
Kills
15
15
Deaths
27
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Daspotatoe
Mercury
2
7
6
0.71
L
Neith
DeeLizard
Neith
3
5
1
0.7
W
Hera
Drycee
Hera
5
3
12
3.67
W
Thanatos
Emortex
Thanatos
6
5
11
2.3
L
Athena
0
4
13
1.63
L
Bakasura
Plezzylolz
Bakasura
4
6
3
0.92
W
4
3
13
3.5
W
4
3
17
4.17
W
Medusa
crodack
Medusa
8
1
8
12
L
Hera
skrank2
Hera
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,412
Damage
64,883
97,381
Taken
119,953
71,309
Mitigated
89,992
45,971
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Daspotatoe
Mercury
8,213
4,604
0
7,718
27,137
12,972
0
7,677
19,460
0
103,973
L
Neith
DeeLizard
Neith
14,283
5,948
0
6,775
17,549
8,085
709
3,340
14,209
0
119,775
W
Hera
Drycee
Hera
22,530
4,792
0
812
13,981
7,070
810
5,173
7,917
110,659
0
W
Thanatos
Emortex
Thanatos
14,183
2,980
0
25,668
24,075
18,553
528
5,864
17,239
0
96,011
L
Athena
9,801
2,686
956
3,378
30,410
38,776
52
16,269
14,141
41,533
0
L
Bakasura
Plezzylolz
Bakasura
19,260
10,598
0
7,964
30,821
23,937
120
14,827
15,994
0
99,328
W
18,990
7,383
0
10,708
21,167
9,756
5,668
4,734
14,874
135,358
0
W
8,256
1,109
0
2,036
19,190
25,673
758
5,085
13,021
38,259
0
W
Medusa
crodack
Medusa
20,453
11,673
0
6,747
18,968
10,257
3,198
2,698
15,977
0
125,585
L
Hera
skrank2
Hera
13,326
4,197
0
945
14,036
6,222
27
8,681
5,355
94,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,695
Gold Earned
58,458
723
Minions Killed
695
0
Camps Cleared
0
2,314,407
Distance Traveled
2,242,516
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,135
484
135
6
0
513,147
6
L
Neith
12,515
544
172
7
0
381,483
3
W
Hera
12,465
542
146
6
0
457,885
7
W
Thanatos
13,009
566
128
6
0
529,463
6
L
Athena
10,672
464
45
2
0
468,866
9
L
Bakasura
12,792
556
193
8
0
451,870
4
W
Sol
13,662
594
220
10
0
434,905
2
W
Nox
11,653
507
47
2
0
425,368
6
W
Medusa
13,906
605
182
8
0
466,786
2
L
Hera
11,344
493
150
7
0
427,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role